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A major challenge in decision making domains with large state spaces is to effectively select actions which maximize utility. In recent years, approaches such as reinforcement learning (RL) and search algorithms have been successful to…

Artificial Intelligence · Computer Science 2024-05-28 Henry Taylor , Leonardo Stella

This paper studies the neural architecture search (NAS) problem for developing efficient generator networks. Compared with deep models for visual recognition tasks, generative adversarial network (GAN) are usually designed to conduct…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Jiahao Wang , Han Shu , Weihao Xia , Yujiu Yang , Yunhe Wang

To see the feasibility of a large-scale quantum computing, it is required to accurately analyze the performance and the quantum resource. However, most of the analysis reported so far have focused on the statistical examination, i.e.,…

Quantum Physics · Physics 2020-05-20 Yongsoo Hwang , Taewan Kim , Chungheon Baek , Byung-Soo Choi

Similarity search approaches based on graph walks have recently attained outstanding speed-accuracy trade-offs, taking aside the memory requirements. In this paper, we revisit these approaches by considering, additionally, the memory…

Computer Vision and Pattern Recognition · Computer Science 2018-06-07 Matthijs Douze , Alexandre Sablayrolles , Hervé Jégou

We introduce a new virtual environment for simulating a card game known as "Big 2". This is a four-player game of imperfect information with a relatively complicated action space (being allowed to play 1,2,3,4 or 5 card combinations from an…

Machine Learning · Computer Science 2018-09-03 Henry Charlesworth

We investigate distributed memory parallel sorting algorithms that scale to the largest available machines and are robust with respect to input size and distribution of the input elements. The main outcome is that four sorting algorithms…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-17 Michael Axtmann , Peter Sanders

In 1979, David Fabian found a complete game of two-person Chinese Checkers in 30 moves (15 by each player) [Martin Gardner, Penrose Tiles to Trapdoor Ciphers, MAA, 1997]. This solution requires that the two players cooperate to generate a…

Combinatorics · Mathematics 2009-01-13 George I. Bell

In classification problems with large output spaces (up to millions of labels), the last layer can require an enormous amount of memory. Using sparse connectivity would drastically reduce the memory requirements, but as we show below, it…

Machine Learning · Computer Science 2023-11-08 Erik Schultheis , Rohit Babbar

Modern SAT or QBF solvers are expected to produce correctness certificates. However, certificates have worst-case exponential size (unless NP=coNP), and at recent SAT competitions the largest certificates of unsatisfiability are starting to…

Logic in Computer Science · Computer Science 2026-05-27 Philipp Czerner , Javier Esparza , Valentin Krasotin , Adrian Krauss

Computational equilibrium finding in large zero-sum extensive-form imperfect-information games has led to significant recent AI breakthroughs. The fastest algorithms for the problem are new forms of counterfactual regret minimization [Brown…

Computer Science and Game Theory · Computer Science 2020-07-01 Brian Hu Zhang , Tuomas Sandholm

Implementing quantum algorithms on realistic hardware requires translating high-level global operations into sequences of native elementary gates, a process known as quantum compiling. Physical limitations, such as constraints in…

Large language models (LLMs) are increasingly deployed on customer devices. To support them, current devices are adopting SoCs (System on Chip) with NPUs (Neural Processing Unit) installed. Although high performance is expected, LLM…

Hardware Architecture · Computer Science 2025-11-17 Jianyu Wei , Qingtao Li , Shijie Cao , Lingxiao Ma , Zixu Hao , Yanyong Zhang , Xiaoyan Hu , Ting Cao

Hash tables are used in a plethora of applications, including database operations, DNA sequencing, string searching, and many more. As such, there are many parallelized hash tables targeting multicore, distributed, and accelerator-based…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-05 Alok Tripathy , Oded Green

We present a GPU-based Locality Sensitive Hashing (LSH) algorithm to speed up beam search for sequence models. We utilize the winner-take-all (WTA) hash, which is based on relative ranking order of hidden dimensions and thus resilient to…

Computation and Language · Computer Science 2018-06-05 Xing Shi , Shizhen Xu , Kevin Knight

Traditional retrieval methods rely on transforming user queries into vector representations and retrieving documents based on cosine similarity within an embedding space. While efficient and scalable, this approach often fails to handle…

Computation and Language · Computer Science 2025-03-25 Felix Faltings , Wei Wei , Yujia Bao

Long chain-of-thought (CoT) prompting helps Large Language Models (LLMs) solve difficult problems, but very long traces often slow or even degrade performance on fast, intuitive "System-1" tasks. We introduce Connector-Aware Compact CoT…

Artificial Intelligence · Computer Science 2025-09-16 Sunguk Choi , Yonghoon Kwon , Heondeuk Lee

2048 is a single-player stochastic puzzle game. This intriguing and addictive game has been popular worldwide and has attracted researchers to develop game-playing programs. Due to its simplicity and complexity, 2048 has become an…

Machine Learning · Computer Science 2023-01-11 Hung Guei

Large language models (LLMs) can face factual limitations when responding to time-sensitive queries about recent events that arise after their knowledge thresholds in the training corpus. Existing search-augmented approaches fall into two…

Information Retrieval · Computer Science 2025-06-11 Wentao Shi , Yiqing Shen

Nowadays, fast delivery services have created the need for high-density warehouses. The puzzle-based storage system is a practical way to enhance the storage density, however, facing difficulties in the retrieval process. In this work, a…

Machine Learning · Computer Science 2022-02-09 Jing He , Xinglu Liu , Qiyao Duan , Wai Kin Victor Chan , Mingyao Qi

Consider a problem where 4k given vectors need to be partitioned into k clusters of four vectors each. A cluster of four vectors is called a quad, and the cost of a quad is the sum of the component-wise maxima of the four vectors in the…

Data Structures and Algorithms · Computer Science 2018-07-06 Annette M. C. Ficker , Thomas Erlebach , Matus Mihalak , Frits C. R. Spieksma