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Related papers: 3D Shape Generation: A Survey

200 papers

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Jiahui Lei , Srinath Sridhar , Paul Guerrero , Minhyuk Sung , Niloy Mitra , Leonidas J. Guibas

Semantic-driven 3D shape generation aims to generate 3D objects conditioned on text. Previous works face problems with single-category generation, low-frequency 3D details, and requiring a large number of paired datasets for training. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-15 Bo Han , Yitong Fu , Yixuan Shen

We cast shape matching as metric learning with convolutional networks. We break the end-to-end process of image representation into two parts. Firstly, well established efficient methods are chosen to turn the images into edge maps.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Filip Radenović , Giorgos Tolias , Ondřej Chum

The ability to generate novel, diverse, and realistic 3D shapes along with associated part semantics and structure is central to many applications requiring high-quality 3D assets or large volumes of realistic training data. A key challenge…

Graphics · Computer Science 2019-08-05 Kaichun Mo , Paul Guerrero , Li Yi , Hao Su , Peter Wonka , Niloy Mitra , Leonidas J. Guibas

Recent advancements in generative models have significantly facilitated the development of personalized content creation. Given a small set of images with user-specific concept, personalized image generation allows to create images that…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Yuxiang Wei , Yiheng Zheng , Yabo Zhang , Ming Liu , Zhilong Ji , Lei Zhang , Wangmeng Zuo

Reconstructing the 3D geometry, pose, and motion of animals is a long-standing problem, which has a wide range of applications, from biology, livestock management, and animal conservation and welfare to content creation in digital…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Ziqi Li , Abderraouf Amrani , Shri Rai , Hamid Laga

Diffusion models have emerged as the state-of-the-art for image generation, among other tasks. Here, we present an efficient diffusion-based model for 3D-aware generation of neural fields. Our approach pre-processes training data, such as…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 J. Ryan Shue , Eric Ryan Chan , Ryan Po , Zachary Ankner , Jiajun Wu , Gordon Wetzstein

Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Hassan Abu Alhaija , Alara Dirik , André Knörig , Sanja Fidler , Maria Shugrina

Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Shichen Liu , Shunsuke Saito , Weikai Chen , Hao Li

The problem of single-view 3D shape completion or reconstruction is challenging, because among the many possible shapes that explain an observation, most are implausible and do not correspond to natural objects. Recent research in the field…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Jiajun Wu , Chengkai Zhang , Xiuming Zhang , Zhoutong Zhang , William T. Freeman , Joshua B. Tenenbaum

3D modeling of articulated objects is a research problem within computer vision, graphics, and robotics. Its objective is to understand the shape and motion of the articulated components, represent the geometry and mobility of object parts,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Manolis Savva , Ali Mahdavi-Amiri

Face recognition is one of the most popular and long-standing topics in computer vision. With the recent development of deep learning techniques and large-scale datasets, deep face recognition has made remarkable progress and been widely…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Hang Du , Hailin Shi , Dan Zeng , Xiao-Ping Zhang , Tao Mei

Recent advancements in video generation have witnessed significant progress, especially with the rapid advancement of diffusion models. Despite this, their deficiencies in physical cognition have gradually received widespread attention -…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Minghui Lin , Xiang Wang , Yishan Wang , Shu Wang , Fengqi Dai , Pengxiang Ding , Cunxiang Wang , Zhengrong Zuo , Nong Sang , Siteng Huang , Donglin Wang

The shape of many objects in the built environment is dictated by their relationships to the human body: how will a person interact with this object? Existing data-driven generative models of 3D shapes produce plausible objects but do not…

Graphics · Computer Science 2022-01-24 Bryce Blinn , Alexander Ding , R. Kenny Jones , Manolis Savva , Srinath Sridhar , Daniel Ritchie

Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifically designed to assist human imagination in 3D creation --…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Juil Koo , Wei-Tung Lin , Chanho Park , Chanhyeok Park , Minhyuk Sung

We introduce a new framework for learning dense correspondence between deformable 3D shapes. Existing learning based approaches model shape correspondence as a labelling problem, where each point of a query shape receives a label…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Or Litany , Tal Remez , Emanuele Rodolà , Alex M. Bronstein , Michael M. Bronstein

In this paper we investigate the problem of inducing a distribution over three-dimensional structures given two-dimensional views of multiple objects taken from unknown viewpoints. Our approach called "projective generative adversarial…

Computer Vision and Pattern Recognition · Computer Science 2016-12-20 Matheus Gadelha , Subhransu Maji , Rui Wang

This paper presents a novel framework for modeling and conditional generation of 3D articulated objects. Troubled by flexibility-quality tradeoffs, existing methods are often limited to using predefined structures or retrieving shapes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Jiayi Su , Youhe Feng , Zheng Li , Jinhua Song , Yangfan He , Botao Ren , Botian Xu

Learning-based 3D reconstruction has emerged as a transformative technique in autonomous driving, enabling precise modeling of environments through advanced neural representations. It has inspired pioneering solutions for vital tasks in…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Liewen Liao , Weihao Yan , Wang Xu , Ming Yang , Songan Zhang , H. Eric Tseng