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Navigating toward a known target in a noisy environment is a fundamental problem shared across biological, physical, and engineered systems. Although optimal strategies are often framed in terms of continuous, fine-grained feedback, we show…

Statistical Mechanics · Physics 2025-12-24 Abhijit Sinha , Sandeep Jangid , Tridib Sadhu , Shankar Ghosh

Modeling crowds has many important applications in games and computer animation. Inspired by the emergent following effect in real-life crowd scenarios, in this work, we develop a method for implicitly grouping moving agents. We achieve…

Multiagent Systems · Computer Science 2024-07-02 Xiao-Cheng Liao , Wei-Neng Chen , Xiang-Ling Chen , Yi Mei

We consider the problem of multi-robot path planning in a complex, cluttered environment with the aim of reducing overall congestion in the environment, while avoiding any inter-robot communication or coordination. Such limitations may…

Robotics · Computer Science 2023-07-11 Xiaolong Wang , Alp Sahin , Subhrajit Bhattacharya

Recent protocols and metrics for training and evaluating autonomous robot navigation through crowds are inconsistent due to diversified definitions of "social behavior". This makes it difficult, if not impossible, to effectively compare…

Robotics · Computer Science 2022-11-29 Junxian Wang , Wesley P. Chan , Pamela Carreno-Medrano , Akansel Cosgun , Elizabeth Croft

Lagging or halted traffic is bothersome. As such, it is desirable to have a model that can begin to determine the efficiency of various traffic standardizations. Our model intended to create a multifaceted realistic simulation of traffic…

Cellular Automata and Lattice Gases · Physics 2018-03-28 Camilla Champion , Cody Champion

We analyze the effect of synchronization on distributed stochastic gradient algorithms. By exploiting an analogy with dynamical models of biological quorum sensing - where synchronization between agents is induced through communication with…

Optimization and Control · Mathematics 2020-12-18 Nicholas M. Boffi , Jean-Jacques E. Slotine

The ultimate navigation efficiency of mobile robots in human environments will depend on how we will appraise them: merely as impersonal machines or as human-like agents. In the latter case, an agent may take advantage of the cooperative…

Crowd simulation is a central topic in several fields including graphics. To achieve high-fidelity simulations, data has been increasingly relied upon for analysis and simulation guidance. However, the information in real-world data is…

Graphics · Computer Science 2020-04-30 Feixiang He , Yuanhang Xiang , Xi Zhao , He Wang

We consider the problem of indoor building-scale social navigation, where the robot must reach a point goal as quickly as possible without colliding with humans who are freely moving around. Factors such as varying crowd densities,…

Robotics · Computer Science 2025-06-04 Arnab Debnath , Gregory J. Stein , Jana Kosecka

Mobile robots have become more and more popular in large-scale and crowded environments, such as airports, shopping malls, etc. However, due to sparse landmarks and crowd noise, localization in this environment is a great challenge.…

Robotics · Computer Science 2023-03-21 Kuanqi Cai , Weinan Chen , Chaoqun Wang , Hong Zhang , Max Q. -H. Meng

Inspired by biological swarms, robotic swarms are envisioned to solve real-world problems that are difficult for individual agents. Biological swarms can achieve collective intelligence based on local interactions and simple rules; however,…

Robotics · Computer Science 2017-09-21 Qiyang Li , Xintong Du , Yizhou Huang , Quinlan Sykora , Angela P. Schoellig

Vehicular mobile crowd sensing is a fast-emerging paradigm to collect data about the environment by mounting sensors on vehicles such as taxis. An important problem in vehicular crowd sensing is to design payment mechanisms to incentivize…

Computer Science and Game Theory · Computer Science 2018-09-17 Susu Xu , Weiguang Mao , Yue Cao , Hae Young Noh , Nihar B. Shah

Over the past two decades, researchers have made significant steps in simulating agent-based human crowds, yet most efforts remain focused on low-level tasks such as collision avoidance, path following, and flocking. As a result, these…

Graphics · Computer Science 2026-03-26 Andreas Panayiotou , Panayiotis Charalambous , Ioannis Karamouzas

Swarm robotics utilises decentralised self-organising systems to form complex collective behaviours built from the bottom-up using individuals that have limited capabilities. Previous work has shown that simple occlusion-based strategies…

Robotics · Computer Science 2026-05-14 Breno Cunha Queiroz , Daniel MacRae

Crowd trajectory prediction plays a crucial role in public safety and management, where it can help prevent disasters such as stampedes. Recent works address the problem by predicting individual trajectories and considering surrounding…

Artificial Intelligence · Computer Science 2026-03-20 Antonius Bima Murti Wijaya , Paul Henderson , Marwa Mahmoud

We use a very simple description of human driving behavior to simulate traffic. The regime of maximum vehicle flow in a closed system shows near-critical behavior, and as a result a sharp decrease of the predictability of travel time. Since…

adap-org · Physics 2008-02-03 Nagel K , Rasmussen S

We present a novel learning-based collision avoidance algorithm, CrowdSteer, for mobile robots operating in dense and crowded environments. Our approach is end-to-end and uses multiple perception sensors such as a 2-D lidar along with a…

Robotics · Computer Science 2020-04-30 Jing Liang , Utsav Patel , Adarsh Jagan Sathyamoorthy , Dinesh Manocha

We focus on the problem of planning the motion of a robot in a dynamic multiagent environment such as a pedestrian scene. Enabling the robot to navigate safely and in a socially compliant fashion in such scenes requires a representation…

Robotics · Computer Science 2022-03-17 Allan Wang , Christoforos Mavrogiannis , Aaron Steinfeld

Safe and computationally efficient local planning for mobile robots in dense, unstructured human crowds remains a fundamental challenge. Moreover, ensuring that robot trajectories are similar to how a human moves will increase the…

Flocking is a coordinated collective behavior that results from local sensing between individual agents that have a tendency to orient towards each other. Flocking is common among animal groups and might also be useful in robotic swarms. In…

Multiagent Systems · Computer Science 2018-04-25 Daniel Y. Fu , Emily S. Wang , Peter M. Krafft , Barbara J. Grosz
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