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This paper outlines the development of a wearable game controller incorporating vibrotacticle haptic feedback that provides a low cost, versatile and intuitive interface for controlling digital games. The device differs from many…

Human-Computer Interaction · Computer Science 2016-04-20 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

To date, sonification apps are rare. Music apps on the other hand are widely used. Smartphone users like to play with music. In this manuscript, we present Mixing Levels, a spirit level sonification based on music mixing. Tilting the…

Multimedia · Computer Science 2023-02-17 Tim Ziemer

Minimalist game design was introduced a decade ago as a general design principle with a list of key properties for minimalist games: basic controls, simple but aesthetically pleasing visuals, interesting player choices with vast possibility…

In this work, we explore the musical interface potential of the MindCube, an interactive device designed to study emotions. Embedding diverse sensors and input devices, this interface resembles a fidget cube toy commonly used to help users…

Human-Computer Interaction · Computer Science 2025-06-24 Fangzheng Liu , Lancelot Blanchard , Don D. Haddad , Joseph A. Paradiso

Robots can use auditory, visual, or haptic interfaces to convey information to human users. The way these interfaces select signals is typically pre-defined by the designer: for instance, a haptic wristband might vibrate when the robot is…

Robotics · Computer Science 2025-03-20 Benjamin A. Christie , Dylan P. Losey

Generating multi-instrument music from symbolic music representations is an important task in Music Information Retrieval (MIR). A central but still largely unsolved problem in this context is musically and acoustically informed control in…

Sound · Computer Science 2023-09-22 Ben Maman , Johannes Zeitler , Meinard Müller , Amit H. Bermano

SIREN is a flexible, extensible, and customizable web-based general-purpose interface for auditory data display (sonification). Designed as a digital audio workstation for sonification, synthesizers written in JavaScript using the Web Audio…

Sound · Computer Science 2024-04-01 Tristan Peng , Hongchan Choi , Jonathan Berger

Device-guided music transfer adapts playback across unseen devices for users who lack them. Existing methods mainly focus on modifying the timbre, rhythm, harmony, or instrumentation to mimic genres or artists, overlooking the diverse…

Sound · Computer Science 2025-11-24 Manh Pham Hung , Changshuo Hu , Ting Dang , Dong Ma

Current music similarity models typically compute a single, monolithic score, entangling distinct musical dimensions like melody, rhythm, and timbre. This limits user control and interpretability, making it impossible to execute nuanced…

Sound · Computer Science 2026-05-27 Abhinaba Roy , Junyi Liang , Dorien Herremans

Synthesizer is a type of electronic musical instrument that is now widely used in modern music production and sound design. Each parameters configuration of a synthesizer produces a unique timbre and can be viewed as a unique instrument.…

Sound · Computer Science 2022-07-29 Zui Chen , Yansen Jing , Shengcheng Yuan , Yifei Xu , Jian Wu , Hang Zhao

This paper reviews the existing literature on input device evaluation and design in human-computer interaction (HCI) and discusses possible applications of this knowledge to the design and evaluation of new interfaces for musical…

Human-Computer Interaction · Computer Science 2020-10-06 Nicola Orio , Norbert Schnell , Marcelo M. Wanderley

We propose WHISPER-GPT: A generative large language model (LLM) for speech and music that allows us to work with continuous audio representations and discrete tokens simultaneously as part of a single architecture. There has been a huge…

Sound · Computer Science 2024-12-20 Prateek Verma

In recent years videogame companies have recognized the role of player engagement as a major factor in user experience and enjoyment. This encouraged a greater investment in new types of game controllers such as the WiiMote, Rock Band…

Human-Computer Interaction · Computer Science 2013-02-18 Luís Filipe Teófilo , Pedro Alves Nogueira , Pedro Brandão Silva

With the rise in pervasive computing solutions, interactive surfaces have gained a large popularity across multi-application domains including smart boards for education, touch-enabled kiosks for smart retail and smart mirrors for smart…

Human-Computer Interaction · Computer Science 2023-01-02 Akash Mittal , Ragini Gupta

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Jialu Li , Yuanzhen Li , Neal Wadhwa , Yael Pritch , David E. Jacobs , Michael Rubinstein , Mohit Bansal , Nataniel Ruiz

We propose MuseControlLite, a lightweight mechanism designed to fine-tune text-to-music generation models for precise conditioning using various time-varying musical attributes and reference audio signals. The key finding is that positional…

Transformer architectures offer significant advantages regarding the generation of symbolic music; their capabilities for incorporating user preferences toward what they generate is being studied under many aspects. This paper studies the…

This paper reports on work in progress on a finger-based tactile I/O device for musical interaction. Central to the device is the ability to set up cyclical relationships between tactile input and output. A direct practical application of…

Human-Computer Interaction · Computer Science 2021-07-28 Staas de Jong

RoboJam is a machine-learning system for generating music that assists users of a touchscreen music app by performing responses to their short improvisations. This system uses a recurrent artificial neural network to generate sequences of…

Human-Computer Interaction · Computer Science 2019-04-12 Charles P. Martin , Jim Torresen

Systems such as Microsoft Songsmith automatically assign chords and harmony to a melody by minimizing the dissonance across all chord changes. Although this produces harmonious music, it is not what practicing musicians do. In this paper, I…

Sound · Computer Science 2025-01-07 Frederick Fernandes