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Generating speech-driven 3D talking heads presents numerous challenges; among those is dealing with varying mesh topologies where no point-wise correspondence exists across the meshes the model can animate. While previous literature works…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Federico Nocentini , Thomas Besnier , Claudio Ferrari , Sylvain Arguillere , Mohamed Daoudi , Stefano Berretti

Despite exhibiting impressive performance in synthesizing lifelike personalized 3D talking heads, prevailing methods based on radiance fields suffer from high demands for training data and time for each new identity. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Jiahe Li , Jiawei Zhang , Xiao Bai , Jin Zheng , Jun Zhou , Lin Gu

Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they often fall short in more complex film and television…

One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zhenhui Ye , Tianyun Zhong , Yi Ren , Jiaqi Yang , Weichuang Li , Jiawei Huang , Ziyue Jiang , Jinzheng He , Rongjie Huang , Jinglin Liu , Chen Zhang , Xiang Yin , Zejun Ma , Zhou Zhao

In this paper, we present a dynamic convolution kernel (DCK) strategy for convolutional neural networks. Using a fully convolutional network with the proposed DCKs, high-quality talking-face video can be generated from multi-modal sources…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Zipeng Ye , Mengfei Xia , Ran Yi , Juyong Zhang , Yu-Kun Lai , Xuwei Huang , Guoxin Zhang , Yong-jin Liu

Generating high-quality 3D characters from single images remains a significant challenge in digital content creation, particularly due to complex body poses and self-occlusion. In this paper, we present RCM (Rotate your Character Model), an…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Jin Wang , Jianxiang Lu , Comi Chen , Guangzheng Xu , Haoyu Yang , Peng Chen , Na Zhang , Yifan Xu , Longhuang Wu , Shuai Shao , Qinglin Lu , Ping Luo

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

Current talking-head generation has gradually shifted from GAN-based methods to diffusion-based paradigms, achieving remarkable progress in visual fidelity and temporal consistency. However, inter-frame flicker remains prevalent in existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Yuchen Deng , Xiuyang Wu , Hai-Tao Zheng , Suiyang Zhang , Yi He , Yuxing Han

Recent video generation models have achieved remarkable progress and are now deployed in film, social media production, and advertising. Beyond their creative potential, such models also hold promise as world simulators for robotics and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 David Romero , Ariana Bermudez , Viacheslav Iablochnikov , Hao Li , Fabio Pizzati , Ivan Laptev

This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body gestures, temporally consistent photo-realistic quality, and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Xiang Deng , Youxin Pang , Xiaochen Zhao , Chao Xu , Lizhen Wang , Hongjiang Xiao , Shi Yan , Hongwen Zhang , Yebin Liu

Despite the recent progress of audio-driven video generation, existing methods mostly focus on driving facial movements, leading to non-coherent head and body dynamics. Moving forward, it is desirable yet challenging to generate holistic…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Jiazhi Guan , Kaisiyuan Wang , Zhiliang Xu , Quanwei Yang , Yasheng Sun , Shengyi He , Borong Liang , Yukang Cao , Yingying Li , Haocheng Feng , Errui Ding , Jingdong Wang , Youjian Zhao , Hang Zhou , Ziwei Liu

Human video generation task has gained significant attention with the advancement of deep generative models. Generating realistic videos with human movements is challenging in nature, due to the intricacies of human body topology and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhangsihao Yang , Mengyi Shan , Mohammad Farazi , Wenhui Zhu , Yanxi Chen , Xuanzhao Dong , Yalin Wang

Text-to-video generation has made remarkable advancements through diffusion models. However, Multi-Concept Video Customization (MCVC) remains a significant challenge. We identify two key challenges for this task: 1) the identity decoupling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Yuzhou Huang , Ziyang Yuan , Quande Liu , Qiulin Wang , Xintao Wang , Ruimao Zhang , Pengfei Wan , Di Zhang , Kun Gai

Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Shuai Shen , Wenliang Zhao , Zibin Meng , Wanhua Li , Zheng Zhu , Jie Zhou , Jiwen Lu

In this study, conversations between humans and avatars are linguistically, organizationally, and structurally analyzed, focusing on what is necessary for creating face-to-face multimodal interfaces for machines. We videorecorded…

Human-Computer Interaction · Computer Science 2022-11-28 João Ranhel , Cacilda Vilela de Lima

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

Speech-driven 3D facial animation with accurate lip synchronization has been widely studied. However, synthesizing realistic motions for the entire face during speech has rarely been explored. In this work, we present a joint audio-text…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Yingruo Fan , Zhaojiang Lin , Jun Saito , Wenping Wang , Taku Komura

We propose a novel method for generating high-resolution videos of talking-heads from speech audio and a single 'identity' image. Our method is based on a convolutional neural network model that incorporates a pre-trained StyleGAN…

Computer Vision and Pattern Recognition · Computer Science 2022-09-12 Mohammed M. Alghamdi , He Wang , Andrew J. Bulpitt , David C. Hogg

Multi-modal multi-party conversation (MMC) is a less studied yet important topic of research due to that it well fits real-world scenarios and thus potentially has more widely-used applications. Compared with the traditional multi-modal…

Computation and Language · Computer Science 2024-12-24 Yueqian Wang , Xiaojun Meng , Yuxuan Wang , Jianxin Liang , Qun Liu , Dongyan Zhao

Despite advances in text and visual generation, creating coherent long-form audio narratives remains challenging. Existing frameworks often exhibit limitations such as mismatched character settings with voice performance, insufficient…

Sound · Computer Science 2026-05-21 Yiming Ren , Xuenan Xu , Ziyang Zhang , Wen Wu , Baoxiang Li , Chao Zhang
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