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Monocular estimation of 3d human pose has attracted increased attention with the availability of large ground-truth motion capture datasets. However, the diversity of training data available is limited and it is not clear to what extent…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Zhe Wang , Daeyun Shin , Charless C. Fowlkes

We propose a visual analytics system to help a user analyze and steer zero-shot learning models. Zero-shot learning has emerged as a viable scenario for categorizing data that consists of no labeled examples, and thus a promising approach…

Human-Computer Interaction · Computer Science 2020-09-14 Saroj Sahoo , Matthew Berger

Long-term activity forecasting is an especially challenging research problem because it requires understanding the temporal relationships between observed actions, as well as the variability and complexity of human activities. Despite…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Reuben Tan , Matthias De Lange , Michael Iuzzolino , Bryan A. Plummer , Kate Saenko , Karl Ridgeway , Lorenzo Torresani

Interest in collective robotic systems has increased rapidly due to the potential benefits that can be offered to operators, such as increased safety and support, who perform challenging tasks in high-risk environments. Human-collective…

Human-Computer Interaction · Computer Science 2021-06-07 Karina A. Roundtree , Jason R. Cody , Jennifer Leaf , H. Onan Demirel , Julie A. Adams

The promise of visualization recommendation systems is that analysts will be automatically provided with relevant and high-quality visualizations that will reduce the work of manual exploration or chart creation. However, little research to…

Human-Computer Interaction · Computer Science 2022-02-04 Calvin Bao , Siyao Li , Sarah Flores , Michael Correll , Leilani Battle

We study how the choice of visual perspective affects learning and generalization in the context of physical manipulation from raw sensor observations. Compared with the more commonly used global third-person perspective, a hand-centric…

Robotics · Computer Science 2022-03-25 Kyle Hsu , Moo Jin Kim , Rafael Rafailov , Jiajun Wu , Chelsea Finn

The intersection of visualization and the humanities (VIS*H) is marked by a tension between chasing analytical "insight" and interpretive "meaning." The effectiveness of visualization techniques hinges on established evaluation frameworks…

Human-Computer Interaction · Computer Science 2026-01-29 Alejandro Benito-Santos , Florian Windhager , Aida Horaniet Ibañez , Rabea Kleymann , Alfie Abdul-Rahman , Eva Mayr

Multimodal few-shot learning is challenging due to the large domain gap between vision and language modalities. Existing methods are trying to communicate visual concepts as prompts to frozen language models, but rely on hand-engineered…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Ivona Najdenkoska , Xiantong Zhen , Marcel Worring

Technical progress in hardware and software enables us to record gaze data in everyday situations and over long time spans. Among a multitude of research opportunities, this technology enables visualization researchers to catch a glimpse…

Human-Computer Interaction · Computer Science 2023-12-05 Maurice Koch , Kuno Kurzhals , Michael Burch , Daniel Weiskopf

The performance of image-based Reinforcement Learning (RL) agents can vary depending on the position of the camera used to capture the images. Training on multiple cameras simultaneously, including a first-person egocentric camera, can…

Machine Learning · Computer Science 2024-06-24 Mhairi Dunion , Stefano V. Albrecht

Construction robots operate in unstructured construction sites, where effective visual perception is crucial for ensuring safe and seamless operations. However, construction robots often handle large elements and perform tasks across…

Robotics · Computer Science 2024-12-17 Jia Xu , Manish Dixit , Xi Wang

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

The generalization ability of imitation learning policies for robotic manipulation is fundamentally constrained by the diversity of expert demonstrations, while collecting demonstrations across varied environments is costly and difficult in…

Robotics · Computer Science 2026-04-02 Yichen Xie , Yixiao Wang , Shuqi Zhao , Cheng-En Wu , Masayoshi Tomizuka , Jianwen Xie , Hao-Shu Fang

Coaching technology, wearables and exergames can provide quantitative feedback based on measured activity, but there is little evidence of qualitative feedback to aid technique improvement. To achieve personalised qualitative feedback, we…

Human-Computer Interaction · Computer Science 2019-03-11 Boris Bačić , Patria Hume

Matrix visualizations are widely used to display large-scale network, tabular, set, or sequential data. They typically only encode a single value per cell, e.g., through color. However, this can greatly limit the visualizations' utility…

Human-Computer Interaction · Computer Science 2022-03-11 Yalong Yang , Wenyu Xia , Fritz Lekschas , Carolina Nobre , Robert Krueger , Hanspeter Pfister

Visual analytics for machine learning has recently evolved as one of the most exciting areas in the field of visualization. To better identify which research topics are promising and to learn how to apply relevant techniques in visual…

Human-Computer Interaction · Computer Science 2020-08-25 Jun Yuan , Changjian Chen , Weikai Yang , Mengchen Liu , Jiazhi Xia , Shixia Liu

Intuitive control of prostheses relies on training algorithms to correlate biological recordings to motor intent. The quality of the training dataset is critical to run-time performance, but it is difficult to label hand kinematics…

Robotics · Computer Science 2020-01-27 Jacob A. George , Troy N. Tully , Paul C. Colgan , Gregory A. Clark

Compositing is one of the most important editing operations for images and videos. The process of improving the realism of composite results is often called harmonization. Previous approaches for harmonization mainly focus on images. In…

Computer Vision and Pattern Recognition · Computer Science 2018-09-06 Haozhi Huang , Senzhe Xu , Junxiong Cai , Wei Liu , Shimin Hu

Single-frame sports field registration often serves as the foundation for extracting 3D information from broadcast videos, enabling applications related to sports analytics, refereeing, or fan engagement. As sports fields have rigorous…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Floriane Magera , Thomas Hoyoux , Martin Castin , Olivier Barnich , Anthony Cioppa , Marc Van Droogenbroeck

A short clip of video may contain progression of multiple events and an interesting story line. A human need to capture both the event in every shot and associate them together to understand the story behind it. In this work, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-06 Mingfei Han , Linjie Yang , Xiaojun Chang , Lina Yao , Heng Wang