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Related papers: Generating Moving 3D Soundscapes with Latent Diffu…

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Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio…

Neural audio codecs have been widely studied for mono and stereo signals, but spatial audio remains largely unexplored. We present the first discrete neural spatial audio codec for first-order ambisonics (FOA). Building on the WavTokenizer…

Sound · Computer Science 2025-10-28 Parthasaarathy Sudarsanam , Sebastian Braun , Hannes Gamper

Audio-driven talking head generation is a significant and challenging task applicable to various fields such as virtual avatars, film production, and online conferences. However, the existing GAN-based models emphasize generating…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Jintao Tan , Xize Cheng , Lingyu Xiong , Lei Zhu , Xiandong Li , Xianjia Wu , Kai Gong , Minglei Li , Yi Cai

While rendering and animation of photorealistic 3D human body models have matured and reached an impressive quality over the past years, modeling the spatial audio associated with such full body models has been largely ignored so far. In…

Sound · Computer Science 2024-07-23 Chao Huang , Dejan Markovic , Chenliang Xu , Alexander Richard

Recent work on audio-visual navigation assumes a constantly-sounding target and restricts the role of audio to signaling the target's position. We introduce semantic audio-visual navigation, where objects in the environment make sounds…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Changan Chen , Ziad Al-Halah , Kristen Grauman

In recent years, text-to-audio models have revolutionized the field of automatic audio generation. This paper investigates their application in generating synthetic datasets for training data-driven models. Specifically, this study analyzes…

Audio and Speech Processing · Electrical Eng. & Systems 2024-07-09 Francesca Ronchini , Luca Comanducci , Fabio Antonacci

Systematic evaluation of speech separation and enhancement models under moving sound source conditions requires extensive and diverse data. However, real-world datasets often lack sufficient data for training and evaluation, and synthetic…

Sound · Computer Science 2025-03-07 Kai Li , Wendi Sang , Chang Zeng , Runxuan Yang , Guo Chen , Xiaolin Hu

Extracting individual elements from music mixtures is a valuable tool for music production and practice. While neural networks optimized to mask or transform mixture spectrograms into the individual source(s) have been the leading approach,…

Sound · Computer Science 2025-11-26 Genís Plaja-Roglans , Yun-Ning Hung , Xavier Serra , Igor Pereira

The design of diffusion-based audio generation systems has been investigated from diverse perspectives, such as data space, network architecture, and conditioning techniques, while most of these innovations require model re-training. In…

Sound · Computer Science 2026-04-10 Junyou Wang , Zehua Chen , Binjie Yuan , Kaiwen Zheng , Chang Li , Yuxuan Jiang , Jun Zhu

The audio research community depends on open generative models as foundational tools for building novel approaches and establishing baselines. In this report, we present Woosh, Sony AI's publicly released sound effect foundation model,…

A core capability for robot manipulation is reasoning over where and how to stably place objects in cluttered environments. Traditionally, robots have relied on object-specific, hand-crafted heuristics in order to perform such reasoning,…

Robotics · Computer Science 2023-10-27 Takuma Yoneda , Tianchong Jiang , Gregory Shakhnarovich , Matthew R. Walter

Humans intuitively move to sound, but current humanoid robots lack expressive improvisational capabilities, confined to predefined motions or sparse commands. Generating motion from audio and then retargeting it to robots relies on explicit…

While many text-to-audio systems produce monophonic or fixed-stereo outputs, generating audio with user-defined spatial properties remains a challenge. Existing deep learning-based spatialization methods often rely on latent-space…

Sound · Computer Science 2025-09-16 Tutti Chi , Letian Gao , Yixiao Zhang

Gestures are essential for enhancing co-speech communication, offering visual emphasis and complementing verbal interactions. While prior work has concentrated on point-level motion or fully supervised data-driven methods, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jiahui Chen , Yang Huan , Runhua Shi , Chanfan Ding , Xiaoqi Mo , Siyu Xiong , Yinong He

As we interact with the world, for example when we communicate with our colleagues in a large open space or meeting room, we continuously analyse the surrounding environment and, in particular, localise and recognise acoustic events. While…

Sound · Computer Science 2019-04-02 Pawel Swietojanski , Ondrej Miksik

The introduction of audio latent diffusion models possessing the ability to generate realistic sound clips on demand from a text description has the potential to revolutionize how we work with audio. In this work, we make an initial attempt…

Audio and Speech Processing · Electrical Eng. & Systems 2023-10-17 Dimitrios Bralios , Gordon Wichern , François G. Germain , Zexu Pan , Sameer Khurana , Chiori Hori , Jonathan Le Roux

This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yifan Yang , Zhi Cen , Sida Peng , Xiangwei Chen , Yifu Deng , Xinyu Zhu , Fan Jia , Xiaowei Zhou , Hujun Bao

Navigating spatially varied and dynamic environments is one of the key tasks for autonomous agents. In this paper we present a novel method of navigating a mobile platform with one or multiple 3D-sonar sensors. Moving a mobile platform and…

Robotics · Computer Science 2023-03-29 Wouter Jansen , Dennis Laurijssen , Jan Steckel

Sounding Video Generation (SVG) is an audio-video joint generation task challenged by high-dimensional signal spaces, distinct data formats, and different patterns of content information. To address these issues, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Mingzhen Sun , Weining Wang , Yanyuan Qiao , Jiahui Sun , Zihan Qin , Longteng Guo , Xinxin Zhu , Jing Liu

Audio diffusion models can synthesize a wide variety of sounds. Existing models often operate on the latent domain with cascaded phase recovery modules to reconstruct waveform. This poses challenges when generating high-fidelity audio. In…

Sound · Computer Science 2023-11-21 Ge Zhu , Yutong Wen , Marc-André Carbonneau , Zhiyao Duan
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