Related papers: DuetGen: Music Driven Two-Person Dance Generation …
Synthesize human motions from music, i.e., music to dance, is appealing and attracts lots of research interests in recent years. It is challenging due to not only the requirement of realistic and complex human motions for dance, but more…
Generating realistic reactive motions, in which one person reacts to the fixed motions of others, is challenging due to strict interaction constraints and a limited feasible solution space. This paper focuses on a typical scenario: duet…
Recent advances in dance generation have enabled the automatic synthesis of 3D dance motions. However, existing methods still face significant challenges in simultaneously achieving high realism, precise dance-music synchronization, diverse…
We introduce Multimodal DuetDance (MDD), a diverse multimodal benchmark dataset designed for text-controlled and music-conditioned 3D duet dance motion generation. Our dataset comprises 620 minutes of high-quality motion capture data…
Music-to-dance generation has broad applications in virtual reality, dance education, and digital character animation. However, the limited coverage of existing 3D dance datasets confines current models to a narrow subset of music styles…
In the realm of 3D digital human applications, music-to-dance presents a challenging task. Given the one-to-many relationship between music and dance, previous methods have been limited in their approach, relying solely on matching and…
Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing works are still unable to generate high-quality interactive…
We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce…
3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…
Gesture-driven music generation is an emerging human-computer interaction paradigm for touch-free and expressive musical interaction. However, many existing approaches treat the task as isolated gesture classification or map gestures to…
We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…
Existing AI-generated dance methods primarily train on motion capture data from solo dance performances, but a critical feature of dance in nearly any genre is the interaction of two or more bodies in space. Moreover, many works at the…
Recent pose-to-video models can translate 2D pose sequences into photorealistic, identity-preserving dance videos, so the key challenge is to generate temporally coherent, rhythm-aligned 2D poses from music, especially under complex,…
Dance and music typically go hand in hand. The complexities in dance, music, and their synchronisation make them fascinating to study from a computational creativity perspective. While several works have looked at generating dance for a…
Dance-driven music generation aims to generate musical pieces conditioned on dance videos. Previous works focus on monophonic or raw audio generation, while the multi-instruments scenario is under-explored. The challenges associated with…
Generating realistic 3D human-human interactions from textual descriptions remains a challenging task. Existing approaches, typically based on diffusion models, often produce results lacking realism and fidelity. In this work, we introduce…
We present Dance2Music-GAN (D2M-GAN), a novel adversarial multi-modal framework that generates complex musical samples conditioned on dance videos. Our proposed framework takes dance video frames and human body motions as input, and learns…
In this paper, we introduce a MusIc conditioned 3D Dance GEneraTion model, named MIDGET based on Dance motion Vector Quantised Variational AutoEncoder (VQ-VAE) model and Motion Generative Pre-Training (GPT) model to generate vibrant and…
Dance generation is crucial and challenging, particularly in domains like dance performance and virtual gaming. In the current body of literature, most methodologies focus on Solo Music2Dance. While there are efforts directed towards Group…
Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…