Related papers: DIP: Unsupervised Dense In-Context Post-training o…
Despite remarkable advancements in supervised pansharpening neural networks, these methods face domain adaptation challenges of resolution due to the intrinsic disparity between simulated reduced-resolution training data and real-world…
In this paper, we introduce a unique variant of the denoising Auto-Encoder and combine it with the perceptual loss to classify images in an unsupervised manner. The proposed method, called Pseudo Labelling, consists of first applying a…
In person re-identification (ReID) tasks, many works explore the learning of part features to improve the performance over global image features. Existing methods explicitly extract part features by either using a hand-designed image…
Recent inverse problem solvers that leverage generative diffusion priors have garnered significant attention due to their exceptional quality. However, adaptation of the prior is necessary when there exists a discrepancy between the…
We present Distill CLIP (DCLIP), a fine-tuned variant of the CLIP model that enhances multimodal image-text retrieval while preserving the original model's strong zero-shot classification capabilities. CLIP models are typically constrained…
Deep learning has demonstrated its power in image rectification by leveraging the representation capacity of deep neural networks via supervised training based on a large-scale synthetic dataset. However, the model may overfit the synthetic…
As deep learning continues to advance, self-supervised learning has made considerable strides. It allows 2D image encoders to extract useful features for various downstream tasks, including those related to vision-based systems.…
Dense pixel-specific representation learning at scale has been bottlenecked due to the unavailability of large-scale multi-view datasets. Current methods for building effective pretraining datasets heavily rely on annotated 3D meshes, point…
Understanding visual inputs for a given task amidst varied changes is a key challenge posed by visual reinforcement learning agents. We propose \textit{Value Explicit Pretraining} (VEP), a method that learns generalizable representations…
Recent advances in data-centric deep generative models have led to significant progress in solving inverse imaging problems. However, these models (e.g., diffusion models (DMs)) typically require large amounts of fully sampled (clean)…
Diffusion-based methods represented as stochastic differential equations on a continuous-time domain have recently proven successful as a non-adversarial generative model. Training such models relies on denoising score matching, which can…
In this article, we focus on the pre-training of visual autonomous driving agents in the context of imitation learning. Current methods often rely on a classification-based pre-training, which we hypothesise to be holding back from…
We introduce Perception Encoder (PE), a state-of-the-art vision encoder for image and video understanding trained via simple vision-language learning. Traditionally, vision encoders have relied on a variety of pretraining objectives, each…
Recent progress has shown that large-scale pre-training using contrastive image-text pairs can be a promising alternative for high-quality visual representation learning from natural language supervision. Benefiting from a broader source of…
Implicit Neural Representation (INR) is an innovative approach for representing complex shapes or objects without explicitly defining their geometry or surface structure. Instead, INR represents objects as continuous functions. Previous…
Training deep neural networks has become increasingly demanding, requiring large datasets and significant computational resources, especially as model complexity advances. Data distillation methods, which aim to improve data efficiency,…
In this paper, we explore a critical yet under-investigated issue: how to learn robust and well-generalized 3D representation from pre-trained vision language models such as CLIP. Previous works have demonstrated that cross-modal…
3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…
Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no…
Recent self-supervised models have demonstrated equal or better performance than supervised methods, opening for AI systems to learn visual representations from practically unlimited data. However, these methods are typically…