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We introduce the notion of an Active Proxy interface, i.e. tangible models as proxies for physical data referents, supporting interactive exploration of data through active manipulation. We realise an active proxy data visualisation system,…
We present a method to create storytelling visualization with time series data. Many personal decisions nowadays rely on access to dynamic data regularly, as we have seen during the COVID-19 pandemic. It is thus desirable to construct…
Existing digital book management platforms often fail to capture the rich spatial and visual cues inherent to physical bookshelves, hindering users' ability to fully engage with their collections. We present LibraryLens, a novel…
Although a GUI largely replaces textual descriptions by graphical icons, the textual items are not completely removed. The textual items are inevitably used in window titles, message boxes, help items, menu items and popup items. Textual…
Narratives are a predominant part of games, and their design poses challenges when identifying, encoding, interpreting, evaluating, and generating them. One way to address this would be to approach narrative design in a more abstract layer,…
We introduce Toyteller, an AI-powered storytelling system where users generate a mix of story text and visuals by directly manipulating character symbols like they are toy-playing. Anthropomorphized symbol motions can convey rich and…
Higher-dimensional spaces are ubiquitous in applications of mathematics. Yet, as we live in a three-dimensional space, visualizing, say, a four-dimensional space is challenging. We introduce a novel method of interactive visualization of…
Grid displays are the most common form of augmentative and alternative communication device recommended by speech-language pathologists for children. Grid displays present a large variety of vocabulary which can be beneficial for a users'…
This paper presents Tinker Tales, an interactive storytelling framework in the format of a board game, designed to support both narrative development and AI literacy in early childhood. The framework integrates tangible and speech-based…
Low-resource languages often face challenges in acquiring high-quality language data due to the reliance on translation-based methods, which can introduce the translationese effect. This phenomenon results in translated sentences that lack…
Visual stories are an effective and powerful tool to convey specific information to a diverse public. Scrollytelling is a recent visual storytelling technique extensively used on the web, where content appears or changes as users scroll up…
Live streaming platforms and existing viewer participation tools enable users to interact and engage with an online community, but the anonymity and scale of chat usually result in the spread of negative comments. However, only a few…
Current AI writing tools, which rely on text prompts, poorly support the spatial and interactive nature of storytelling where ideas emerge from direct manipulation and play. We present PlayWrite, a mixed-reality system where users author…
Visual storytelling involves generating a sequence of coherent frames from a textual storyline while maintaining consistency in characters and scenes. Existing autoregressive methods, which rely on previous frame-sentence pairs, struggle…
Teaching is about constantly innovating strategies, ways and means to engage diverse students in active and meaningful learning. In line with this, SUTD adopts various student-centric teaching and learning teaching methods and approaches.…
We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…
Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they actually experience. Generative AI can enable new forms of…
Personalized feedback plays an important role in self-regulated learning (SRL), helping students track progress and refine their strategies. However, current common solutions, such as text-based reports or learning analytics dashboards,…
Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…
Mediated by today's visual displays, information space allows users to discover, access and interact with a wide range of digital and physical information. The information presented in this space may be digital, physical or a blend of both,…