Related papers: Teaching Sustainable Creative Technologies
The scalability of high-quality online education is hindered by the high costs and slow cycles of manual content creation. Despite advancements in video generation, current approaches often fail to ensure pedagogical structure and precise…
The growth of machine learning (ML) models and associated datasets triggers a consequent dramatic increase in energy costs for the use and training of these models. In the current context of environmental awareness and global sustainability…
Rendering volumetric scattering media, including clouds, fog, smoke, and other complex materials, is crucial for realism in computer graphics. Traditional path tracing, while unbiased, requires many long path samples to converge in scenes…
This article introduces an artistic research project that utilises artist-in-residency and exhibition as methods for exploring the possibilities of robotic 3D printing and ceramics. The interdisciplinary project unites artists and…
The research is aimed at developing the recommendations for educators on using adaptive technologies and augmented reality in personalized learning implementation. The latest educational technologies related to learning personalization and…
This study investigated the integration of cutting-edge technologies and methodologies for creating dynamic, user-centered library environments. In creative strategies for engagement and innovation, library users must be empowered to…
Mixed Reality (MR) technologies are increasingly being used to enrich exhibitions and public spaces by blending digital content with the physical environment in real time. However, little is known about curatorial strategies for embedding…
There is an increasing worldwide demand for people educated into science and technology. Unfortunately, girls and underprivileged students are often underrepresented in Science, Technology, Engineering and Mathematics (STEM) education…
We present a literature survey on non-interactive computational story generation. The article starts with the presentation of requirements for creative systems, three types of models of creativity (computational, socio-cultural, and…
This article has as its main objective to emphasize the importance that physical spaces and architecture should have for a correct pedagogical integration of the ICT, including in this concept all the current means of communication and, in…
Recently, many artists and creative technologists created computer programming as a goal to create something expressive instead of something functional. In this paper, I analyzed 18 creative coding projects from the Google DevArt…
The demand for computing is continuing to grow exponentially. This growth will translate to exponential growth in computing's energy consumption unless improvements in its energy-efficiency can outpace increases in its demand. Yet, after…
In the rapidly evolving landscape of manufacturing and material forming, innovative strategies are imperative for maintaining a competitive edge. Augmented Reality (AR) has emerged as a groundbreaking technology, offering new dimensions in…
The implementors of learning technologies within education environments often follow strategies that assume the educational environment within which they are being introduced is culturally neutral. A comprehensive literature review…
Participatory art allows for the spectator to be a participant or a viewer able to engage actively with interactive art. Real-time technologies offer new ways to create participative artworks. We hereby investigate how to engage…
Generative AI is radically changing the creative arts, by fundamentally transforming the way we create and interact with cultural artefacts. While offering unprecedented opportunities for artistic expression and commercialisation, this…
We investigate how to enhance the physical fidelity of video generation models by leveraging synthetic videos derived from computer graphics pipelines. These rendered videos respect real-world physics, such as maintaining 3D consistency,…
Research on Digital Humanities (DH) has been boosted due to the investment in technology for developing access and interaction tools for handling Humanities and Heritage data. The availability of these tools lowers the distance between DH…
Generative AI, specifically text-to-image models, have revolutionized interior architectural design by enabling the rapid translation of conceptual ideas into visual representations from simple text prompts. While generative AI can produce…
Unravelling current complex food systems is relevant for their adjustment and redesign under the current changing climate conditions. Redesign may be necessitated by migration of people and changes of locations of major agri-food…