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Algorithmic mechanism design (AMD) studies the delicate interplay between computational efficiency, truthfulness, and optimality. We focus on AMD's paradigmatic problem: combinatorial auctions. We present a new generalization of the VC…

Computer Science and Game Theory · Computer Science 2015-04-07 Amit Daniely , Michael Schapira , Gal Shahaf

In this paper we show that, using only mild assumptions, previously proposed multidimensional blockchain fee markets are essentially optimal, even against worst-case adversaries. In particular, we show that the average welfare gap between…

Computer Science and Game Theory · Computer Science 2024-05-21 Guillermo Angeris , Theo Diamandis , Ciamac Moallemi

We present a computationally-efficient truthful mechanism for combinatorial auctions with subadditive bidders that achieves an $O((\log\!\log{m})^3)$-approximation to the maximum welfare in expectation using $O(n)$ demand queries; here $m$…

Computer Science and Game Theory · Computer Science 2020-10-06 Sepehr Assadi , Thomas Kesselheim , Sahil Singla

Threshold automata are a computational model that has proven to be versatile in modeling threshold-based distributed algorithms and enabling their completely automatic parameterized verification. We present novel techniques for the…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-01 Tom Baumeister , Paul Eichler , Swen Jacobs , Mouhammad Sakr , Marcus Völp

We provide the first analysis of (deferred acceptance) clock auctions in the learning-augmented framework. These auctions satisfy a unique list of appealing properties, including obvious strategyproofness, transparency, and unconditional…

Computer Science and Game Theory · Computer Science 2024-11-06 Vasilis Gkatzelis , Daniel Schoepflin , Xizhi Tan

In this paper, we present the first approximation algorithms for the problem of designing revenue optimal Bayesian incentive compatible auctions when there are multiple (heterogeneous) items and when bidders can have arbitrary demand and…

Computer Science and Game Theory · Computer Science 2010-03-30 Sayan Bhattacharya , Gagan Goel , Sreenivas Gollapudi , Kamesh Munagala

In this work, we investigate online mechanisms for trading time-sensitive valued data. We adopt a continuous function $d(t)$ to represent the data value fluctuation over time $t$. Our objective is to design an \emph{online} mechanism…

Computer Science and Game Theory · Computer Science 2022-10-21 Shuangshuang Xue , Xiang-Yang Li

This work addresses the problem of revenue maximization in a repeated, unlimited supply item-pricing auction while preserving buyer privacy. We present a novel algorithm that provides differential privacy with respect to the buyer's input…

Computer Science and Game Theory · Computer Science 2023-10-31 Joon Suk Huh

We study the efficiency of non-truthful auctions for auto-bidders with both return on spend (ROS) and budget constraints. The efficiency of a mechanism is measured by the price of anarchy (PoA), which is the worst case ratio between the…

Computer Science and Game Theory · Computer Science 2024-04-19 Christopher Liaw , Aranyak Mehta , Wennan Zhu

We study revenue optimization learning algorithms for repeated posted-price auctions where a seller interacts with a single strategic buyer that holds a fixed private valuation for a good and seeks to maximize his cumulative discounted…

Computer Science and Game Theory · Computer Science 2018-02-09 Alexey Drutsa

In the standard single-dimensional model of position auctions, bidders agree on the relative values of the positions and each of them submits a single bid that is interpreted in terms of these values. Motivated by current practice in…

Computer Science and Game Theory · Computer Science 2018-06-22 Paul Dütting , Felix Fischer , David C. Parkes

We consider the problem of designing truthful auctions, when the bidders' valuations have a public and a private component. In particular, we consider combinatorial auctions where the valuation of an agent $i$ for a set $S$ of items can be…

Computer Science and Game Theory · Computer Science 2015-05-19 Gagan Goel , Chinmay Karande , Lei Wang

We consider the "Offline Ad Slot Scheduling" problem, where advertisers must be scheduled to "sponsored search" slots during a given period of time. Advertisers specify a budget constraint, as well as a maximum cost per click, and may not…

Computer Science and Game Theory · Computer Science 2008-01-21 Jon Feldman , S. Muthukrishnan , Evdokia Nikolova , Martin Pal

Two-sided matching markets have been widely studied in the literature due to their rich applications. Since participants are usually uncertain about their preferences, online algorithms have recently been adopted to learn them through…

Machine Learning · Computer Science 2024-06-04 Fang Kong , Shuai Li

High-frequency trading, in both traditional and decentralized markets, induces latency races and redundant order flow as traders spend resources to win time-sensitive opportunities. We show that auctioning artificial time priority can…

Computer Science and Game Theory · Computer Science 2026-02-17 Agostino Capponi , Brian Zhu

In a single-parameter mechanism design problem, a provider is looking to sell a service to a group of potential buyers. Each buyer $i$ has a private value $v_i$ for receiving the service and a feasibility constraint restricts which sets of…

Computer Science and Game Theory · Computer Science 2022-02-21 Michal Feldman , Vasilis Gkatzelis , Nick Gravin , Daniel Schoepflin

Fast algorithms for submodular maximization problems have a vast potential use in applicative settings, such as machine learning, social networks, and economics. Though fast algorithms were known for some special cases, only recently…

Data Structures and Algorithms · Computer Science 2014-10-06 Niv Buchbinder , Moran Feldman , Roy Schwartz

We consider a multi-round auction setting motivated by pay-per-click auctions for Internet advertising. In each round the auctioneer selects an advertiser and shows her ad, which is then either clicked or not. An advertiser derives value…

Data Structures and Algorithms · Computer Science 2013-06-05 Moshe Babaioff , Yogeshwer Sharma , Aleksandrs Slivkins

Periodic Double Auctions (PDAs) are commonly used in the real world for trading, e.g. in stock markets to determine stock opening prices, and energy markets to trade energy in order to balance net demand in smart grids, involving trillions…

Computer Science and Game Theory · Computer Science 2019-11-26 Susobhan Ghosh , Sujit Gujar , Praveen Paruchuri , Easwar Subramanian , Sanjay P. Bhat

We design novel mechanisms for welfare-maximization in two-sided markets. That is, there are buyers willing to purchase items and sellers holding items initially, both acting rationally and strategically in order to maximize utility. Our…

Computer Science and Game Theory · Computer Science 2021-06-01 Alexander Braun , Thomas Kesselheim