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The malicious misuse and widespread dissemination of AI-generated images pose a significant threat to the authenticity of online information. Current detection methods often struggle to generalize to unseen generative models, and the rapid…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Hanyi Wang , Jun Lan , Yaoyu Kang , Huijia Zhu , Weiqiang Wang , Zhuosheng Zhang , Shilin Wang

The recent progress of text-to-image generation has been recognized in architectural design. Our study is the first to investigate the potential of text-to-image generators in supporting creativity during the early stages of the…

Human-Computer Interaction · Computer Science 2024-01-17 Ville Paananen , Jonas Oppenlaender , Aku Visuri

Realistic 3D indoor scene synthesis is vital for embodied AI and digital content creation. It can be naturally divided into two subtasks: object generation and layout generation. While recent generative models have significantly advanced…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Xingjian Ran , Yixuan Li , Linning Xu , Mulin Yu , Bo Dai

Text-to-image (T2I) generation has made remarkable progress, yet existing systems still lack intuitive control over spatial composition, object consistency, and multi-step editing. We present $\textbf{LayerCraft}$, a modular framework that…

Machine Learning · Computer Science 2025-10-20 Yuyao Zhang , Jinghao Li , Yu-Wing Tai

The designers' tendency to adhere to a specific mental set and heavy emotional investment in their initial ideas often hinder their ability to innovate during the design thinking and ideation process. In the fashion industry, in particular,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Chenxi Yuan , Mohsen Moghaddam

Interior design often struggles to capture the subtleties of client experience, leaving gaps between what clients feel and what designers can act upon. We present AIDED, a designer-AI co-design workflow that integrates multimodal client…

Human-Computer Interaction · Computer Science 2026-02-11 Yang Chen Lin , Chen-Ying Chen , Kai-Hsin Hou , Hung-Yu Chen , Po-Chih Kuo

Game level editing is the process of constructing a full game level starting from 3D asset libraries, e.g. 3d models, textures, shaders, scripts. In level editing, designers define the look and behavior of the whole level by placing…

Graphics · Computer Science 2016-03-03 Christian Santoni , Gabriele Salvati , Valentina Tibaldo , Fabio Pellacini

This paper presents an in-depth survey on the use of multimodal Generative Artificial Intelligence (GenAI) and autoregressive Large Language Models (LLMs) for human motion understanding and generation, offering insights into emerging…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Muhammad Islam , Tao Huang , Euijoon Ahn , Usman Naseem

Distributed model training suffers from communication bottlenecks due to frequent model updates transmitted across compute nodes. To alleviate these bottlenecks, practitioners use gradient compression techniques like sparsification,…

Machine Learning · Computer Science 2020-11-02 Saurabh Agarwal , Hongyi Wang , Kangwook Lee , Shivaram Venkataraman , Dimitris Papailiopoulos

Image generation models have evolved from text-conditioned pixel synthesis toward multimodal agents endowed with visual comprehension and tool invocation capabilities. Yet, existing agents remain at the mercy of underlying black-box image…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Junyan Ye , Jun He , Zilong Huang , Dongzhi Jiang , Xuan Yang , Rui Chen , Weijia Li

Unified understanding and generation is a highly appealing research direction in multimodal learning. There exist two approaches: one trains a transformer via an auto-regressive paradigm, and the other adopts a two-stage scheme connecting…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shihao Zhao , Yitong Chen , Zeyinzi Jiang , Bojia Zi , Shaozhe Hao , Yu Liu , Chaojie Mao , Kwan-Yee K. Wong

We identify occlusion reasoning as a fundamental yet overlooked aspect for 3D layout-conditioned generation. It is essential for synthesizing partially occluded objects with depth-consistent geometry and scale. While existing methods can…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Vaibhav Agrawal , Rishubh Parihar , Pradhaan Bhat , Ravi Kiran Sarvadevabhatla , R. Venkatesh Babu

We present MMCORE, a unified framework designed for multimodal image generation and editing. MMCORE leverages a pre-trained Vision-Language Model (VLM) to predict semantic visual embeddings via learnable query tokens, which subsequently…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Zijie Li , Yichun Shi , Jingxiang Sun , Ye Wang , Yixuan Huang , Zhiyao Guo , Xiaochen Lian , Peihao Zhu , Yu Tian , Zhonghua Zhai , Peng Wang

As generative technologies advance, visual content has evolved into a complex mix of natural and AI-generated images, driving the need for more efficient coding techniques that prioritize perceptual quality. Traditional codecs and learned…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Jianhui Chang

Graphical User Interface (GUI) is ubiquitous in almost all modern desktop software, mobile applications, and online websites. A good GUI design is crucial to the success of the software in the market, but designing a good GUI which requires…

Human-Computer Interaction · Computer Science 2021-02-02 Tianming Zhao , Chunyang Chen , Yuanning Liu , Xiaodong Zhu

Generation of graphs is a major challenge for real-world tasks that require understanding the complex nature of their non-Euclidean structures. Although diffusion models have achieved notable success in graph generation recently, they are…

Machine Learning · Computer Science 2024-06-04 Jaehyeong Jo , Dongki Kim , Sung Ju Hwang

Text-driven image generation using diffusion models has recently gained significant attention. To enable more flexible image manipulation and editing, recent research has expanded from single image generation to transparent layer generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Junjia Huang , Pengxiang Yan , Jinhang Cai , Jiyang Liu , Zhao Wang , Yitong Wang , Xinglong Wu , Guanbin Li

Graphic layout designs play an essential role in visual communication. Yet handcrafting layout designs is skill-demanding, time-consuming, and non-scalable to batch production. Generative models emerge to make design automation scalable but…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Ning Yu , Chia-Chih Chen , Zeyuan Chen , Rui Meng , Gang Wu , Paul Josel , Juan Carlos Niebles , Caiming Xiong , Ran Xu

Layout designs are encountered in a variety of fields. For problems with many design degrees of freedom, efficiency of design methods becomes a major concern. In recent years, machine learning methods such as artificial neural networks have…

Machine Learning · Computer Science 2021-02-01 Chao Qian , Renkai Tan , Wenjing Ye

This study investigates the application of generative artificial intelligence in architectural design. We present a novel methodology that combines multiple neural networks to create an unsupervised and unmoderated stream of unique…

Artificial Intelligence · Computer Science 2024-07-15 Alexey Tikhonov , Dmitry Sinyavin