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Related papers: Grounded Gesture Generation: Language, Motion, and…

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Synthesizing human motion has advanced rapidly, yet realistic hand motion and bimanual interaction remain underexplored. Whole-body models often miss the fine-grained cues that drive dexterous behavior, finger articulation, contact timing,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zimu Zhang , Yucheng Zhang , Xiyan Xu , Ziyin Wang , Sirui Xu , Kai Zhou , Bing Zhou , Chuan Guo , Jian Wang , Yu-Xiong Wang , Liang-Yan Gui

Co-Speech Gesture Video Generation aims to generate vivid speech videos from audio-driven still images, which is challenging due to the diversity of body parts in terms of motion amplitude, audio relevance, and detailed features. Relying…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Siyuan Wang , Jiawei Liu , Wei Wang , Yeying Jin , Jinsong Du , Zhi Han

Traditional Visual Grounding (VG) predominantly relies on textual descriptions to localize objects, a paradigm that inherently struggles with linguistic ambiguity and often ignores non-verbal deictic cues prevalent in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ling Li , Bowen Liu , Zinuo Zhan , Peng Jie , Jianhui Zhong , Kenglun Chang , Zhidong Deng

Co-speech gesture is crucial for human-machine interaction and digital entertainment. While previous works mostly map speech audio to human skeletons (e.g., 2D keypoints), directly generating speakers' gestures in the image domain remains…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Xian Liu , Qianyi Wu , Hang Zhou , Yuanqi Du , Wayne Wu , Dahua Lin , Ziwei Liu

Grounded video description (GVD) encourages captioning models to attend to appropriate video regions (e.g., objects) dynamically and generate a description. Such a setting can help explain the decisions of captioning models and prevents the…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Wenqiao Zhang , Xin Eric Wang , Siliang Tang , Haizhou Shi , Haocheng Shi , Jun Xiao , Yueting Zhuang , William Yang Wang

Visual grounding in 3D is the key for embodied agents to localize language-referred objects in open-world environments. However, existing benchmarks are limited to indoor focus, single-platform constraints, and small scale. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Rong Li , Yuhao Dong , Tianshuai Hu , Ao Liang , Youquan Liu , Dongyue Lu , Liang Pan , Lingdong Kong , Junwei Liang , Ziwei Liu

While the field of co-speech gesture generation has seen significant advances, producing holistic, semantically grounded gestures remains a challenge. Existing approaches rely on external semantic retrieval methods, which limit their…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Lanmiao Liu , Esam Ghaleb , Aslı Özyürek , Zerrin Yumak

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

Despite continuous advancements in deep learning for understanding human motion, existing models often struggle to accurately identify action timing and specific body parts, typically supporting only single-round interaction. Such…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Jiawei Mo , Yixuan Chen , Rifen Lin , Yongkang Ni , Min Zeng , Xiping Hu , Min Li

We present a generative adversarial network to synthesize 3D pose sequences of co-speech upper-body gestures with appropriate affective expressions. Our network consists of two components: a generator to synthesize gestures from a joint…

Multimedia · Computer Science 2024-11-26 Uttaran Bhattacharya , Elizabeth Childs , Nicholas Rewkowski , Dinesh Manocha

Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yuwei Fang , Willi Menapace , Aliaksandr Siarohin , Tsai-Shien Chen , Kuan-Chien Wang , Ivan Skorokhodov , Graham Neubig , Sergey Tulyakov

A robot resolving ``put the cup on that one'' must fuse gesture, language, and scene geometry, yet 3D grounding benchmarks only partially capture this regime: descriptions are written post-hoc, gestures are templated, or pointing is staged…

Robotics · Computer Science 2026-05-26 Anna Deichler

Symbol grounding (Harnad, 1990) describes how symbols such as words acquire their meanings by connecting to real-world sensorimotor experiences. Recent work has shown preliminary evidence that grounding may emerge in (vision-)language…

Computation and Language · Computer Science 2025-10-17 Shuyu Wu , Ziqiao Ma , Xiaoxi Luo , Yidong Huang , Josue Torres-Fonseca , Freda Shi , Joyce Chai

Common ground plays a critical role in situated spoken dialogs, where interlocutors must establish and maintain shared references to entities, events, and relations to sustain coherent interaction in a shared space and over time. With the…

Computation and Language · Computer Science 2026-04-08 Biswesh Mohapatra , Théo Charlot , Giovanni Duca , Mayank Palan , Laurent Romary , Justine Cassell

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Donggeun Lim , Jinseok Bae , Inwoo Hwang , Seungmin Lee , Hwanhee Lee , Young Min Kim

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

During speech, people spontaneously gesticulate, which plays a key role in conveying information. Similarly, realistic co-speech gestures are crucial to enable natural and smooth interactions with social agents. Current end-to-end co-speech…

Human-Computer Interaction · Computer Science 2021-01-15 Taras Kucherenko , Patrik Jonell , Sanne van Waveren , Gustav Eje Henter , Simon Alexanderson , Iolanda Leite , Hedvig Kjellström

Aligning multiple modalities in a latent space, such as images and texts, has shown to produce powerful semantic visual representations, fueling tasks like image captioning, text-to-image generation, or image grounding. In the context of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ginger Delmas , Philippe Weinzaepfel , Francesc Moreno-Noguer , Grégory Rogez

Recently, commonsense reasoning in text generation has attracted much attention. Generative commonsense reasoning is the task that requires machines, given a group of keywords, to compose a single coherent sentence with commonsense…

Computation and Language · Computer Science 2023-10-31 Yunxiang Zhang , Xiaojun Wan

Egocentric hand-object motion generation is crucial for immersive AR/VR and robotic imitation but remains challenging due to unstable viewpoints, self-occlusions, perspective distortion, and noisy ego-motion. Existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Bohan Zhou , Yi Zhan , Zhongbin Zhang , Zongqing Lu