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Related papers: Building Blocks of a User Experience Research Poin…

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In the dynamic landscape of Cloud financial management, we are sharing a case study exploring the development of a User Experience Research (UXR) Point of View (PoV) to drive FinOps product innovation. We demonstrate how qualitative and…

Human-Computer Interaction · Computer Science 2025-06-19 Jason Dong , Anna Wu

Have you wondered how cross-functional teams balance between maximizing value that users derive and business growth leading to win-win situations? This case study shows how User Experience Research (UXR) and Data Science teams used mixed…

Human-Computer Interaction · Computer Science 2025-06-27 Neha Raghuvanshi

We humans are good at translating third-person observations of hand-object interactions (HOI) into an egocentric view. However, current methods struggle to replicate this ability of view adaptation from third-person to first-person.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Boshen Xu , Sipeng Zheng , Qin Jin

Online crowdsourcing platforms have made it increasingly easy to perform evaluations of algorithm outputs with survey questions like "which image is better, A or B?", leading to their proliferation in vision and graphics research papers.…

Graphics · Computer Science 2023-05-12 Zoya Bylinskii , Laura Herman , Aaron Hertzmann , Stefanie Hutka , Yile Zhang

Controlling Unmanned Aerial Vehicles (UAVs) is a cognitively demanding task, with accidents often arising from insufficient situational awareness, inadequate training, and poor user experiences. Providing more intuitive and immersive visual…

UAV-based intelligent data acquisition for 3D reconstruction and monitoring of infrastructure has experienced an increasing surge of interest due to recent advancements in image processing and deep learning-based techniques. View planning…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Sara Hatami Gazani , Matthew Tucsok , Iraj Mantegh , Homayoun Najjaran

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

[Context and motivation] Complex software-based systems involve several stakeholders, their activities and interactions with the system. Vision videos are used during the early phases of a project to complement textual representations. They…

Software Engineering · Computer Science 2019-01-23 Kurt Schneider , Melanie Busch , Oliver Karras , Maximilian Schrapel , Michael Rohs

AI-enhanced Extended Reality (XR) aims to deliver adaptive, immersive experiences-yet current systems fall short due to shallow user modeling and limited cognitive context. We introduce Perspective-Aware AI in Extended Reality (PAiR), a…

Artificial Intelligence · Computer Science 2025-07-16 Daniel Platnick , Matti Gruener , Marjan Alirezaie , Kent Larson , Dava J. Newman , Hossein Rahnama

People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it…

Multimedia · Computer Science 2023-08-15 Evelyn Navarrete , Andreas Nehring , Sascha Schanze , Ralph Ewerth , Anett Hoppe

Robots can use Visual Imitation Learning (VIL) to learn manipulation tasks from video demonstrations. However, translating visual observations into actionable robot policies is challenging due to the high-dimensional nature of video data.…

Robotics · Computer Science 2025-01-22 Ananth Jonnavittula , Sagar Parekh , Dylan P. Losey

Sight and hearing are two senses that play a vital role in human communication and scene understanding. To mimic human perception ability, audio-visual learning, aimed at developing computational approaches to learn from both audio and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Yake Wei , Di Hu , Yapeng Tian , Xuelong Li

The integration of extended reality (XR) with artificial intelligence (AI) introduces a new paradigm for user interaction, enabling AI to perceive user intent, stimulate the senses, and influence decision-making. We explored the impact of…

Human-Computer Interaction · Computer Science 2025-07-16 Ze Dong , Binyang Han , Jingjing Zhang , Ruoyu Wen , Barrett Ens , Adrian Clark , Tham Piumsomboon

The optimization of information visualizations is time consuming and expensive. To reduce this we propose an improvement of existing optimization approaches based on user-centered design, focusing on readability, comprehensibility, and user…

Human-Computer Interaction · Computer Science 2020-02-18 David Baum , Pascal Kovacs , Ulrich Eisenecker , Richard Müller

Recently, natural language has been the primary medium for human-robot interaction. However, its inherent lack of spatial precision introduces challenges for robotic task definition such as ambiguity and verbosity. Moreover, in some public…

Robotics · Computer Science 2025-07-29 Yanbang Li , Ziyang Gong , Haoyang Li , Xiaoqi Huang , Haolan Kang , Guangping Bai , Xianzheng Ma

The use of computer-aided and web-based educational technologies such as Virtual Learning Environments (VLE) has increased significantly in the recent past. One example of such a VLE is Virtual Interactive Engineering on the Web (VIEW).…

Human-Computer Interaction · Computer Science 2018-11-20 Priya T. Goeser , Felix G. Hamza-Lup , Wayne M. Johnson , Dirk Scharfer

Emotion recognition technology has been studied from the past decade. With its growing importance and applications such as customer service, medical, education, etc., this research study aims to explore its potential and importance in the…

Human-Computer Interaction · Computer Science 2025-03-31 Simran Kaur Ghatoray , Yongmin Li

Designing a visualization is often a process of iterative refinement where the designer improves a chart over time by adding features, improving encodings, and fixing mistakes. However, effective design requires external critique and…

Human-Computer Interaction · Computer Science 2023-03-14 Sungbok Shin , Sanghyun Hong , Niklas Elmqvist

Peer review is a widely utilized feedback mechanism for engaging students. As a pedagogical method, it has been shown to improve educational outcomes, but we have found limited empirical measurement of peer review in visualization courses.…

Human-Computer Interaction · Computer Science 2021-08-09 Zachariah Beasley , Alon Friedman , Paul Rosen

Appropriate evaluation is a key component in visualization research. It is typically based on empirical studies that assess visualization components or complete systems. While such studies often include the user of the visualization,…

Human-Computer Interaction · Computer Science 2019-08-05 Daniel Weiskopf
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