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Human motion driven control (HMDC) is an effective approach for generating natural and compelling robot motions while preserving high-level semantics. However, establishing the correspondence between humans and robots with different body…

Robotics · Computer Science 2023-10-02 Tianyu Li , Hyunyoung Jung , Matthew Gombolay , Yong Kwon Cho , Sehoon Ha

Humans are able to negotiate downstep behaviors -- both planned and unplanned -- with remarkable agility and ease. The goal of this paper is to systematically study the translation of this human behavior to bipedal walking robots, even if…

Robotics · Computer Science 2022-09-08 Joris Verhagen , Xiaobin Xiong , Aaron Ames , Ajay Seth

While quadruped robots usually have good stability and load capacity, bipedal robots offer a higher level of flexibility / adaptability to different tasks and environments. A multi-modal legged robot can take the best of both worlds. In…

Robotics · Computer Science 2022-02-25 Chen Yu , Andre Rosendo

Legged robots are able to navigate complex terrains by continuously interacting with the environment through careful selection of contact sequences and timings. However, the combinatorial nature behind contact planning hinders the…

Although humanoid and quadruped robots provide a wide range of capabilities, current control methods, such as Deep Reinforcement Learning, focus mainly on single skills. This approach is inefficient for solving more complicated tasks where…

Robotics · Computer Science 2025-09-22 Maciej Stępień , Rafael Kourdis , Constant Roux , Olivier Stasse

Animals use limbs for both locomotion and manipulation. We aim to equip quadruped robots with similar versatility. This work introduces a system that enables quadruped robots to interact with objects using their legs, inspired by…

Robotics · Computer Science 2024-10-25 Xialin He , Chengjing Yuan , Wenxuan Zhou , Ruihan Yang , David Held , Xiaolong Wang

We cast real-world humanoid control as a next token prediction problem, akin to predicting the next word in language. Our model is a causal transformer trained via autoregressive prediction of sensorimotor trajectories. To account for the…

Imitation learning is an effective approach for autonomous systems to acquire control policies when an explicit reward function is unavailable, using supervision provided as demonstrations from an expert, typically a human operator.…

Machine Learning · Computer Science 2018-06-20 YuXuan Liu , Abhishek Gupta , Pieter Abbeel , Sergey Levine

This work explores the potential of using differentiable simulation for learning quadruped locomotion. Differentiable simulation promises fast convergence and stable training by computing low-variance first-order gradients using robot…

Robotics · Computer Science 2024-10-16 Yunlong Song , Sangbae Kim , Davide Scaramuzza

Imitation learning has been actively studied in recent years. In particular, skill acquisition by a robot with a fixed body, whose root link position and posture and camera angle of view do not change, has been realized in many cases. On…

Robotics · Computer Science 2023-12-19 Yutaro Matsuura , Kento Kawaharazuka , Naoki Hiraoka , Kunio Kojima , Kei Okada , Masayuki Inaba

Despite great success in human parsing, progress for parsing other deformable articulated objects, like animals, is still limited by the lack of labeled data. In this paper, we use synthetic images and ground truth generated from CAD animal…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Jiteng Mu , Weichao Qiu , Gregory Hager , Alan Yuille

Quadruped animals are capable of exhibiting a diverse range of locomotion gaits. While progress has been made in demonstrating such gaits on robots, current methods rely on motion priors, dynamics models, or other forms of extensive manual…

Robotics · Computer Science 2024-02-23 David DeFazio , Yohei Hayamizu , Shiqi Zhang

We present a new approach for understanding the periodicity structure and semantics of motion datasets, independently of the morphology and skeletal structure of characters. Unlike existing methods using an overly sparse high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Peizhuo Li , Sebastian Starke , Yuting Ye , Olga Sorkine-Hornung

We describe a novel metric-based learning approach that introduces a multimodal framework and uses deep audio and geophone encoders in siamese configuration to design an adaptable and lightweight supervised model. This framework eliminates…

Sound · Computer Science 2021-11-16 Muhammad Shakeel , Katsutoshi Itoyama , Kenji Nishida , Kazuhiro Nakadai

Millirobots are a promising robotic platform for many applications due to their small size and low manufacturing costs. Legged millirobots, in particular, can provide increased mobility in complex environments and improved scaling of…

We introduce a novel musculoskeletal model of a dog, procedurally generated from accurate 3D muscle meshes. Accompanying this model is a motion capture-based locomotion task compatible with a variety of control algorithms, as well as an…

Robotics · Computer Science 2025-07-01 Vittorio La Barbera , Steven Bohez , Leonard Hasenclever , Yuval Tassa , John R. Hutchinson

Imitation learning has emerged as a powerful paradigm in robot manipulation, yet its generalization capability remains constrained by object-specific dependencies in limited expert demonstrations. To address this challenge, we propose…

Robotics · Computer Science 2025-06-27 Zhuochen Miao , Jun Lv , Hongjie Fang , Yang Jin , Cewu Lu

Learned locomotion policies can rapidly adapt to diverse environments similar to those experienced during training but lack a mechanism for fast tuning when they fail in an out-of-distribution test environment. This necessitates a slow and…

Robotics · Computer Science 2022-12-07 Gabriel B Margolis , Pulkit Agrawal

Synthesizing graceful and life-like behaviors for physically simulated characters has been a fundamental challenge in computer animation. Data-driven methods that leverage motion tracking are a prominent class of techniques for producing…

Graphics · Computer Science 2022-05-13 Xue Bin Peng , Ze Ma , Pieter Abbeel , Sergey Levine , Angjoo Kanazawa

Learning multiple gaits is non-trivial for legged robots, especially when encountering different terrains and velocity commands. In this work, we present an end-to-end training framework for learning multiple gaits for quadruped robots,…

Robotics · Computer Science 2023-08-08 Jinze Wu , Yufei Xue , Chenkun Qi
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