English
Related papers

Related papers: A Computational Proof of the Highest-Scoring Boggl…

200 papers

We report (to our knowledge) the first evaluation of Constraint Satisfaction as a computational framework for solving closest string problems. We show that careful consideration of symbol occurrences can provide search heuristics that…

Artificial Intelligence · Computer Science 2010-05-04 Tom Kelsey , Lars Kotthoff

New algorithms are devised for finding the maxima of multidimensional point samples, one of the very first problems studied in computational geometry. The algorithms are very simple and easily coded and modified for practical needs. The…

Data Structures and Algorithms · Computer Science 2009-10-09 Wei-Mei Chen , Hsien-Kuei Hwang , Tsung-Hsi Tsai

We consider regression problems with binary weights. Such optimization problems are ubiquitous in quantized learning models and digital communication systems. A natural approach is to optimize the corresponding Lagrangian using variants of…

Machine Learning · Computer Science 2020-12-01 Nisan Chiprut , Amir Globerson , Ami Wiesel

We propose a method of optimizing monotone Boolean circuits by re-writing them in a simpler, equivalent form. We use in total six heuristics: Hill Climbing, Simulated Annealing, and variations of them, which operate on the representation of…

Computational Complexity · Computer Science 2025-09-26 Alexandru Ionita , Denis-Andrei Banu , Iulian Oleniuc

Local optimization presents a promising approach to expensive, high-dimensional black-box optimization by sidestepping the need to globally explore the search space. For objective functions whose gradient cannot be evaluated directly,…

Machine Learning · Computer Science 2023-01-18 Quan Nguyen , Kaiwen Wu , Jacob R. Gardner , Roman Garnett

Optimization of frame structures is formulated as a~non-convex optimization problem, which is currently solved to local optimality. In this contribution, we investigate four optimization approaches: (i) general non-linear optimization, (ii)…

Optimization and Control · Mathematics 2019-09-17 Marek Tyburec , Jan Zeman , Martin Kružík , Didier Henrion

We present a branch-and-bound algorithm to improve the lower bounds obtained by SONC/SAGE. The running time is fixed-parameter tractable in the number of variables. Furthermore, we describe a new heuristic to obtain a candidate for the…

Optimization and Control · Mathematics 2021-06-01 Henning Seidler

This paper shows that the OSGA algorithm -- which uses first-order information to solve convex optimization problems with optimal complexity -- can be used to efficiently solve arbitrary bound-constrained convex optimization problems. This…

Optimization and Control · Mathematics 2015-01-08 Masoud Ahookhosh , Arnold Neumaier

The term Procedural Content Generation (PCG) refers to the (semi-)automatic generation of game content by algorithmic means, and its methods are becoming increasingly popular in game-oriented research and industry. A special class of these…

Artificial Intelligence · Computer Science 2023-02-17 Vanessa Volz , Boris Naujoks , Pascal Kerschke , Tea Tusar

Many of today's probabilistic programming languages (PPLs) have brittle inference performance: the performance of the underlying inference algorithm is very sensitive to the precise way in which the probabilistic program is written. A…

Artificial Intelligence · Computer Science 2023-02-22 Ellie Y. Cheng , Todd Millstein , Guy Van den Broeck , Steven Holtzen

In this thesis, I explore the possibilities of conducting Bayesian optimization techniques in high dimensional domains. Although high dimensional domains can be defined to be between hundreds and thousands of dimensions, we will primarily…

Machine Learning · Computer Science 2020-10-09 David Yenicelik

Optimal control problems driven by evolutionary partial differential equations arise in many industrial applications and their numerical solution is known to be a challenging problem. One approach to obtain an optimal feedback control is…

Numerical Analysis · Mathematics 2023-05-16 Gerhard Kirsten , Luca Saluzzi

Mathematical optimization is fundamental to decision-making across diverse domains, from operations research to healthcare. Yet, translating real-world problems into optimization models remains a difficult task, often demanding specialized…

Machine Learning · Computer Science 2025-06-06 Nicolás Astorga , Tennison Liu , Yuanzhang Xiao , Mihaela van der Schaar

Existing gradient coding schemes introduce identical redundancy across the coordinates of gradients and hence cannot fully utilize the computation results from partial stragglers. This motivates the introduction of diverse redundancies…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-09-21 Qi Wang , Ying Cui , Chenglin Li , Junni Zou , Hongkai Xiong

We characterize the optimal reward functions (scoring rules) that incentivize an agent to acquire information and report it truthfully to the principal. The optimal scoring rules let the agent make a simple binary bet in single-dimensional…

Computer Science and Game Theory · Computer Science 2025-10-03 Jason D. Hartline , Yingkai Li , Liren Shan , Yifan Wu

Recent advances in bandit tools and techniques for sequential learning are steadily enabling new applications and are promising the resolution of a range of challenging related problems. We study the game tree search problem, where the goal…

Machine Learning · Statistics 2017-11-07 Emilie Kaufmann , Wouter Koolen

Tabling is a powerful resolution mechanism for logic programs that captures their least fixed point semantics more faithfully than plain Prolog. In many tabling applications, we are not interested in the set of all answers to a goal, but…

Programming Languages · Computer Science 2016-08-03 Alexander Vandenbroucke , Maciej Piróg , Benoit Desouter , Tom Schrijvers

We propose a novel topic discovery algorithm for unlabeled images based on the bag-of-words (BoW) framework. We first extract a dictionary of visual words and subsequently for each image compute a visual word occurrence histogram. We view…

Computer Vision and Pattern Recognition · Computer Science 2013-11-07 Martin Takáč , Selin Damla Ahipaşaoğlu , Ngai-Man Cheung , Peter Richtárik

The Switch Point Algorithm is a new approach for solving optimal control problems whose solutions are either singular or bang-bang or both singular and bang-bang, and which possess a finite number of jump discontinuities in an optimal…

Optimization and Control · Mathematics 2021-07-20 Mahya Aghaee , William W. Hager

We consider the one-person game of peg solitaire played on a computer. Two popular board shapes are the 33-hole cross-shaped board, and the 15-hole triangle board---we use them as examples throughout. The basic game begins from a full board…

Combinatorics · Mathematics 2014-11-07 George I. Bell