English
Related papers

Related papers: Programmable-Room: Interactive Textured 3D Room Me…

200 papers

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Low-level vision involves a wide spectrum of tasks, including image restoration, enhancement, stylization, and feature extraction, which differ significantly in both task formulation and output domains. To address the challenge of unified…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Xiangyu Chen , Kaiwen Zhu , Yuandong Pu , Shuo Cao , Xiaohui Li , Wenlong Zhang , Yihao Liu , Yu Qiao , Jiantao Zhou , Chao Dong

The ability to edit 3D assets from natural language presents a compelling paradigm to aid in the democratization of 3D content creation. However, while natural language is often effective at communicating general intent, it is poorly suited…

Computer Vision and Pattern Recognition · Computer Science 2024-06-03 Aditya Ganeshan , Ryan Y. Huang , Xianghao Xu , R. Kenny Jones , Daniel Ritchie

We present a system that transforms speech into physical objects using 3D generative AI and discrete robotic assembly. By leveraging natural language, the system makes design and manufacturing more accessible to people without expertise in…

Robotics · Computer Science 2025-09-17 Alexander Htet Kyaw , Miana Smith , Se Hwan Jeon , Neil Gershenfeld

With the rapid advancement of image generation, visual text editing using natural language instructions has received increasing attention. The main challenge of this task is to fully understand the instruction and reference image, and thus…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Lichen Ma , Xiaolong Fu , Gaojing Zhou , Zipeng Guo , Ting Zhu , Yichun Liu , Yu Shi , Jason Li , Junshi Huang

We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

Graphics · Computer Science 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce…

Graphics · Computer Science 2026-03-25 Jinyan Yuan , Bangbang Yang , Keke Wang , Panwang Pan , Lin Ma , Xuehai Zhang , Xiao Liu , Zhaopeng Cui , Yuewen Ma

Large language models have emerged as a promising approach towards achieving general-purpose AI agents. The thriving open-source LLM community has greatly accelerated the development of agents that support human-machine dialogue interaction…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Zhenfei Yin , Jiong Wang , Jianjian Cao , Zhelun Shi , Dingning Liu , Mukai Li , Lu Sheng , Lei Bai , Xiaoshui Huang , Zhiyong Wang , Jing Shao , Wanli Ouyang

The conventional BIM authoring process typically requires designers to master complex and tedious modeling commands in order to materialize their design intentions within BIM authoring tools. This additional cognitive burden complicates the…

Artificial Intelligence · Computer Science 2025-07-14 Changyu Du , Sebastian Esser , Stavros Nousias , André Borrmann

Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Jinrui Yang , Qing Liu , Yijun Li , Soo Ye Kim , Daniil Pakhomov , Mengwei Ren , Jianming Zhang , Zhe Lin , Cihang Xie , Yuyin Zhou

Grounding language to the visual observations of a navigating agent can be performed using off-the-shelf visual-language models pretrained on Internet-scale data (e.g., image captions). While this is useful for matching images to natural…

Robotics · Computer Science 2023-03-09 Chenguang Huang , Oier Mees , Andy Zeng , Wolfram Burgard

We propose a novel technique for adding geometric details to an input coarse 3D mesh guided by a text prompt. Our method is composed of three stages. First, we generate a single-view RGB image conditioned on the input coarse geometry and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Yun-Chun Chen , Selena Ling , Zhiqin Chen , Vladimir G. Kim , Matheus Gadelha , Alec Jacobson

3D layout generation and editing play a crucial role in Embodied AI and immersive VR interaction. However, manual creation requires tedious labor, while data-driven generation often lacks diversity. The emergence of large models introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Haiyan Jiang , Deyu Zhang , Dongdong Weng , Weitao Song , Henry Been-Lirn Duh

Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Jaebong Jeong , Janghun Jo , Jingdong Wang , Sunghyun Cho , Jaesik Park

One of the current trends in robotics is to employ large language models (LLMs) to provide non-predefined command execution and natural human-robot interaction. It is useful to have an environment map together with its language…

Robotics · Computer Science 2025-01-09 Evgenii Kruzhkov , Sven Behnke

Large language models (LLMs) have proven their remarkable versatility in handling a comprehensive range of language-centric applications. To expand LLMs' capabilities to a broader spectrum of modal inputs, multimodal large language models…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Qiang Zhou , Zhibin Wang , Wei Chu , Yinghui Xu , Hao Li , Yuan Qi

Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

We introduce WorldGen, a system that enables the automatic creation of large-scale, interactive 3D worlds directly from text prompts. Our approach transforms natural language descriptions into traversable, fully textured environments that…

In this paper, we propose composable part-based manipulation (CPM), a novel approach that leverages object-part decomposition and part-part correspondences to improve learning and generalization of robotic manipulation skills. By…

Robotics · Computer Science 2024-05-10 Weiyu Liu , Jiayuan Mao , Joy Hsu , Tucker Hermans , Animesh Garg , Jiajun Wu

Recently, Visual Programming (VP) based on large language models (LLMs) has rapidly developed and demonstrated significant potential in complex Visual Reasoning (VR) tasks. Previous works to enhance VP have primarily focused on improving…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Wentao Wan , Kaiyu Wu , Qingyang Ma , Nan Kang , Yunjie Chen , Liang Lin , Keze Wang