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In this paper, we study the problem of semantic part segmentation for animals. This is more challenging than standard object detection, object segmentation and pose estimation tasks because semantic parts of animals often have similar…

Computer Vision and Pattern Recognition · Computer Science 2014-12-22 Jianyu Wang , Alan Yuille

Humans leverage compositionality to efficiently learn new concepts, understanding how familiar parts can combine together to form novel objects. In contrast, popular computer vision models struggle to make the same types of inferences,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Yanli Zhou , Reuben Feinman , Brenden M. Lake

The shape of objects is an important source of visual information in a wide range of applications. One of the core challenges of shape quantification is to ensure that the extracted measurements remain invariant to transformations that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Anna Foix Romero , Craig Russell , Alexander Krull , Virginie Uhlmann

The model-based estimation of 3D animal pose and shape from images enables computational modeling of animal behavior. Training models for this purpose requires large amounts of labeled image data with precise pose and shape annotations.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Tomasz Niewiadomski , Anastasios Yiannakidis , Hanz Cuevas-Velasquez , Soubhik Sanyal , Michael J. Black , Silvia Zuffi , Peter Kulits

Neural implicit fields are powerful for representing 3D scenes and generating high-quality novel views, but it remains challenging to use such implicit representations for creating a 3D human avatar with a specific identity and artistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ruixiang Jiang , Can Wang , Jingbo Zhang , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

Humans and animals have a rich and flexible understanding of the physical world, which enables them to infer the underlying dynamical trajectories of objects and events, plausible future states, and use that to plan and anticipate the…

Artificial Intelligence · Computer Science 2023-10-26 Aran Nayebi , Rishi Rajalingham , Mehrdad Jazayeri , Guangyu Robert Yang

Animals are diverse in shape, but building a deformable shape model for a new species is not always possible due to the lack of 3D data. We present a method to capture new species using an articulated template and images of that species. In…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Yufu Wang , Nikos Kolotouros , Kostas Daniilidis , Marc Badger

The seemingly infinite diversity of the natural world arises from a relatively small set of coherent rules, such as the laws of physics or chemistry. We conjecture that these rules give rise to regularities that can be discovered through…

As artificial intelligence shifts from pure tool for delegation toward agentic collaboration, its use in the arts can shift beyond the exploration of machine autonomy toward synergistic co-creation. While our earlier robotic works utilized…

Human-Computer Interaction · Computer Science 2026-03-09 Patrick Tresset , Markus Wulfmeier

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Inwoo Hwang , Hyeonwoo Kim , Young Min Kim

The ability to transform a flat sheet into a complex three-dimensional structure is a fundamental test of physical intelligence. Unlike cloth manipulation, origami is governed by strict geometric axioms and hard kinematic constraints, where…

Graphics · Computer Science 2026-04-06 Yanjia Huang , Yunuo Chen , Ying Jiang , Jinru Han , Zhengzhong Tu , Yin Yang , Chenfanfu Jiang

Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Gaurav Rai , Ojaswa Sharma

The latent space modeled by generative adversarial networks (GANs) represents a large possibility space. By interpolating categories generated by GANs, it is possible to create novel hybrid images. We present "Meet the Ganimals," a casual…

Human-Computer Interaction · Computer Science 2020-07-23 Ziv Epstein , Océane Boulais , Skylar Gordon , Matt Groh

Motion synthesis for diverse object categories holds great potential for 3D content creation but remains underexplored due to two key challenges: (1) the lack of comprehensive motion datasets that include a wide range of high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Wonkwang Lee , Jongwon Jeong , Taehong Moon , Hyeon-Jong Kim , Jaehyeon Kim , Gunhee Kim , Byeong-Uk Lee

Seemingly since the inception of virtual humans, there has been an effort to make their behaviors more natural and human-like. In additions to improving movement's visual quality, there has been considerable research focused on creating…

Artificial Intelligence · Computer Science 2020-04-22 Weizi Li , Jan M. Allbeck

Procedural textures are normally generated from mathematical models with parameters carefully selected by experienced users. However, for naive users, the intuitive way to obtain a desired texture is to provide semantic descriptions such as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-14 Junyu Dong , Lina Wang , Jun Liu , Xin Sun

The motivation of our research is to explore the possibilities of automatic sound-to-image (S2I) translation for enabling a human receiver to visually infer the occurrence of sound related events. We expect the computer to 'imagine' the…

Sound · Computer Science 2022-03-10 Leonardo A. Fanzeres , Climent Nadeu

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Carlo Innamorati , Bryan Russell , Danny M. Kaufman , and Niloy J. Mitra

Developing systems that can synthesize natural and life-like motions for simulated characters has long been a focus for computer animation. But in order for these systems to be useful for downstream applications, they need not only produce…

Machine Learning · Computer Science 2023-02-01 Jordan Juravsky , Yunrong Guo , Sanja Fidler , Xue Bin Peng