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Creating high-fidelity, animatable 3D talking heads is crucial for immersive applications, yet often hindered by the prevalence of low-quality image or video sources, which yield poor 3D reconstructions. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Ding-Jiun Huang , Yuanhao Wang , Shao-Ji Yuan , Albert Mosella-Montoro , Francisco Vicente Carrasco , Cheng Zhang , Fernando De la Torre

While state-of-the-art audio-video generation models like Veo3 and Sora2 demonstrate remarkable capabilities, their closed-source nature makes their architectures and training paradigms inaccessible. To bridge this gap in accessibility and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Hebeizi Li , Zihao Liang , Benyuan Sun , Zihao Yin , Xiao Sha , Chenliang Wang , Yi Yang

While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose \textbf{PoseTalk}, a THG system…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Jun Ling , Yiwen Wang , Han Xue , Rong Xie , Li Song

Recently, multi-person video generation has started to gain prominence. While a few preliminary works have explored audio-driven multi-person talking video generation, they often face challenges due to the high costs of diverse multi-person…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Zhizhou Zhong , Yicheng Ji , Zhe Kong , Yiying Liu , Jiarui Wang , Jiasun Feng , Lupeng Liu , Xiangyi Wang , Yanjia Li , Yuqing She , Ying Qin , Huan Li , Shuiyang Mao , Wei Liu , Wenhan Luo

Recent advances in diffusion models have opened new avenues for research into embodied AI agents and robotics. Despite significant achievements in complex robotic locomotion and skills, mobile manipulation-a capability that requires the…

Robotics · Computer Science 2025-04-03 Sixu Yan , Zeyu Zhang , Muzhi Han , Zaijin Wang , Qi Xie , Zhitian Li , Zhehan Li , Hangxin Liu , Xinggang Wang , Song-Chun Zhu

Audio-driven 3D facial animation aims to map input audio to realistic facial motion. Despite significant progress, limitations arise from inconsistent 3D annotations, restricting previous models to training on specific annotations and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Xiangyu Fan , Jiaqi Li , Zhiqian Lin , Weiye Xiao , Lei Yang

Audio-driven 3D talking avatar generation is increasingly important in virtual communication, digital humans, and interactive media, where avatars must preserve identity, synchronize lip motion with speech, express emotion, and exhibit…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Zhongju Wang , Zhenhong Sun , Beier Wang , Yifu Wang , Daoyi Dong , Huadong Mo , Hongdong Li

Portrait animation aims to synthesize talking videos from a static reference face, conditioned on audio and style frame cues (e.g., emotion and head poses), while ensuring precise lip synchronization and faithful reproduction of speaking…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 He Feng , Yongjia Ma , Donglin Di , Lei Fan , Tonghua Su , Xiangqian Wu

Recent advances in conditional diffusion models have shown promise for generating realistic TalkingFace videos, yet challenges persist in achieving consistent head movement, synchronized facial expressions, and accurate lip synchronization…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Fei Shen , Cong Wang , Junyao Gao , Qin Guo , Jisheng Dang , Jinhui Tang , Tat-Seng Chua

To the best of our knowledge, we first present a live system that generates personalized photorealistic talking-head animation only driven by audio signals at over 30 fps. Our system contains three stages. The first stage is a deep neural…

Graphics · Computer Science 2021-09-27 Yuanxun Lu , Jinxiang Chai , Xun Cao

Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Federico Nocentini , Thomas Besnier , Claudio Ferrari , Sylvain Arguillere , Stefano Berretti , Mohamed Daoudi

Talking face generation aims to synthesize a face video with precise lip synchronization as well as a smooth transition of facial motion over the entire video via the given speech clip and facial image. Most existing methods mainly focus on…

Computer Vision and Pattern Recognition · Computer Science 2020-05-14 Hao Zhu , Huaibo Huang , Yi Li , Aihua Zheng , Ran He

One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zhenhui Ye , Tianyun Zhong , Yi Ren , Jiaqi Yang , Weichuang Li , Jiawei Huang , Ziyue Jiang , Jinzheng He , Rongjie Huang , Jinglin Liu , Chen Zhang , Xiang Yin , Zejun Ma , Zhou Zhao

Although significant progress has been made in the field of speech-driven 3D facial animation recently, the speech-driven animation of an indispensable facial component, eye gaze, has been overlooked by recent research. This is primarily…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Yixiang Zhuang , Chunshan Ma , Yao Cheng , Xuan Cheng , Jing Liao , Juncong Lin

Video generation has achieved remarkable progress, with generated videos increasingly resembling real ones. However, the rapid advance in generation has outpaced the development of adequate evaluation metrics. Currently, the assessment of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Nabyl Quignon , Baptiste Chopin , Yaohui Wang , Antitza Dantcheva

Impressive progress has been made in audio-driven 3D facial animation recently, but synthesizing 3D talking-head with rich emotion is still unsolved. This is due to the lack of 3D generative models and available 3D emotional dataset with…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Qianyun Wang , Zhenfeng Fan , Shihong Xia

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

In this paper, we propose a novel approach to convert given speech audio to a photo-realistic speaking video of a specific person, where the output video has synchronized, realistic, and expressive rich body dynamics. We achieve this by…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Miao Liao , Sibo Zhang , Peng Wang , Hao Zhu , Xinxin Zuo , Ruigang Yang

Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Xiaozhong Ji , Chuming Lin , Zhonggan Ding , Ying Tai , Junwei Zhu , Xiaobin Hu , Donghao Luo , Yanhao Ge , Chengjie Wang

Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Neeraj Kumar , Srishti Goel , Ankur Narang , Brejesh Lall