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Related papers: CoCo4D: Comprehensive and Complex 4D Scene Generat…

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Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Image and video synthesis are closely related areas aiming at generating content from noise. While rapid progress has been demonstrated in improving image-based models to handle large resolutions, high-quality renderings, and wide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Yu Tian , Jian Ren , Menglei Chai , Kyle Olszewski , Xi Peng , Dimitris N. Metaxas , Sergey Tulyakov

Synthesis of diverse driving scenes serves as a crucial data augmentation technique for validating the robustness and generalizability of autonomous driving systems. Current methods aggregate high-definition (HD) maps and 3D bounding boxes…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Zhechao Wang , Yiming Zeng , Lufan Ma , Zeqing Fu , Chen Bai , Ziyao Lin , Cheng Lu

The challenge of dynamic view synthesis from dynamic monocular videos, i.e., synthesizing novel views for free viewpoints given a monocular video of a dynamic scene captured by a moving camera, mainly lies in accurately modeling the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Meng You , Junhui Hou

We present DriveGen3D, a novel framework for generating high-quality and highly controllable dynamic 3D driving scenes that addresses critical limitations in existing methodologies. Current approaches to driving scene synthesis either…

Generative models have achieved success in producing apparently coherent 2D videos, but remain challenging in the physical world due to lack of 4D spatiotemporal scale. Typically, existing 4D generative models directly embed macro scale…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Haonan Wang , Hanyu Zhou , Tao Gu , Luxin Yan

We present CineVerse, a novel framework for the task of cinematic scene composition. Similar to traditional multi-shot generation, our task emphasizes the need for consistency and continuity across frames. However, our task also focuses on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Quynh Phung , Long Mai , Fabian David Caba Heilbron , Feng Liu , Jia-Bin Huang , Cusuh Ham

Reconstructing 4D dynamic scenes from casually captured monocular videos is valuable but highly challenging, as each timestamp is observed from a single viewpoint. We introduce Vivid4D, a novel approach that enhances 4D monocular video…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Jiaxin Huang , Sheng Miao , BangBang Yang , Yuewen Ma , Yiyi Liao

The generation of realistic LiDAR point clouds plays a crucial role in the development and evaluation of autonomous driving systems. Although recent methods for 3D LiDAR point cloud generation have shown significant improvements, they still…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Kaiwen Cai , Xinze Liu , Xia Zhou , Hengtong Hu , Jie Xiang , Luyao Zhang , Xueyang Zhang , Kun Zhan , Yifei Zhan , Xianpeng Lang

The use of coarse-grained layouts for controllable synthesis of complex scene images via deep generative models has recently gained popularity. However, results of current approaches still fall short of their promise of high-resolution…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Manuel Jahn , Robin Rombach , Björn Ommer

Reconstructing dense geometry for dynamic scenes from a monocular video is a critical yet challenging task. Recent memory-based methods enable efficient online reconstruction, but they fundamentally suffer from a Memory Demand Dilemma: The…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Xudong Cai , Shuo Wang , Peng Wang , Yongcai Wang , Zhaoxin Fan , Wanting Li , Tianbao Zhang , Jianrong Tao , Yeying Jin , Deying Li

Recent advances in 3D scene editing using NeRF and 3DGS enable high-quality static scene editing. In contrast, dynamic scene editing remains challenging, as methods that directly extend 2D diffusion models to 4D often produce motion…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Shifeng Chen , Yihui Li , Jun Liao , Hongyu Yang , Di Huang

Generating multi-view videos for autonomous driving training has recently gained much attention, with the challenge of addressing both cross-view and cross-frame consistency. Existing methods typically apply decoupled attention mechanisms…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Hannan Lu , Xiaohe Wu , Shudong Wang , Xiameng Qin , Xinyu Zhang , Junyu Han , Wangmeng Zuo , Ji Tao

Directly learning to model 4D content, including shape, color, and motion, is challenging. Existing methods rely on pose priors for motion control, resulting in limited motion diversity and continuity in details. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Qitong Yang , Mingtao Feng , Zijie Wu , Shijie Sun , Weisheng Dong , Yaonan Wang , Ajmal Mian

We present Vista4D, a robust and flexible video reshooting framework that grounds the input video and target cameras in a 4D point cloud. Specifically, given an input video, our method re-synthesizes the scene with the same dynamics from a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Kuan Heng Lin , Zhizheng Liu , Pablo Salamanca , Yash Kant , Ryan Burgert , Yuancheng Xu , Koichi Namekata , Yiwei Zhao , Bolei Zhou , Micah Goldblum , Paul Debevec , Ning Yu

Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Yunfan Zhang , Hong Huang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicholas Vun

4D generation, or dynamic 3D content generation, integrates spatial, temporal, and view dimensions to model realistic dynamic scenes, playing a foundational role in advancing world models and physical AI. However, maintaining long-chain…

Graphics · Computer Science 2026-04-01 Yuanbin Man , Ying Huang , Zhile Ren , Miao Yin

Reconstructing dynamic 3D scenes from sparse multi-view videos is highly ill-posed, often leading to geometric collapse, trajectory drift, and floating artifacts. Recent attempts introduce generative priors to hallucinate missing content,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Zhenlong Wu , Zihan Zheng , Xuanxuan Wang , Qianhe Wang , Hua Yang , Xiaoyun Zhang , Qiang Hu , Wenjun Zhang

Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…

The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or characters from any viewpoint. Meanwhile, video generative models…

Graphics · Computer Science 2025-04-08 Yikai Wang , Guangce Liu , Xinzhou Wang , Zilong Chen , Jiafang Li , Xin Liang , Fuchun Sun , Jun Zhu