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Related papers: Shape-for-Motion: Precise and Consistent Video Edi…

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Recent image-to-video (I2V) based video inpainting methods have made significant strides by leveraging single-image priors and modeling temporal consistency across masked frames. Nevertheless, these methods suffer from severe content…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Ming Xie , Junqiu Yu , Qiaole Dong , Xiangyang Xue , Yanwei Fu

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

Diffusion models have recently emerged as powerful tools for camera simulation, enabling both geometric transformations and realistic optical effects. Among these, image-based bokeh rendering has shown promising results, but diffusion for…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Yang Yang , Siming Zheng , Qirui Yang , Jinwei Chen , Boxi Wu , Xiaofei He , Deng Cai , Bo Li , Peng-Tao Jiang

We propose 3Deformer, a general-purpose framework for interactive 3D shape editing. Given a source 3D mesh with semantic materials, and a user-specified semantic image, 3Deformer can accurately edit the source mesh following the shape…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Hao Su , Xuefeng Liu , Jianwei Niu , Ji Wan , Xinghao Wu

While text-3D editing has made significant strides in leveraging score distillation sampling, emerging approaches still fall short in delivering separable, precise and consistent outcomes that are vital to content creation. In response, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yuhan Li , Yishun Dou , Yue Shi , Yu Lei , Xuanhong Chen , Yi Zhang , Peng Zhou , Bingbing Ni

Applications in virtual and augmented reality create a demand for rapid creation and easy access to large sets of 3D models. An effective way to address this demand is to edit or deform existing 3D models based on a reference, e.g., a 2D…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Weiyue Wang , Duygu Ceylan , Radomir Mech , Ulrich Neumann

Embodied intelligence requires agents to interact with 3D environments in real time based on language instructions. A foundational task in this domain is ego-centric 3D visual grounding. However, the point clouds rendered from RGB-D images…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Qihang Peng , Henry Zheng , Gao Huang

Camera redirection aims to replay a dynamic scene from a single monocular video under a user-specified camera trajectory. However, large-angle redirection is inherently ill-posed: a monocular video captures only a narrow spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Wei Cao , Hao Zhang , Fengrui Tian , Yulun Wu , Yingying Li , Shenlong Wang , Ning Yu , Yaoyao Liu

We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Balamurugan Thambiraja , Sadegh Aliakbarian , Darren Cosker , Justus Thies

In this paper, we introduce \textbf{DimensionX}, a framework designed to generate photorealistic 3D and 4D scenes from just a single image with video diffusion. Our approach begins with the insight that both the spatial structure of a 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Wenqiang Sun , Shuo Chen , Fangfu Liu , Zilong Chen , Yueqi Duan , Jun Zhang , Yikai Wang

We present Calipso, an interactive method for editing images and videos in a physically-coherent manner. Our main idea is to realize physics-based manipulations by running a full physics simulation on proxy geometries given by non-rigidly…

Graphics · Computer Science 2017-08-15 Nazim Haouchine , Frederick Roy , Hadrien Courtecuisse , Matthias Nießner , Stephane Cotin

We introduce precise object silhouette as a new form of user control in text-to-image diffusion models, which we dub Shape-Guided Diffusion. Our training-free method uses an Inside-Outside Attention mechanism during the inversion and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Dong Huk Park , Grace Luo , Clayton Toste , Samaneh Azadi , Xihui Liu , Maka Karalashvili , Anna Rohrbach , Trevor Darrell

Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Zipeng Ye , Zhiyao Sun , Yu-Hui Wen , Yanan Sun , Tian Lv , Ran Yi , Yong-Jin Liu

Video generation models have advanced significantly, yet they still struggle to synthesize complex human movements due to the high degrees of freedom in human articulation. This limitation stems from the intrinsic constraints of pixel-only…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Yuxiao Yang , Hualian Sheng , Sijia Cai , Jing Lin , Jiahao Wang , Bing Deng , Junzhe Lu , Haoqian Wang , Jieping Ye

Video generation based on diffusion models presents a challenging multimodal task, with video editing emerging as a pivotal direction in this field. Recent video editing approaches primarily fall into two categories: training-required and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Junhao Xia , Chaoyang Zhang , Yecheng Zhang , Chengyang Zhou , Zhichang Wang , Bochun Liu , Dongshuo Yin

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent…

Graphics · Computer Science 2025-12-15 Maria Parelli , Michael Oechsle , Michael Niemeyer , Federico Tombari , Andreas Geiger

Generating novel views of an object from a single image is a challenging task. It requires an understanding of the underlying 3D structure of the object from an image and rendering high-quality, spatially consistent new views. While recent…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Jeong-gi Kwak , Erqun Dong , Yuhe Jin , Hanseok Ko , Shweta Mahajan , Kwang Moo Yi

Recent advancements in diffusion models have significantly facilitated text-guided video editing. However, there is a relative scarcity of research on image-guided video editing, a method that empowers users to edit videos by merely…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Zhi-Lin Huang , Yixuan Liu , Chujun Qin , Zhongdao Wang , Dong Zhou , Dong Li , Emad Barsoum

Recent advancements in trajectory-guided video generation have achieved notable progress. However, existing models still face challenges in generating object motions with potentially changing 6D poses under wide-range rotations, due to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Longbin Ji , Lei Zhong , Pengfei Wei , Changjian Li

Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Gang Li , Heliang Zheng , Chaoyue Wang , Chang Li , Changwen Zheng , Dacheng Tao
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