Related papers: Doodle Your Keypoints: Sketch-Based Few-Shot Keypo…
This work addresses the challenge of sub-pixel accuracy in detecting 2D local features, a cornerstone problem in computer vision. Despite the advancements brought by neural network-based methods like SuperPoint and ALIKED, these modern…
Learning and generalizing to novel concepts with few samples (Few-Shot Learning) is still an essential challenge to real-world applications. A principle way of achieving few-shot learning is to realize a model that can rapidly adapt to the…
Few-shot classification aims to carry out classification given only few labeled examples for the categories of interest. Though several approaches have been proposed, most existing few-shot learning (FSL) models assume that base and novel…
In-context learning is the paradigm that adapts large language models to downstream tasks by providing a few examples. Few-shot selection -- selecting appropriate examples for each test instance separately -- is important for in-context…
Exploiting the foundation models (e.g., CLIP) to build a versatile keypoint detector has gained increasing attention. Most existing models accept either the text prompt (e.g., ``the nose of a cat''), or the visual prompt (e.g., support…
A family of recent successful approaches to few-shot learning relies on learning an embedding space in which predictions are made by computing similarities between examples. This corresponds to combining information between support and…
Few-shot learning (FSL) aims to enable models to recognize novel objects or classes with limited labelled data. Feature generators, which synthesize new data points to augment limited datasets, have emerged as a promising solution to this…
Few-shot learning is often motivated by the ability of humans to learn new tasks from few examples. However, standard few-shot classification benchmarks assume that the representation is learned on a limited amount of base class data,…
Sketch recognition algorithms are engineered and evaluated using publicly available datasets contributed by the sketch recognition community over the years. While existing datasets contain sketches of a limited set of generic objects, each…
We generalize the formulation of few-shot learning by introducing the concept of an aspect. In the traditional formulation of few-shot learning, there is an underlying assumption that a single "true" label defines the content of each data…
Few-shot classification is a challenging task which aims to formulate the ability of humans to learn concepts from limited prior data and has drawn considerable attention in machine learning. Recent progress in few-shot classification has…
Object detection has achieved a huge breakthrough with deep neural networks and massive annotated data. However, current detection methods cannot be directly transferred to the scenario where the annotated data is scarce due to the severe…
We introduce a novel approach for keypoint detection task that combines handcrafted and learned CNN filters within a shallow multi-scale architecture. Handcrafted filters provide anchor structures for learned filters, which localize, score…
Transfer learning based approaches have recently achieved promising results on the few-shot detection task. These approaches however suffer from ``catastrophic forgetting'' issue due to finetuning of base detector, leading to sub-optimal…
Popular approaches for few-shot classification consist of first learning a generic data representation based on a large annotated dataset, before adapting the representation to new classes given only a few labeled samples. In this work, we…
Detecting objects and estimating their viewpoints in images are key tasks of 3D scene understanding. Recent approaches have achieved excellent results on very large benchmarks for object detection and viewpoint estimation. However,…
Conceptualizing away the sketch processing details in a user interface will enable general users and domain experts to create more complex sketches. There are many domains for which sketch recognition systems are being developed. But they…
To see is to sketch -- free-hand sketching naturally builds ties between human and machine vision. In this paper, we present a novel approach for translating an object photo to a sketch, mimicking the human sketching process. This is an…
In this paper, we investigate the problem of zero-shot sketch-based image retrieval (ZS-SBIR), where human sketches are used as queries to conduct retrieval of photos from unseen categories. We importantly advance prior arts by proposing a…
A sketch based 3D shape retrieval