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Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

Artificial Intelligence · Computer Science 2024-09-27 Sherry Yang , Yilun Du , Kamyar Ghasemipour , Jonathan Tompson , Leslie Kaelbling , Dale Schuurmans , Pieter Abbeel

Long-term, high-fidelity simulation of slow-changing physical systems, such as the ocean and climate, presents a fundamental challenge in scientific computing. Traditional autoregressive machine learning models often fail in these tasks as…

Machine Learning · Computer Science 2026-01-21 Yuan Gao , Hao Wu , Fan Xu , Yanfei Xiang , Ruijian Gou , Ruiqi Shu , Qingsong Wen , Xian Wu , Kun Wang , Xiaomeng Huang

User Simulators are one of the major tools that enable offline training of task-oriented dialogue systems. For this task the Agenda-Based User Simulator (ABUS) is often used. The ABUS is based on hand-crafted rules and its output is in…

Computation and Language · Computer Science 2018-05-21 Florian Kreyssig , Inigo Casanueva , Pawel Budzianowski , Milica Gasic

Accurately simulating real world object dynamics is essential for various applications such as robotics, engineering, graphics, and design. To better capture complex real dynamics such as contact and friction, learned simulators based on…

We propose a new frontier: Neural Computers (NCs) that unify computation, memory, and I/O of traditional computers in a learned runtime state. Our long-term goal is the Completely Neural Computer (CNC): the mature, general-purpose…

Deep Neural Network(DNN) techniques have been prevalent in software engineering. They are employed to faciliatate various software engineering tasks and embedded into many software applications. However, analyzing and understanding their…

Software Engineering · Computer Science 2019-06-04 Xufan Zhang , Ziyue Yin , Yang Feng , Qingkai Shi , Jia Liu , Zhenyu Chen

We introduce end-to-end neural network based models for simulating users of task-oriented dialogue systems. User simulation in dialogue systems is crucial from two different perspectives: (i) automatic evaluation of different dialogue…

Computation and Language · Computer Science 2018-11-13 Izzeddin Gur , Dilek Hakkani-Tur , Gokhan Tur , Pararth Shah

Computer input is more complex than a sequence of single mouse clicks and keyboard presses. We introduce a novel method to identify and represent the user interactions and build a system which predicts - in real-time - the action a user is…

Human-Computer Interaction · Computer Science 2023-09-22 Fabio Matti , Pierre Dillenbourg , Ludovico Novelli

Accurate simulation of granular flow dynamics is crucial for assessing various geotechnical risks, including landslides and debris flows. Granular flows involve a dynamic rearrangement of particles exhibiting complex transitions from…

Geophysics · Physics 2023-12-13 Yongjin Choi , Krishna Kumar

Developing and testing user interfaces (UIs) and training AI agents to interact with them are challenging due to the dynamic and diverse nature of real-world mobile environments. Existing methods often rely on cumbersome physical devices or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Jiannan Xiang , Yun Zhu , Lei Shu , Maria Wang , Lijun Yu , Gabriel Barcik , James Lyon , Srinivas Sunkara , Jindong Chen

Graphical models are widely used in science to represent joint probability distributions with an underlying conditional dependence structure. The inverse problem of learning a discrete graphical model given i.i.d samples from its joint…

Machine Learning · Computer Science 2020-12-24 Abhijith J. , Andrey Y. Lokhov , Sidhant Misra , Marc Vuffray

A vital task of the wider digital human effort is the creation of realistic garments on digital avatars, both in the form of characteristic fold patterns and wrinkles in static frames as well as richness of garment dynamics under avatars'…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Meng Zhang , Duygu Ceylan , Tuanfeng Wang , Niloy J. Mitra

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Decoding visual stimuli from neural activity is essential for understanding the human brain. While fMRI methods have successfully reconstructed static images, fMRI-to-video reconstruction faces challenges due to the need for capturing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Haonan Wang , Qixiang Zhang , Lehan Wang , Xuanqi Huang , Xiaomeng Li

We present a graphical simulation tool for visually and interactively exploring the processing of various events handled by an operating system when running a program. Our graphical simulator is available for use on the web and locally by…

Other Computer Science · Computer Science 2019-11-12 Joshua W. Buck , Saverio Perugini

The rapid emergence of open-source, locally hosted intelligent agents marks a critical inflection point in human-computer interaction. Systems such as OpenClaw demonstrate that Large Language Model (LLM)-based agents can autonomously…

Artificial Intelligence · Computer Science 2026-03-13 Rui Liu , Tao Zhe , Dongjie Wang , Zijun Yao , Kunpeng Liu , Yanjie Fu , Huan Liu , Jian Pei

Here we present a machine learning framework and model implementation that can learn to simulate a wide variety of challenging physical domains, involving fluids, rigid solids, and deformable materials interacting with one another. Our…

Machine Learning · Computer Science 2020-09-15 Alvaro Sanchez-Gonzalez , Jonathan Godwin , Tobias Pfaff , Rex Ying , Jure Leskovec , Peter W. Battaglia

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Carlo Innamorati , Bryan Russell , Danny M. Kaufman , and Niloy J. Mitra

In this paper, we present a groundbreaking paradigm for human-computer interaction that revolutionizes the traditional notion of an operating system. Within this innovative framework, user requests issued to the machine are handled by an…

Machine Learning · Computer Science 2023-10-10 Gabriele Tolomei , Cesare Campagnano , Fabrizio Silvestri , Giovanni Trappolini
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