Related papers: Ken Utilization Layer: Hebbian Replay Within a Stu…
In recent years, recommender systems have advanced rapidly, where embedding learning for users and items plays a critical role. A standard method learns a unique embedding vector for each user and item. However, such a method has two…
Recent advances in off-policy deep reinforcement learning (RL) have led to impressive success in complex tasks from visual observations. Experience replay improves sample-efficiency by reusing experiences from the past, and convolutional…
Real-world applications of neural language models often involve running many different models over the same corpus. The high computational cost of these runs has led to interest in techniques that can reuse the contextualized embeddings…
In reinforcement learning (RL), experience replay-based sampling techniques play a crucial role in promoting convergence by eliminating spurious correlations. However, widely used methods such as uniform experience replay (UER) and…
Feedback-rich neural architectures can regenerate earlier representations and inject temporal context, making them a natural setting for strictly local synaptic plasticity. Existing literature raises doubt about whether a minimal,…
We introduce ExRec, a general framework for personalized exercise recommendation with semantically-grounded knowledge tracing. Our method builds on the observation that existing exercise recommendation approaches simulate student…
Deep learning recommendation systems serve personalized content under diverse tail-latency targets and input-query loads. In order to do so, state-of-the-art recommendation models rely on terabyte-scale embedding tables to learn user…
Among the top approaches of recent years, link prediction using knowledge graph embedding (KGE) models has gained significant attention for knowledge graph completion. Various embedding models have been proposed so far, among which, some…
Given two large lists of records, the task in entity resolution (ER) is to find the pairs from the Cartesian product of the lists that correspond to the same real world entity. Typically, passive learning methods on such tasks require large…
We study continual learning in the large scale setting where tasks in the input sequence are not limited to classification, and the outputs can be of high dimension. Among multiple state-of-the-art methods, we found vanilla experience…
Reinforcement learning (RL) agents have long sought to approach the efficiency of human learning. Humans are great observers who can learn by aggregating external knowledge from various sources, including observations from others' policies…
Designed to track changes in students' knowledge status and predict their future answers based on students' historical answer records. Current research on KT modeling focuses on predicting future student performance based on existing,…
Continual Learning (CL) aims at incrementally learning new tasks without forgetting the knowledge acquired from old ones. Experience Replay (ER) is a simple and effective rehearsal-based strategy, which optimizes the model with current…
The ability of humans for lifelong learning is an inspiration for deep learning methods and in particular for continual learning. In this work, we apply Hebbian learning, a biologically inspired learning process, to sound classification. We…
Latent factor models are the dominant backbones of contemporary recommender systems (RSs) given their performance advantages, where a unique vector embedding with a fixed dimensionality (e.g., 128) is required to represent each entity…
Dense retrieval systems increasingly need to handle complex queries. In many realistic settings, users express intent through long instructions or task-specific descriptions, while target documents remain relatively simple and static. This…
Deep learning-based recommendation systems (e.g., DLRMs) are widely used AI models to provide high-quality personalized recommendations. Training data used for modern recommendation systems commonly includes categorical features taking on…
Information retrieval involves selecting artifacts from a corpus that are most relevant to a given search query. The flavor of retrieval typically used in classical applications can be termed as homogeneous and relaxed, where queries and…
In reinforcement learning, Reverse Experience Replay (RER) is a recently proposed algorithm that attains better sample complexity than the classic experience replay method. RER requires the learning algorithm to update the parameters…
What data or environments to use for training to improve downstream performance is a longstanding and very topical question in reinforcement learning. In particular, Unsupervised Environment Design (UED) methods have gained recent attention…