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Recent years have produced a variety of learning based methods in the context of computer vision and robotics. Most of the recently proposed methods are based on deep learning, which require very large amounts of data compared to…
Deep-learning and large scale language-image training have produced image object detectors that generalise well to diverse environments and semantic classes. However, single-image object detectors trained on internet data are not optimally…
Deep learning has attained remarkable success in many 3D visual recognition tasks, including shape classification, object detection, and semantic segmentation. However, many of these results rely on manually collecting densely annotated…
Sign language recognition (SLR) has long been plagued by insufficient model representation capabilities. Although current pre-training approaches have alleviated this dilemma to some extent and yielded promising performance by employing…
Camouflaged Object Detection (COD) aims to segment objects that are highly integrated with the background in terms of color, texture, and structure, making it a highly challenging task in computer vision. Although existing methods introduce…
Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…
Accurate material retrieval is critical for creating realistic 3D assets. Existing methods rely on datasets that capture shape-invariant and lighting-varied representations of materials, which are scarce and face challenges due to limited…
Textured 3D meshes jointly represent geometry, topology, and appearance, yet their irregular structure poses significant challenges for deep-learning-based semantic segmentation. While a few recent methods operate directly on meshes without…
Multi-object 3D Grounding involves locating 3D boxes based on a given query phrase from a point cloud. It is a challenging and significant task with numerous applications in visual understanding, human-computer interaction, and robotics. To…
By identifying four important components of existing LiDAR-camera 3D object detection methods (LiDAR and camera candidates, transformation, and fusion outputs), we observe that all existing methods either find dense candidates or yield…
The majority of existing large 3D shape datasets contain meshes that lend themselves extremely well to visual applications such as rendering, yet tend to be topologically invalid (i.e, contain non-manifold edges and vertices, disconnected…
Traditional LiDAR-based object detection research primarily focuses on closed-set scenarios, which falls short in complex real-world applications. Directly transferring existing 2D open-vocabulary models with some known LiDAR classes for…
Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…
Accurate perception of objects in the environment is important for improving the scene understanding capability of SLAM systems. In robotic and augmented reality applications, object maps with semantic and metric information show attractive…
We investigate the problem of estimating the 3D shape of an object defined by a set of 3D landmarks, given their 2D correspondences in a single image. A successful approach to alleviating the reconstruction ambiguity is the 3D deformable…
Depth cues are known to be useful for visual perception. However, direct measurement of depth is often impracticable. Fortunately, though, modern learning-based methods offer promising depth maps by inference in the wild. In this work, we…
Specular reflections pose a significant challenge for object segmentation, as their sharp intensity transitions often mislead both conventional algorithms and deep learning based methods. However, as the specular reflection must lie on the…
3D Multi-modal Large Language Models (MLLMs) still lag behind their 2D peers, largely because large-scale, high-quality 3D scene-dialogue datasets remain scarce. Prior efforts hinge on expensive human annotation and leave two key…
Current geometry-based monocular 3D object detection models can efficiently detect objects by leveraging perspective geometry, but their performance is limited due to the absence of accurate depth information. Though this issue can be…
Robotic three-dimensional (3D) ultrasound (US) imaging has been employed to overcome the drawbacks of traditional US examinations, such as high inter-operator variability and lack of repeatability. However, object movement remains a…