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Related papers: Physics-informed Ground Reaction Dynamics from Hum…

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In this paper we present a preliminary study for designing interactive systems that are sensible to human emotions based on the body movements. To do so, we first review the literature on the various approaches for defining and…

Human-Computer Interaction · Computer Science 2007-10-04 Alexis Clay , Nadine Couture , Laurence Nigay

Accurately modeling contact behaviors for real-world, near-rigid materials remains a grand challenge for existing rigid-body physics simulators. This paper introduces a data-augmented contact model that incorporates analytical solutions…

Robotics · Computer Science 2022-06-23 Yifeng Jiang , Jiazheng Sun , C. Karen Liu

Transforming static images into interactive experiences remains a challenging task in computer vision. Tackling this challenge holds the potential to elevate mobile user experiences, notably through interactive and AR/VR applications.…

The analysis of human movements has been extensively studied due to its wide variety of practical applications, such as human-robot interaction, human learning applications, or clinical diagnosis. Nevertheless, the state-of-the-art still…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Brenda Elizabeth Olivas-Padilla , Alina Glushkova , Sotiris Manitsaris

We propose a physics-based method to learn environmental fields (EFs) using a mobile robot. Common purely data-driven methods require prohibitively many measurements to accurately learn such complex EFs. Alternatively, physics-based models…

Robotics · Computer Science 2021-01-15 Reza Khodayi-mehr , Michael M. Zavlanos

Interactions between human and objects are influenced not only by the object's pose and shape, but also by physical attributes such as object mass and surface friction. They introduce important motion nuances that are essential for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Xiaohan Zhang , Bharat Lal Bhatnagar , Sebastian Starke , Ilya Petrov , Vladimir Guzov , Helisa Dhamo , Eduardo Pérez-Pellitero , Gerard Pons-Moll

Enabling multi-fingered robots to grasp and manipulate objects with human-like dexterity is especially challenging during the dynamic, continuous hand-object interactions. Closed-loop feedback control is essential for dexterous hands to…

Robotics · Computer Science 2024-12-24 Dongying Tian , Xiangbo Lin , Yi Sun

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Power flow analysis plays a critical role in the control and operation of power systems. The high computational burden of traditional solution methods led to a shift towards data-driven approaches, exploiting the availability of digital…

Systems and Control · Electrical Eng. & Systems 2024-09-17 Victor Eeckhout , Hossein Fani , Md Umar Hashmi , Geert Deconinck

Current methods for estimating force from tactile sensor signals are either inaccurate analytic models or task-specific learned models. In this paper, we explore learning a robust model that maps tactile sensor signals to force. We…

Robots that traverse natural terrain must interpret contact forces generated under highly dynamic conditions. However, most terrain characterization approaches rely on quasi-static assumptions that neglect velocity- and…

Objective: Our aim is to determine if data collected with inertial measurement units (IMUs) during steady-state running could be used to estimate ground reaction forces (GRFs) and to derive biomechanical variables (e.g., contact time,…

Machine Learning · Computer Science 2024-09-20 Bowen Song , Marco Paolieri , Harper E. Stewart , Leana Golubchik , Jill L. McNitt-Gray , Vishal Misra , Devavrat Shah

We present a learnable physics-based predictive model that provides accurate motion and force-torque prediction of the robot end effector in contact-rich manipulation. The proposed model extends the state-of-the-art GNN-based simulator…

Robotics · Computer Science 2026-03-03 Zongyao Yi , Joachim Hertzberg , Martin Atzmueller

This paper proposes a physics-guided recurrent neural network model (PGRNN) that combines RNNs and physics-based models to leverage their complementary strengths and improve the modeling of physical processes. Specifically, we show that a…

Computational Physics · Physics 2019-02-01 Xiaowei Jia , Jared Willard , Anuj Karpatne , Jordan Read , Jacob Zwart , Michael Steinbach , Vipin Kumar

Current studies on human locomotion focus mainly on solid ground walking conditions. In this paper, we present a biomechanic comparison of human walking locomotion on solid ground and sand. A novel dataset containing 3-dimensional motion…

Robotics · Computer Science 2024-07-02 Chunchu Zhu , Xunjie Chen , Jingang Yi

This work developed a learning framework for perceptive legged locomotion that combines visual feedback, proprioceptive information, and active gait regulation of foot-ground contacts. The perception requires only one forward-facing camera…

Robotics · Computer Science 2023-02-01 Daniel Chee Hian Tan , Jenny Zhang , Michael , Chuah , Zhibin Li

Videos of robots interacting with objects encode rich information about the objects' dynamics. However, existing video prediction approaches typically do not explicitly account for the 3D information from videos, such as robot actions and…

Robotics · Computer Science 2024-10-25 Mingtong Zhang , Kaifeng Zhang , Yunzhu Li

Interacting particle systems play a key role in science and engineering. Access to the governing particle interaction law is fundamental for a complete understanding of such systems. However, the inherent system complexity keeps the…

Machine Learning · Computer Science 2022-10-25 Zhichao Han , David S. Kammer , Olga Fink

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao

Understanding the dynamic relationship between humans and the built environment is a key challenge in disciplines ranging from environmental psychology to reinforcement learning (RL). A central obstacle in modeling these interactions is the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Cheyu Lin , Katherine A. Flanigan