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In this paper, we provide polynomial-time algorithms for different extensions of the matching counting problem, namely maximal matchings, path matchings (linear forest) and paths, on graph classes of bounded clique-width. For maximal…
The (non-uniform) sparsest cut problem is the following graph-partitioning problem: given a "supply" graph, and demands on pairs of vertices, delete some subset of supply edges to minimize the ratio of the supply edges cut to the total…
We present faster algorithms for approximate maximum flow in undirected graphs with good separator structures, such as bounded genus, minor free, and geometric graphs. Given such a graph with $n$ vertices, $m$ edges along with a recursive…
We consider the NP-hard problem of finding a spanning tree with a maximum number of internal vertices. This problem is a generalization of the famous Hamiltonian Path problem. Our dynamic-programming algorithms for general and…
We consider a generalization of the densest subhypergraph problem where nonnegative rewards are given for including partial hyperedges in a dense subhypergraph. Prior work addressed this problem only in cases where reward functions are…
We present a deterministic distributed algorithm that computes a $(2\Delta-1)$-edge-coloring, or even list-edge-coloring, in any $n$-node graph with maximum degree $\Delta$, in $O(\log^7 \Delta \log n)$ rounds. This answers one of the…
We give an $O(n \log \log n)$ time algorithm for computing the minimum cut (or equivalently, the shortest cycle) of a weighted directed planar graph. This improves the previous fastest $O(n\log^3 n)$ solution. Interestingly, while in…
We consider decomposing a 3-connected planar graph $G$ using laminar separators of size three. We show how to find a maximal set of laminar 3-separators in such a graph in linear time. We also discuss how to find maximal laminar set of…
Given a plane forest $F = (V, E)$ of $|V| = n$ points, we find the minimum set $S \subseteq E$ of edges such that the edge-constrained minimum spanning tree over the set $V$ of vertices and the set $S$ of constraints contains $F$. We…
We first devise a branching algorithm that computes a minimum independent dominating set on any graph with running time O*(2^0.424n) and polynomial space. This improves the O*(2^0.441n) result by (S. Gaspers and M. Liedloff, A…
We investigate the performance of a deterministic GREEDY algorithm for the problem of maximizing functions under a partition matroid constraint. We consider non-monotone submodular functions and monotone subadditive functions. Even though…
Let $k \geq 2$ be a constant. Given any $k$ convex polygons in the plane with a total of $n$ vertices, we present an $O(n\log^{2k-3}n)$ time algorithm that finds a translation of each of the polygons such that the area of intersection of…
Bidimensionality is the most common technique to design subexponential-time parameterized algorithms on special classes of graphs, particularly planar graphs. The core engine behind it is a combinatorial lemma of Robertson, Seymour and…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
We study the 2-Disjoint Shortest Paths (2-DSP) problem: given a directed weighted graph and two terminal pairs $(s_1,t_1)$ and $(s_2,t_2)$, decide whether there exist vertex-disjoint shortest paths between each pair. Building on recent…
We give an $n^{2+o(1)}$-time algorithm for finding $s$-$t$ min-cuts for all pairs of vertices $s$ and $t$ in a simple, undirected graph on $n$ vertices. We do so by constructing a Gomory-Hu tree (or cut equivalent tree) in the same running…
A bipartite graph $G(U,V;E)$ that admits a perfect matching is given. One player imposes a permutation $\pi$ over $V$, the other player imposes a permutation $\sigma$ over $U$. In the greedy matching algorithm, vertices of $U$ arrive in…
Given a set $P$ of $n$ points in the plane and a collection of disks centered at these points, the disk graph $G(P)$ has vertex set $P$, with an edge between two vertices if their corresponding disks intersect. We study the dominating set…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…