Related papers: Music Boomerang: Reusing Diffusion Models for Data…
Diffusion models have recently shown strong potential in both music generation and music source separation tasks. Although in early stages, a trend is emerging towards integrating these tasks into a single framework, as both involve…
In this paper, we propose and investigate the use of neural audio codec language models for the automatic generation of sample-based musical instruments based on text or reference audio prompts. Our approach extends a generative audio…
We introduce the text-to-instrument task, which aims at generating sample-based musical instruments based on textual prompts. Accordingly, we propose InstrumentGen, a model that extends a text-prompted generative audio framework to…
Deep Learning models are incredibly data-hungry and require very large labeled datasets for supervised learning. As a consequence, these models often suffer from overfitting, limiting their ability to generalize to real-world examples.…
This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…
Diffusion models, a powerful and universal generative AI technology, have achieved tremendous success in computer vision, audio, reinforcement learning, and computational biology. In these applications, diffusion models provide flexible…
Recent advancements in deep generative models present new opportunities for music production but also pose challenges, such as high computational demands and limited audio quality. Moreover, current systems frequently rely solely on text…
Synthesizing performing guitar sound is a highly challenging task due to the polyphony and high variability in expression. Recently, deep generative models have shown promising results in synthesizing expressive polyphonic instrument sounds…
Text-to-music generation models are now capable of generating high-quality music audio in broad styles. However, text control is primarily suitable for the manipulation of global musical attributes like genre, mood, and tempo, and is less…
Diffusion probabilistic models (DPMs) have been shown to generate high-quality images without the need for delicate adversarial training. However, the current sampling process in DPMs is prone to violent shaking. In this paper, we present a…
This paper introduces Open-Amp, a synthetic data framework for generating large-scale and diverse audio effects data. Audio effects are relevant to many musical audio processing and Music Information Retrieval (MIR) tasks, such as modelling…
Current methods for creating drum loop audio in digital music production, such as using one-shot samples or resampling, often demand non-trivial efforts of creators. While recent generative models achieve high fidelity and adhere to text,…
A crucial aspect for the successful deployment of audio-based models "in-the-wild" is the robustness to the transformations introduced by heterogeneous acquisition conditions. In this work, we propose a method to perform one-shot microphone…
This paper studies stable learning methods for generative models that enable high-quality data generation. Noise injection is commonly used to stabilize learning. However, selecting a suitable noise distribution is challenging.…
Audio texture manipulation involves modifying the perceptual characteristics of a sound to achieve specific transformations, such as adding, removing, or replacing auditory elements. In this paper, we propose an exemplar-based analogy model…
We introduce SRC-gAudio, a novel audio generation model designed to facilitate text-to-audio generation across a wide range of sampling rates within a single model architecture. SRC-gAudio incorporates the sampling rate as part of the…
Multimodal contrastive models have achieved strong performance in text-audio retrieval and zero-shot settings, but improving joint embedding spaces remains an active research area. Less attention has been given to making these systems…
We will introduce BumbleBee, a transformer model that will generate MIDI music data . We will tackle the issue of transformers applied to long sequences by implementing a longformer generative model that uses dilating sliding windows to…
This paper proposes a new benchmark task for generat-ing musical passages in the audio domain by using thedrum loops from the FreeSound Loop Dataset, which arepublicly re-distributable. Moreover, we use a larger col-lection of drum loops…
Diffusion models have shown promising results in cross-modal generation tasks involving audio and music, such as text-to-sound and text-to-music generation. These text-controlled music generation models typically focus on generating music…