Related papers: TC-Light: Temporally Coherent Generative Rendering…
Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not only adapt to the novel viewpoint but also to the new lighting…
Image style transfer models based on convolutional neural networks usually suffer from high temporal inconsistency when applied to videos. Some video style transfer models have been proposed to improve temporal consistency, yet they fail to…
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or…
We propose the first approach for the decomposition of a monocular color video into direct and indirect illumination components in real time. We retrieve, in separate layers, the contribution made to the scene appearance by the scene…
We propose an efficient diffusion-based text-to-video super-resolution (SR) tuning approach that leverages the readily learned capacity of pixel level image diffusion model to capture spatial information for video generation. To accomplish…
Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural illumination-based methods struggle to resolve this…
Recent work has shown that diffusion models can serve as powerful neural rendering engines that can be leveraged for inserting virtual objects into images. However, unlike typical physics-based renderers, these neural rendering engines are…
Existing deep learning-based low-light enhancement methods are typically trained on limited datasets with single enhancement targets, which restricts their generalization ability and controllability in real-world applications. To overcome…
We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) posed images captured under unknown static lighting. Unlike…
Recent advances in text-to-video diffusion models have enabled high-quality video synthesis, but controllable generation remains challenging, particularly under limited data and compute. Existing fine-tuning methods for conditional…
Unifying diverse image generation tasks within a single framework remains a fundamental challenge in visual generation. While large language models (LLMs) achieve unification through task-agnostic data and generation, existing visual…
In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering…
Modeling and producing lifelike clothed human images has attracted researchers' attention from different areas for decades, with the complexity from highly articulated and structured content. Rendering algorithms decompose and simulate the…
Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity of ground-truth HDR environment maps, which are expensive to…
Object compositing offers significant promise for augmented reality (AR) and embodied intelligence applications. Existing approaches predominantly focus on single-image scenarios or intrinsic decomposition techniques, facing challenges with…
We introduce Lumiere -- a text-to-video diffusion model designed for synthesizing videos that portray realistic, diverse and coherent motion -- a pivotal challenge in video synthesis. To this end, we introduce a Space-Time U-Net…
The light stage has been widely used in computer graphics for the past two decades, primarily to enable the relighting of human faces. By capturing the appearance of the human subject under different light sources, one obtains the light…
Full-image relighting remains a challenging problem due to the difficulty of collecting large-scale structured paired data, the difficulty of maintaining physical plausibility, and the limited generalizability imposed by data-driven priors.…
Traditional rendering pipelines rely on complex assets, accurate materials and lighting, and substantial computational resources to produce realistic imagery, yet they still face challenges in scalability and realism for populated dynamic…
Neural rendering provides a fundamentally new way to render photorealistic images. Similar to traditional light-baking methods, neural rendering utilizes neural networks to bake representations of scenes, materials, and lights into latent…