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Related papers: Spatial tangible user interfaces for cognitive ass…

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We present a systematic review on tasks, interactions, and visualization widgets (refer to tangible entities that are used to accomplish data exploration tasks through specific interactions) in the context of tangible data exploration.…

Human-Computer Interaction · Computer Science 2025-07-02 Haonan Yao , Lingyun Yu , Lijie Yao

Autonomous cars are indispensable when humans go further down the hands-free route. Although existing literature highlights that the acceptance of the autonomous car will increase if it drives in a human-like manner, sparse research offers…

Human-Computer Interaction · Computer Science 2023-05-25 Zhaoning Li , Qiaoli Jiang , Zhengming Wu , Anqi Liu , Haiyan Wu , Miner Huang , Kai Huang , Yixuan Ku

Graphical User Interface (GUI) agents, powered by Large Foundation Models, have emerged as a transformative approach to automating human-computer interaction. These agents autonomously interact with digital systems or software applications…

Spatial disorientation is a leading cause of fatal aircraft accidents. This paper explores the potential of AI agents to aid pilots in maintaining balance and preventing unrecoverable losses of control by offering cues and corrective…

Human-Computer Interaction · Computer Science 2024-09-24 Sheikh Mannan , Paige Hansen , Vivekanand Pandey Vimal , Hannah N. Davies , Paul DiZio , Nikhil Krishnaswamy

In this paper, we introduce a tilting interface that controls direction based applications in ubiquitous environments. A tilt interface is useful for situations that require remote and quick interactions or that are executed in public…

Human-Computer Interaction · Computer Science 2019-08-14 Ayman Atia , Jiro Tanaka

In the course of developing digital and future aviation cabin concepts at the German Aerospace Center, the exploration of user-centered and acceptance-enhancing methods plays a central role. The challenge here is to identify the flexible…

Human-Computer Interaction · Computer Science 2023-09-26 F. Reimer , J. Herzig , L. Winkler , J. Biedermann , F. Meller , B. Nagel

Given that experience is a pivotal dimension of learning processes in the field of leadership, the ongoing and unresolved issue is how such experiential moments could be provided when developing leadership skills and competencies.…

Human-Computer Interaction · Computer Science 2024-03-18 Francesco Vona , Miladin Ćeranić , Irma Rybnikova , Jan-Niklas Voigt-Antons

Graphical User Interface (GUI) agents extend large language models from text generation to action execution in real-world digital environments. Unlike conversational systems, GUI agents perform irreversible operations such as submitting…

Machine Learning · Computer Science 2026-02-25 Yucheng Shi , Wenhao Yu , Jingyuan Huang , Wenlin Yao , Wenhu Chen , Ninghao Liu

We present our game, Cube2Pipes, as an attempt to investigate a unique gameplay design where we use a tangible 3D spatial puzzle, in the form of a 2X2 Rubik's Cube, as an interface to a tabletop mobile augmented reality (AR) game. The game…

Human-Computer Interaction · Computer Science 2024-07-19 Sukanya Bhattacharjee , Parag Chaudhuri

As the use of interactive AI systems becomes increasingly prevalent in our daily lives, it is crucial to understand how individuals feel when interacting with such systems. In this work, we investigate the comfort level of individuals when…

Human-Computer Interaction · Computer Science 2023-03-01 Yi Ru Wang , Jiafei Duan , Sidharth Talia , Hao Zhu

The paper reviews and summarizes recent developments in spatial auditory and tactile brain-computer interfacing neurotechology applications. It serves as the latest developments summary in "non-visual" brain-computer interfacing solutions…

Neurons and Cognition · Quantitative Biology 2013-09-10 Tomasz M. Rutkowski

This paper outlines the development and evaluation of a wearable haptic game interface. The device differs from many traditional haptic feedback implementation in that it combines vibrotactile feedback with gesture based input, thus…

Human-Computer Interaction · Computer Science 2016-04-29 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

The analysis of the adaptive behaviour of many different kinds of systems such as humans, animals and machines, requires more general ways of assessing their cognitive abilities. This need is strengthened by increasingly more tasks being…

Artificial Intelligence · Computer Science 2013-05-10 David L. Dowe , Jose Hernandez-Orallo

Cochlear implants (CIs) have been developed to the point where they can restore hearing and speech understanding in a large proportion of patients. Although spatial hearing is central to controlling and directing attention and to enabling…

Sensitive computation often has to be performed in a trusted execution environment (TEE), which, in turn, requires tamper-proof hardware. If the computational fabric can be tampered with, we may no longer be able to trust the correctness of…

Cryptography and Security · Computer Science 2017-11-09 Yan Michalevsky , Yonatan Winetraub

Conversational AI agents are proliferating, embodying a range of devices such as smart speakers, smart displays, robots, cars, and more. We can envision a future where a personal conversational agent could migrate across different form…

Computers and Society · Computer Science 2021-09-07 Ravi Tejwani , Felipe Moreno , Sooyeon Jeong , Hae Won Park , Cynthia Breazeal

As digital social platforms and mobile technologies are becoming more prevalent and robust, the use of Artificial Intelligence (AI) in facilitating human communication will grow. This, in turn, will pave the way for the development of…

Human-Computer Interaction · Computer Science 2021-10-29 Roxana Girju

Voice User Interfaces (VUIs) owing to recent developments in Artificial Intelligence (AI) and Natural Language Processing (NLP), are becoming increasingly intuitive and functional. They are especially promising for older adults, also with…

Human-Computer Interaction · Computer Science 2021-01-01 Anna Jaskulska , Kinga Skorupska , Barbara Karpowicz , Cezary Biele , Jarosław Kowalski , Wiesław Kopeć

Since wearable technology was first conceptualized in 1960, it has become a crucial aspect of our daily life. People's daily lives have been made better and their health and well-being have improved because of its convenience, real-time,…

Human-Computer Interaction · Computer Science 2023-11-17 Li He

Clinical communication skills are essential for preparing healthcare professionals to provide equitable care across cultures. However, traditional training with simulated patients can be resource intensive and difficult to scale, especially…

Human-Computer Interaction · Computer Science 2025-06-16 Sandro Radovanović , Shuangyu Li
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