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3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Human perceives rich auditory experience with distinct sound heard by ears. Videos recorded with binaural audio particular simulate how human receives ambient sound. However, a large number of videos are with monaural audio only, which…

Sound · Computer Science 2021-05-04 Yan-Bo Lin , Yu-Chiang Frank Wang

Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…

Sound · Computer Science 2019-05-15 Yu-Ding Lu , Hsin-Ying Lee , Hung-Yu Tseng , Ming-Hsuan Yang

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Tremendous progress in visual scene generation now turns a single image into an explorable 3D world, yet immersion remains incomplete without sound. We introduce Image2AVScene, the task of generating a 3D audio-visual scene from a single…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Derong Jin , Xiyi Chen , Ming C. Lin , Ruohan Gao

Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such as deformation models or time-dependent neural…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Sherwin Bahmani , Xian Liu , Wang Yifan , Ivan Skorokhodov , Victor Rong , Ziwei Liu , Xihui Liu , Jeong Joon Park , Sergey Tulyakov , Gordon Wetzstein , Andrea Tagliasacchi , David B. Lindell

Immersive spatial audio has become increasingly critical for applications ranging from AR/VR to home entertainment and automotive sound systems. However, existing generative methods remain constrained to low-dimensional formats such as…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-21 Zining Liang , Runbang Wang , Xuzhou Ye , Qiuqiang Kong

Aided by text-to-image and text-to-video diffusion models, existing 4D content creation pipelines utilize score distillation sampling to optimize the entire dynamic 3D scene. However, as these pipelines generate 4D content from text or…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yuyang Yin , Dejia Xu , Zhangyang Wang , Yao Zhao , Yunchao Wei

We are witnessing a revolution in conditional image synthesis with the recent success of large scale text-to-image generation methods. This success also opens up new opportunities in controlling the generation and editing process using…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Burak Can Biner , Farrin Marouf Sofian , Umur Berkay Karakaş , Duygu Ceylan , Erkut Erdem , Aykut Erdem

Recent advancements in diffusion models for 2D and 3D content creation have sparked a surge of interest in generating 4D content. However, the scarcity of 3D scene datasets constrains current methodologies to primarily object-centric…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Dejia Xu , Hanwen Liang , Neel P. Bhatt , Hezhen Hu , Hanxue Liang , Konstantinos N. Plataniotis , Zhangyang Wang

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Renjie Li , Panwang Pan , Bangbang Yang , Dejia Xu , Shijie Zhou , Xuanyang Zhang , Zeming Li , Achuta Kadambi , Zhangyang Wang , Zhengzhong Tu , Zhiwen Fan

Binaural stereo audio is recorded by imitating the way the human ear receives sound, which provides people with an immersive listening experience. Existing approaches leverage autoencoders and directly exploit visual spatial information to…

Sound · Computer Science 2023-11-15 Zhaojian Li , Bin Zhao , Yuan Yuan

In recent years, Text-to-Audio Generation has achieved remarkable progress, offering sound creators powerful tools to transform textual inspirations into vivid audio. However, existing models predominantly operate directly in the acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Zheqi Dai , Guangyan Zhang , Haolin He , Xiquan Li , Jingyu Li , Chunyat Wu , Yiwen Guo , Qiuqiang Kong

Traditional video-to-audio generation techniques primarily focus on perspective video and non-spatial audio, often missing the spatial cues necessary for accurately representing sound sources in 3D environments. To address this limitation,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-04 Huadai Liu , Tianyi Luo , Kaicheng Luo , Qikai Jiang , Peiwen Sun , Jialei Wang , Rongjie Huang , Qian Chen , Wen Wang , Xiangtai Li , Shiliang Zhang , Zhijie Yan , Zhou Zhao , Wei Xue

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

We present SS4D, a native 4D generative model that synthesizes dynamic 3D objects directly from monocular video. Unlike prior approaches that construct 4D representations by optimizing over 3D or video generative models, we train a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Zhibing Li , Mengchen Zhang , Tong Wu , Jing Tan , Jiaqi Wang , Dahua Lin

We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…

Recent advancements in generative models have ignited substantial interest in dynamic 3D content creation (\ie, 4D generation). Existing approaches primarily rely on Score Distillation Sampling (SDS) to infer novel-view videos, typically…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Hanxin Zhu , Tianyu He , Xiqian Yu , Junliang Guo , Zhibo Chen , Jiang Bian

Large-scale diffusion generative models are greatly simplifying image, video and 3D asset creation from user-provided text prompts and images. However, the challenging problem of text-to-4D dynamic 3D scene generation with diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yufeng Zheng , Xueting Li , Koki Nagano , Sifei Liu , Karsten Kreis , Otmar Hilliges , Shalini De Mello

The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…

Sound · Computer Science 2025-12-10 Shuaihang Yuan , Congcong Wen , Muhammad Shafique , Anthony Tzes , Yi Fang