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We propose DepR, a depth-guided single-view scene reconstruction framework that integrates instance-level diffusion within a compositional paradigm. Instead of reconstructing the entire scene holistically, DepR generates individual objects…
In recent years, visual 3D Semantic Scene Completion (SSC) has emerged as a critical perception task for autonomous driving due to its ability to infer complete 3D scene layouts and semantics from single 2D images. However, in real-world…
Image caption generation is one of the most challenging problems at the intersection of vision and language domains. In this work, we propose a realistic captioning task where the input scenes may incorporate visual objects with no…
Diffusion models achieved unprecedented fidelity and diversity for synthesizing image, video, 3D assets, etc. However, subject mixing is an unresolved issue for diffusion-based image synthesis, particularly for synthesizing multiple…
Humans can infer 3D structure from 2D images of an object based on past experience and improve their 3D understanding as they see more images. Inspired by this behavior, we introduce SAP3D, a system for 3D reconstruction and novel view…
Recent video editing methods achieve attractive results in style transfer or appearance modification. However, editing the structural content of 3D scenes in videos remains challenging, particularly when dealing with significant viewpoint…
Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…
Scene flow represents the motion of points in the 3D space, which is the counterpart of the optical flow that represents the motion of pixels in the 2D image. However, it is difficult to obtain the ground truth of scene flow in the real…
Image enhancement finds wide-ranging applications in real-world scenarios due to complex environments and the inherent limitations of imaging devices. Recent diffusion-based methods yield promising outcomes but necessitate prolonged and…
Large language and vision models have been leading a revolution in visual computing. By greatly scaling up sizes of data and model parameters, the large models learn deep priors which lead to remarkable performance in various tasks. In this…
3D scene reconstruction under unposed sparse viewpoints is a highly challenging yet practically important problem, especially in outdoor scenes due to complex lighting and scale variation. With extremely limited input views, directly…
We learn a self-supervised, single-view 3D reconstruction model that predicts the 3D mesh shape, texture and camera pose of a target object with a collection of 2D images and silhouettes. The proposed method does not necessitate 3D…
State-of-the-art diffusion models can generate highly realistic images based on various conditioning like text, segmentation, and depth. However, an essential aspect often overlooked is the specific camera geometry used during image…
Precise camera control for reshooting dynamic videos is bottlenecked by the severe scarcity of paired multi-view data for non-rigid scenes. We overcome this limitation with a highly scalable self-supervised framework capable of leveraging…
Translating freehand sketches into photorealistic images remains a fundamental challenge in image synthesis, particularly due to the abstract, sparse, and stylistically diverse nature of sketches. Existing approaches, including GAN-based…
A plethora of text-guided image editing methods has recently been developed by leveraging the impressive capabilities of large-scale diffusion-based generative models especially Stable Diffusion. Despite the success of diffusion models in…
Spike cameras, leveraging spike-based integration sampling and high temporal resolution, offer distinct advantages over standard cameras. However, existing approaches reliant on spike cameras often assume optimal illumination, a condition…
Humans can envision a realistic photo given a free-hand sketch that is not only spatially imprecise and geometrically distorted but also without colors and visual details. We study unsupervised sketch-to-photo synthesis for the first time,…
Currently, personalized image generation methods mostly require considerable time to finetune and often overfit the concept resulting in generated images that are similar to custom concepts but difficult to edit by prompts. We propose an…
We propose a data-driven approach for context-aware person image generation. Specifically, we attempt to generate a person image such that the synthesized instance can blend into a complex scene. In our method, the position, scale, and…