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Human-robot cooperation is essential in environments such as warehouses and retail stores, where workers frequently handle deformable objects like paper, bags, and fabrics. Coordinating robotic actions with human assistance remains…

Robotics · Computer Science 2025-11-06 Rewida Ali , Cristian C. Beltran-Hernandez , Weiwei Wan , Kensuke Harada

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

Imitation Learning can train robots to perform complex and diverse manipulation tasks, but learned policies are brittle with observations outside of the training distribution. 3D scene representations that incorporate observations from…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Albert Wilcox , Mohamed Ghanem , Masoud Moghani , Pierre Barroso , Benjamin Joffe , Animesh Garg

Real time applications such as robotic require real time actions based on the immediate available data. Machine learning and artificial intelligence rely on high volume of training informative data set to propose a comprehensive and useful…

Robotics · Computer Science 2018-08-24 Masoud Baghbahari , Aman Behal

We propose a method for sim-to-real robot learning which exploits simulator state information in a way that scales to many objects. We first train a pair of encoder networks to capture multi-object state information in a latent space. One…

Robotics · Computer Science 2020-08-10 Matthew Wilson , Tucker Hermans

Cloth folding is a widespread domestic task that is seemingly performed by humans but which is highly challenging for autonomous robots to execute due to the highly deformable nature of textiles; It is hard to engineer and learn…

Robotics · Computer Science 2021-10-19 Peng Zhou , Omar Zahra , Anqing Duan , Shengzeng Huo , Zeyu Wu , David Navarro-Alarcon

Cross-embodiment imitation learning enables policies trained on specific embodiments to transfer across different robots, unlocking the potential for large-scale imitation learning that is both cost-effective and highly reusable. This paper…

Robotics · Computer Science 2025-02-20 Mingyo Seo , H. Andy Park , Shenli Yuan , Yuke Zhu , Luis Sentis

Visual localization involves estimating a query image's 6-DoF (degrees of freedom) camera pose, which is a fundamental component in various computer vision and robotic tasks. This paper presents LoGS, a vision-based localization pipeline…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Yuzhou Cheng , Jianhao Jiao , Yue Wang , Dimitrios Kanoulas

This work develops a novel trajectory planner for human-robot handovers. The handover requirements can naturally be handled by a path-following-based model predictive controller, where the path progress serves as a progress measure of the…

Robotics · Computer Science 2024-04-12 Thies Oelerich , Christian Hartl-Nesic , Andreas Kugi

Handover between a human and a dexterous robotic hand is a fundamental yet challenging task in human-robot collaboration. It requires handling dynamic environments and a wide variety of objects and demands robust and adaptive grasping…

Robotics · Computer Science 2025-07-03 Youzhuo Wang , Jiayi Ye , Chuyang Xiao , Yiming Zhong , Heng Tao , Hang Yu , Yumeng Liu , Jingyi Yu , Yuexin Ma

We present a novel method for collaborative robots (cobots) to learn manipulation tasks and perform them in a human-like manner. Our method falls under the learn-from-observation (LfO) paradigm, where robots learn to perform tasks by…

Robotics · Computer Science 2024-12-17 Ehsan Asali , Prashant Doshi

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Simulation offers a promising approach for cheaply scaling training data for generalist policies. To scalably generate data from diverse and realistic tasks, existing algorithms either rely on large language models (LLMs) that may…

Robotics · Computer Science 2025-02-17 Weirui Ye , Fangchen Liu , Zheng Ding , Yang Gao , Oleh Rybkin , Pieter Abbeel

Robotic dexterous manipulation is a challenging problem due to high degrees of freedom (DoFs) and complex contacts of multi-fingered robotic hands. Many existing deep reinforcement learning (DRL) based methods aim at improving sample…

Robotics · Computer Science 2026-02-26 Qingtao Liu , Zhengnan Sun , Yu Cui , Haoming Li , Gaofeng Li , Lin Shao , Jiming Chen , Qi Ye

In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D Gaussian Splatting has recently demonstrated great…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Mengtian Li , Shengxiang Yao , Zhifeng Xie , Keyu Chen

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Otto Seiskari , Jerry Ylilammi , Valtteri Kaatrasalo , Pekka Rantalankila , Matias Turkulainen , Juho Kannala , Esa Rahtu , Arno Solin

Recent advancements in robotic loco-manipulation have leveraged Virtual Reality (VR) to enhance the precision and immersiveness of teleoperation systems, significantly outperforming traditional methods reliant on 2D camera feeds and…

Visual servoing enables robotic systems to perform accurate closed-loop control, which is required in many applications. However, existing methods either require precise calibration of the robot kinematic model and cameras or use neural…

Reconstructing dynamic scenes with complex human-object interactions is a fundamental challenge in computer vision and graphics. Existing Gaussian Splatting methods either rely on human pose priors while neglecting dynamic objects, or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Taewoo Kim , Suwoong Yeom , Jaehyun Pyun , Geonho Cha , Dongyoon Wee , Joonsik Nam , Yun-Seong Jeong , Kyeongbo Kong , Suk-Ju Kang