Related papers: MotionGPT3: Human Motion as a Second Modality
We introduce InternVL3, a significant advancement in the InternVL series featuring a native multimodal pre-training paradigm. Rather than adapting a text-only large language model (LLM) into a multimodal large language model (MLLM) that…
Generating realistic, context-aware two-person motion conditioned on diverse modalities remains a fundamental challenge for graphics, animation and embodied AI systems. Real-world applications such as VR/AR companions, social robotics and…
We present M2-omni, a cutting-edge, open-source omni-MLLM that achieves competitive performance to GPT-4o. M2-omni employs a unified multimodal sequence modeling framework, which empowers Large Language Models(LLMs) to acquire comprehensive…
Recent developments in multimodal methodologies have marked the beginning of an exciting era for models adept at processing diverse data types, encompassing text, audio, and visual content. Models like GPT-4V, which merge computer vision…
Generative Pre-trained Transformer (GPT) models have achieved remarkable performance on various natural language processing tasks, and have shown great potential as backbones for audio-and-text large language models (LLMs). Previous…
The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…
We explore Multimodal Large Language Models (MLLMs), which integrate LLMs like GPT-4 to handle multimodal data, including text, images, audio, and more. MLLMs demonstrate capabilities such as generating image captions and answering…
Multimodal language models (MLMs) integrate visual and textual information by coupling a vision encoder with a large language model through the specific adapter. While existing approaches commonly rely on a single pre-trained vision…
Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…
Multimodal Machine Translation (MMT) has demonstrated the significant help of visual information in machine translation. However, existing MMT methods face challenges in leveraging the modality gap by enforcing rigid visual-linguistic…
Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…
Recent advancements in large language models (LLMs) have significantly improved their ability to generate natural and contextually relevant text, enabling more human-like AI interactions. However, generating and understanding interactive…
Treating human motion and camera trajectory generation separately overlooks a core principle of cinematography: the tight interplay between actor performance and camera work in the screen space. In this paper, we are the first to cast this…
We present a vision and language model named MultiModal-GPT to conduct multi-round dialogue with humans. MultiModal-GPT can follow various instructions from humans, such as generating a detailed caption, counting the number of interested…
With the emergence of large pre-trained vison-language model like CLIP, transferable representations can be adapted to a wide range of downstream tasks via prompt tuning. Prompt tuning tries to probe the beneficial information for…
The complex world around us is inherently multimodal and sequential (continuous). Information is scattered across different modalities and requires multiple continuous sensors to be captured. As machine learning leaps towards better…
We introduce Action-GPT, a plug-and-play framework for incorporating Large Language Models (LLMs) into text-based action generation models. Action phrases in current motion capture datasets contain minimal and to-the-point information. By…
Motion retrieval is crucial for motion acquisition, offering superior precision, realism, controllability, and editability compared to motion generation. Existing approaches leverage contrastive learning to construct a unified embedding…
Building on the advances of language models, Large Multimodal Models (LMMs) have contributed significant improvements in video understanding. While the current video LMMs utilize advanced Large Language Models (LLMs), they rely on either…
Capturing and preserving motion semantics is essential to motion retargeting between animation characters. However, most of the previous works neglect the semantic information or rely on human-designed joint-level representations. Here, we…