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Learning a generalist embodied agent capable of completing multiple tasks poses challenges, primarily stemming from the scarcity of action-labeled robotic datasets. In contrast, a vast amount of human videos exist, capturing intricate tasks…

Machine Learning · Computer Science 2024-10-10 Haoran He , Chenjia Bai , Ling Pan , Weinan Zhang , Bin Zhao , Xuelong Li

3D Human motion style transfer is a fundamental problem in computer graphic and animation processing. Existing AdaIN- based methods necessitate datasets with balanced style distribution and content/style labels to train the clustered latent…

Graphics · Computer Science 2024-08-08 Lei Hu , Zihao Zhang , Yongjing Ye , Yiwen Xu , Shihong Xia

Video editing is a challenging task that requires manipulating videos on both the spatial and temporal dimensions. Existing methods for video editing mainly focus on changing the appearance or style of the objects in the video, while…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Yao Teng , Enze Xie , Yue Wu , Haoyu Han , Zhenguo Li , Xihui Liu

Speech-driven 3D facial animation synthesis has been a challenging task both in industry and research. Recent methods mostly focus on deterministic deep learning methods meaning that given a speech input, the output is always the same.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Stefan Stan , Kazi Injamamul Haque , Zerrin Yumak

Current diffusion-based text-to-video methods are limited to producing short video clips of a single shot and lack the capability to generate multi-shot videos with discrete transitions where the same character performs distinct activities…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Ozgur Kara , Krishna Kumar Singh , Feng Liu , Duygu Ceylan , James M. Rehg , Tobias Hinz

We present a novel method for 3D scene editing using diffusion models, designed to ensure view consistency and realism across perspectives. Our approach leverages attention features extracted from a single reference image to define the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Eyal Gomel , Lior Wolf

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

Despite recent progress in diffusion models, generating realistic head portraits from novel viewpoints remains a significant challenge. Most current approaches are constrained to limited angular ranges, predominantly focusing on frontal or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Stathis Galanakis , Alexandros Lattas , Stylianos Moschoglou , Bernhard Kainz , Stefanos Zafeiriou

In this work, we focus on exploring explicit fine-grained control of generative facial image editing, all while generating faithful facial appearances and consistent semantic details, which however, is quite challenging and has not been…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Haozhe Jia , Yan Li , Hengfei Cui , Di Xu , Yuwang Wang , Tao Yu

Diffusion-based video editing have reached impressive quality and can transform either the global style, local structure, and attributes of given video inputs, following textual edit prompts. However, such solutions typically incur heavy…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Kumara Kahatapitiya , Adil Karjauv , Davide Abati , Fatih Porikli , Yuki M. Asano , Amirhossein Habibian

Object-level manipulation, relocating or reorienting objects in images or videos while preserving scene realism, is central to film post-production, AR, and creative editing. Yet existing methods struggle to jointly achieve three core…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Penghui Ruan , Bojia Zi , Xianbiao Qi , Youze Huang , Rong Xiao , Pichao Wang , Jiannong Cao , Yuhui Shi

Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…

Graphics · Computer Science 2025-10-01 Balamurugan Thambiraja , Malte Prinzler , Sadegh Aliakbarian , Darren Cosker , Justus Thies

Face reenactment aims to generate realistic talking head videos by transferring motion from a driving video to a static source image while preserving the source identity. Although existing methods based on either implicit or explicit…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Mingtao Guo , Guanyu Xing , Yanci Zhang , Yanli Liu

Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Chao Xu , Shaoting Zhu , Junwei Zhu , Tianxin Huang , Jiangning Zhang , Ying Tai , Yong Liu

Text-conditioned image editing has greatly benefitted from the advancements in Image Diffusion Models. However, extending these techniques to facial video editing introduces challenges in preserving facial identity throughout the source…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Huanghao Yin , Shenkun Xu , Kanle Shi , Junhai Yong , Bin Wang

Face swapping aims at injecting a source image's identity (i.e., facial features) into a target image, while strictly preserving the target's attributes, which are irrelevant to identity. However, we observed that previous approaches still…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Jaeseong Lee , Taewoo Kim , Sunghyun Park , Younggun Lee , Jaegul Choo

Makeup transfer aims to apply the makeup style from a reference face to a target face and has been increasingly adopted in practical applications. Existing GAN-based approaches typically rely on carefully designed loss functions to balance…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Jian Zhu , Shanyuan Liu , Liuzhuozheng Li , Yue Gong , He Wang , Bo Cheng , Yuhang Ma , Liebucha Wu , Xiaoyu Wu , Dawei Leng , Yuhui Yin , Yang Xu

Pose-guided human image animation aims to synthesize realistic videos of a reference character driven by a sequence of poses. While diffusion-based methods have achieved remarkable success, most existing approaches are limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yingcheng Hu , Haowen Gong , Chuanguang Yang , Zhulin An , Yongjun Xu , Songhua Liu

Face stylization refers to the transformation of a face into a specific portrait style. However, current methods require the use of example-based adaptation approaches to fine-tune pre-trained generative models so that they demand lots of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Jin Liu , Huaibo Huang , Chao Jin , Ran He

The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Jian Zhang , Weijian Mai , Zhijun Zhang