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Reinforcement learning (RL) requires access to a reward function that incentivizes the right behavior, but these are notoriously hard to specify for complex tasks. Preference-based RL provides an alternative: learning policies using a…

Machine Learning · Computer Science 2021-11-05 Kimin Lee , Laura Smith , Anca Dragan , Pieter Abbeel

In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…

Machine Learning · Computer Science 2023-10-03 Wenhao Zhan , Masatoshi Uehara , Nathan Kallus , Jason D. Lee , Wen Sun

Conveying complex objectives to reinforcement learning (RL) agents often requires meticulous reward engineering. Preference-based RL methods are able to learn a more flexible reward model based on human preferences by actively incorporating…

Machine Learning · Computer Science 2022-05-26 Xinran Liang , Katherine Shu , Kimin Lee , Pieter Abbeel

We study reinforcement learning (RL) problems in which agents observe the reward or transition realizations at their current state before deciding which action to take. Such observations are available in many applications, including…

Machine Learning · Computer Science 2024-10-22 Nadav Merlis

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

As AI systems become increasingly autonomous, aligning their decision-making to human preferences is essential. In domains like autonomous driving or robotics, it is impossible to write down the reward function representing these…

Machine Learning · Computer Science 2025-01-03 Ondrej Bajgar , Sid William Gould , Rohan Narayan Langford Mitta , Jonathon Liu , Oliver Newcombe , Jack Golden

Proactive Recommender Systems (PRSs) aim to guide user preference shift toward target items by generating paths of intermediate recommendations. Reinforcement learning (RL) provides a principled framework for optimizing such sequential…

Machine Learning · Computer Science 2026-05-29 Hongru Hou , Tiehua Mei , Denghui Geng , Jinhui Huang , Ao Xu , Hengrui Chen , Jiaqing Liang , Deqing Yang

Preference-based reinforcement learning (PbRL) is emerging as a promising approach to teaching robots through human comparative feedback, sidestepping the need for complex reward engineering. However, the substantial volume of feedback…

Robotics · Computer Science 2025-01-09 Ruiqi Wang , Dezhong Zhao , Ziqin Yuan , Ike Obi , Byung-Cheol Min

Preference-based reinforcement learning (PbRL) aligns a robot behavior with human preferences via a reward function learned from binary feedback over agent behaviors. We show that dynamics-aware reward functions improve the sample…

Artificial Intelligence · Computer Science 2024-02-29 Katherine Metcalf , Miguel Sarabia , Natalie Mackraz , Barry-John Theobald

Current advances in recommender systems have been remarkably successful in optimizing immediate engagement. However, long-term user engagement, a more desirable performance metric, remains difficult to improve. Meanwhile, recent…

Information Retrieval · Computer Science 2023-06-05 Wanqi Xue , Qingpeng Cai , Zhenghai Xue , Shuo Sun , Shuchang Liu , Dong Zheng , Peng Jiang , Kun Gai , Bo An

Applying reinforcement learning (RL) to real-world problems is often made challenging by the inability to interact with the environment and the difficulty of designing reward functions. Offline RL addresses the first challenge by…

Machine Learning · Computer Science 2025-03-03 Alizée Pace , Bernhard Schölkopf , Gunnar Rätsch , Giorgia Ramponi

Designing a perfect reward function that depicts all the aspects of the intended behavior is almost impossible, especially generalizing it outside of the training environments. Active Inverse Reward Design (AIRD) proposed the use of a…

Machine Learning · Computer Science 2023-11-21 Panagiotis Liampas

In preference-based Reinforcement Learning (RL), obtaining a large number of preference labels are both time-consuming and costly. Furthermore, the queried human preferences cannot be utilized for the new tasks. In this paper, we propose…

Machine Learning · Computer Science 2024-06-06 Runze Liu , Yali Du , Fengshuo Bai , Jiafei Lyu , Xiu Li

Designers of AI agents often iterate on the reward function in a trial-and-error process until they get the desired behavior, but this only guarantees good behavior in the training environment. We propose structuring this process as a…

Machine Learning · Computer Science 2023-10-17 Sören Mindermann , Rohin Shah , Adam Gleave , Dylan Hadfield-Menell

Reward modeling is essential for aligning Large Language Models(LLMs) with human preferences, yet conventional reward models suffer from poor interpretability and heavy reliance on costly expert annotations. While recent rubric-based…

Artificial Intelligence · Computer Science 2026-03-10 Dengcan Liu , Fengkai Yang , Xiaohan Wang , Shurui Yan , Jiajun Chai , Jiahao Li , Yikun Ban , Zhendong Mao , Wei Lin , Guojun Yin

Learning a reward function from human preferences is challenging as it typically requires having a high-fidelity simulator or using expensive and potentially unsafe actual physical rollouts in the environment. However, in many tasks the…

Machine Learning · Computer Science 2023-01-05 Daniel Shin , Anca D. Dragan , Daniel S. Brown

When robots enter everyday human environments, they need to understand their tasks and how they should perform those tasks. To encode these, reward functions, which specify the objective of a robot, are employed. However, designing reward…

Robotics · Computer Science 2022-10-21 Erdem Bıyık

Deep reinforcement learning (RL) agents may successfully generalize to new settings if trained on an appropriately diverse set of environment and task configurations. Unsupervised Environment Design (UED) is a promising self-supervised RL…

Machine Learning · Computer Science 2022-01-17 Minqi Jiang , Michael Dennis , Jack Parker-Holder , Jakob Foerster , Edward Grefenstette , Tim Rocktäschel

To design rewards that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing policies via reinforcement learning…

Machine Learning · Computer Science 2025-05-14 Taehyun Cho , Seokhun Ju , Seungyub Han , Dohyeong Kim , Kyungjae Lee , Jungwoo Lee

Autonomously learning diverse behaviors without an extrinsic reward signal has been a problem of interest in reinforcement learning. However, the nature of learning in such mechanisms is unconstrained, often resulting in the accumulation of…

Machine Learning · Computer Science 2023-03-09 Maxence Hussonnois , Thommen George Karimpanal , Santu Rana