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In India, community healthcare workers are the primary touchpoints between the state and the beneficiaries, such as pregnant mothers and children. Their healthcare knowledge directly impacts the quality of care they provide through home…

Human-Computer Interaction · Computer Science 2026-04-21 Arka Majhi , Aparajita Mondal , Satish B. Agnihotri

Promotion of healthy habits help maintain and improve people health, reduce disease risks, and manage chronic illness. Regular healthy activities like walking, exercising, healthy eating, drinking water or taking medication on time require…

Human-Computer Interaction · Computer Science 2017-08-22 Anna Iurchenko

Outcome-driven studies designed to evaluate potential effects of games and apps designed to promote healthy eating and exercising remain limited either targeting design or usability factors while omitting out health-based outcomes…

Human-Computer Interaction · Computer Science 2021-06-28 S. Durga , S. Hallinan , M. Seif El-Nasr , M. Shiyko , C. Sceppa

To optimize mobile health interventions and advance domain knowledge on intervention design, it is critical to understand how the intervention effect varies over time and with contextual information. This study aims to assess how a push…

Applications · Statistics 2024-10-22 Jiaxin Yu , Tianchen Qian

Evidence suggests that medication adherence applications (apps) are one of the most effective methods to remind patients to take medication on time. Reminders via apps are overwhelming today, consumers discard using them after a brief…

Human-Computer Interaction · Computer Science 2023-10-24 Nawal Chanane , Farhaan Mirza , M. Asif Naeem

It is widely acknowledged that addiction relapse is highly associated with spatial-temporal factors such as some specific places or time periods. Current studies suggest that those factors can be utilized for better relapse interventions,…

Human-Computer Interaction · Computer Science 2019-12-04 Zhou Yang , Vinay Jayachandra Reddy , Rashmi Kesidi , Fang Jin

This study addresses a critical gap in adolescent health education strategies in the Philippines, as highlighted by the Young Adult Fertility and Sexuality (YAFS) survey series, which overlooks the use of games as a medium for disseminating…

Human-Computer Interaction · Computer Science 2025-02-26 Noel P. Caliston

Motivation to perform movement therapy and caregiver burnout are major challenges to post-stroke life. Serious games have been shown to support therapeutic tasks in people with stroke, but there are few activities that simultaneously…

Human-Computer Interaction · Computer Science 2026-05-19 Elizabeth D. Vasquez , Jonathan Siskind , Marion S. Buckwalter , Maarten G. Lansberg , Sean Follmer , Allison M. Okamura

Mobile health studies can leverage longitudinal sensor data from smartphones to guide the application of personalized medical interventions. In this paper, we propose that adoption of an instrumental variable approach for randomized trials…

Sustaining long-term user engagement with mobile health (mHealth) interventions while preserving their high efficacy remains an ongoing challenge in real-world well-being applications. To address this issue, we introduce a new algorithm,…

Human-Computer Interaction · Computer Science 2024-07-17 Chaya Ben Yehuda , Ran Gilad-Bachrach , Yarin Udi

Due to the recent advancements in wearables and sensing technology, health scientists are increasingly developing mobile health (mHealth) interventions. In mHealth interventions, mobile devices are used to deliver treatment to individuals…

Machine Learning · Computer Science 2020-07-24 Peng Liao , Predrag Klasnja , Susan Murphy

While maps provide upfront content, this might not always be the most effective way for users to remember information. With the proliferation of interactive displays for tourists and visitors in public spaces, we can create a more playful…

Human-Computer Interaction · Computer Science 2024-02-13 Nikola Kovačević , Jordan Aiko Deja , Maheshya Weerasinghe , Klen Čopič Pucihar , Matjaž Kljun

The objective of this paper is to present a Mixed Reality System (MRS) for rehabilitation of the upper limb after stroke. The system answers the following challenges: (i) increase motivation of patients by making the training a personalized…

Human-Computer Interaction · Computer Science 2010-11-09 Ines Di Loreto Ines , Abdelkader Gouaïch

Promoting public health is challenging owing to its abstract nature, and individuals may be apprehensive about confronting it. Recently, there has been an increasing interest in using the metaverse and gamification as novel educational…

Human-Computer Interaction · Computer Science 2025-09-03 Xuanru Cheng , Xian Wang , Chi-lok Tai , Lik-Hang Lee

We propose and create an incentive based recommendation algorithm aimed at improving the lifestyle of diabetic patients. This algorithm is integrated into a real world mobile application to provide personalized health recommendations.…

Human-Computer Interaction · Computer Science 2025-04-22 Wasim Abbas , Hafiz Syed Muhammad Bilal , Asim Abbas , Muhammad Afzal , Je-Hoon Lee

In many public health settings, it is important for patients to adhere to health programs, such as taking medications and periodic health checks. Unfortunately, beneficiaries may gradually disengage from such programs, which is detrimental…

Machine Learning · Computer Science 2021-07-26 Arpita Biswas , Gaurav Aggarwal , Pradeep Varakantham , Milind Tambe

Recent progress in deep learning is revolutionizing the healthcare domain including providing solutions to medication recommendations, especially recommending medication combination for patients with complex health conditions. Existing…

Artificial Intelligence · Computer Science 2019-03-08 Junyuan Shang , Cao Xiao , Tengfei Ma , Hongyan Li , Jimeng Sun

Medication non-adherence is a widespread problem affecting over 50% of people who have chronic illness and need chronic treatment. Non-adherence exacerbates health risks and drives significant increases in treatment costs. In order to…

Machine Learning · Computer Science 2020-04-03 Yingqi Gu , Akshay Zalkikar , Lara Kelly , Kieran Daly , Tomas E. Ward

Data-driven approaches which aim to identify and predict player engagement are becoming increasingly popular in games industry contexts. This is due to the growing practice of tracking and storing large volumes of in-game telemetries…

Machine Learning · Computer Science 2019-08-22 Valerio Bonometti , Charles Ringer , Mark Hall , Alex R. Wade , Anders Drachen

The widespread availability of cell phones has enabled non-profits to deliver critical health information to their beneficiaries in a timely manner. This paper describes our work to assist non-profits that employ automated messaging…

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