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Discovering physical laws directly from high-dimensional visual data is a long-standing human pursuit but remains a formidable challenge for machines, representing a fundamental goal of scientific intelligence. This task is inherently…

Computational Engineering, Finance, and Science · Computer Science 2026-02-24 Ruikun Li , Jun Yao , Yingfan Hua , Shixiang Tang , Biqing Qi , Bin Liu , Wanli Ouyang , Yan Lu

Despite progress in speech-to-video synthesis, existing methods often struggle to capture cross-individual dependencies and provide fine-grained control over reactive behaviors in dyadic settings. To address these challenges, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Dongwei Pan , Longwei Guo , Jiazhi Guan , Luying Huang , Yiding Li , Haojie Liu , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou

The scarcity of large-scale robotic data has motivated the repurposing of foundation models from other modalities for policy learning. In this work, we introduce PhysGen (Learning Physics from Pretrained Video Generation Models), a scalable…

Robotics · Computer Science 2026-04-24 Zijian Song , Qichang Li , Sihan Qin , Yuhao Chen , Tianshui Chen , Liang Lin , Guangrun Wang

Combining accurate geometry with rich semantics has been proven to be highly effective for language-guided robotic manipulation. Existing methods for dynamic scenes either fail to update in real-time or rely on additional depth sensors for…

Robotics · Computer Science 2024-10-22 Yu Sheng , Runfeng Lin , Lidian Wang , Quecheng Qiu , YanYong Zhang , Yu Zhang , Bei Hua , Jianmin Ji

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

Robotics · Computer Science 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

We present ForceSight, a system for text-guided mobile manipulation that predicts visual-force goals using a deep neural network. Given a single RGBD image combined with a text prompt, ForceSight determines a target end-effector pose in the…

Robotics · Computer Science 2023-09-26 Jeremy A. Collins , Cody Houff , You Liang Tan , Charles C. Kemp

Learning physical interaction skills, such as dancing, handshaking, or sparring, remains a fundamental challenge for agents operating in human environments, particularly when the agent's morphology differs significantly from that of the…

Robotics · Computer Science 2025-08-05 Tianyu Li , Hengbo Ma , Sehoon Ha , Kwonjoon Lee

Mediated by today's visual displays, information space allows users to discover, access and interact with a wide range of digital and physical information. The information presented in this space may be digital, physical or a blend of both,…

Human-Computer Interaction · Computer Science 2025-06-06 Chen Chen

Recent advances in distance-based protein folding have led to a paradigm shift in protein structure prediction. Through sufficiently precise estimation of the inter-residue distance matrix for a protein sequence, it is now feasible to…

Biomolecules · Quantitative Biology 2021-01-27 Andrew McGehee , Sutanu Bhattacharya , Rahmatullah Roche , Debswapna Bhattacharya

We introduce MultiPhys, a method designed for recovering multi-person motion from monocular videos. Our focus lies in capturing coherent spatial placement between pairs of individuals across varying degrees of engagement. MultiPhys, being…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Nicolas Ugrinovic , Boxiao Pan , Georgios Pavlakos , Despoina Paschalidou , Bokui Shen , Jordi Sanchez-Riera , Francesc Moreno-Noguer , Leonidas Guibas

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

Humans have a remarkable ability to predict the effect of physical interactions on the dynamics of objects. Endowing machines with this ability would allow important applications in areas like robotics and autonomous vehicles. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2019-01-03 Davis Rempe , Srinath Sridhar , He Wang , Leonidas J. Guibas

Video Large Language Models (Video LLMs) have shown impressive performance across a wide range of video-language tasks. However, they often fail in scenarios requiring a deeper understanding of physical dynamics. This limitation primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yu-Wei Zhan , Xin Wang , Hong Chen , Tongtong Feng , Wei Feng , Ren Wang , Guangyao Li , Qing Li , Wenwu Zhu

For low-level computer vision and image processing ML tasks, training on large datasets is critical for generalization. However, the standard practice of relying on real-world images primarily from the Internet comes with image quality,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Gyeongmin Choe , Beibei Du , Seonghyeon Nam , Xiaoyu Xiang , Bo Zhu , Rakesh Ranjan

In this paper, we aim to jointly model the geometry, appearance, and physical information of 3D scenes solely from dynamic multi-view videos, without relying on any physical priors. Existing works typically employ physical losses merely as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Nengbo Lu , Bin Zhao

We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Xiaoguang Tu , Yingtian Zou , Jian Zhao , Wenjie Ai , Jian Dong , Yuan Yao , Zhikang Wang , Guodong Guo , Zhifeng Li , Wei Liu , Jiashi Feng

Drag-based image editing has recently gained popularity for its interactivity and precision. However, despite the ability of text-to-image models to generate samples within a second, drag editing still lags behind due to the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Joonghyuk Shin , Daehyeon Choi , Jaesik Park

In this paper we present a data-driven approach to obtain the static image of a scene, eliminating dynamic objects that might have been present at the time of traversing the scene with a camera. The general objective is to improve…

Computer Vision and Pattern Recognition · Computer Science 2020-10-16 Berta Bescos , Cesar Cadena , Jose Neira

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Bokui Shen , Zhenyu Jiang , Christopher Choy , Leonidas J. Guibas , Silvio Savarese , Anima Anandkumar , Yuke Zhu
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