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There has been significant progress in deep reinforcement learning (RL) in recent years. Nevertheless, finding suitable hyperparameter configurations and reward functions remains challenging even for experts, and performance heavily relies…

Machine Learning · Computer Science 2024-10-10 Julian Dierkes , Emma Cramer , Holger H. Hoos , Sebastian Trimpe

Assistive robots have the potential to help people perform everyday tasks. However, these robots first need to learn what it is their user wants them to do. Teaching assistive robots is hard for inexperienced users, elderly users, and users…

Robotics · Computer Science 2021-04-06 Ananth Jonnavittula , Dylan P. Losey

Reward learning enables the application of reinforcement learning (RL) to tasks where reward is defined by human judgment, building a model of reward by asking humans questions. Most work on reward learning has used simulated environments,…

Computation and Language · Computer Science 2020-01-10 Daniel M. Ziegler , Nisan Stiennon , Jeffrey Wu , Tom B. Brown , Alec Radford , Dario Amodei , Paul Christiano , Geoffrey Irving

Imitation learning practitioners have often noted that conditioning policies on previous actions leads to a dramatic divergence between "held out" error and performance of the learner in situ. Interactive approaches can provably address…

Machine Learning · Computer Science 2021-02-12 Jonathan Spencer , Sanjiban Choudhury , Arun Venkatraman , Brian Ziebart , J. Andrew Bagnell

Personalizing large language models (LLMs) to accommodate diverse user preferences is essential for enhancing alignment and user satisfaction. Traditional reinforcement learning from human feedback (RLHF) approaches often rely on monolithic…

Machine Learning · Computer Science 2025-04-22 Avinandan Bose , Zhihan Xiong , Yuejie Chi , Simon Shaolei Du , Lin Xiao , Maryam Fazel

When we interact with small screen devices, sometimes we make errors, due to our abilities/disabilities, contextual factors that distract our attention or problems related to the interface. Recovering from these errors may be time consuming…

Human-Computer Interaction · Computer Science 2019-04-15 Elgin Akpınar , Yeliz Yeşilada , Selim Temizer

Reinforcement learning involves agents interacting with an environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the quality of actions that they take, thereby…

Multiagent Systems · Computer Science 2022-02-22 Baicen Xiao , Bhaskar Ramasubramanian , Radha Poovendran

Preference-based reinforcement learning (RL) has emerged as a new field in robot learning, where humans play a pivotal role in shaping robot behavior by expressing preferences on different sequences of state-action pairs. However,…

Robotics · Computer Science 2024-02-26 Simon Holk , Daniel Marta , Iolanda Leite

Handing objects to humans is an essential capability for collaborative robots. Previous research works on human-robot handovers focus on facilitating the performance of the human partner and possibly minimising the physical effort needed to…

Reward shaping is a technique in reinforcement learning that addresses the sparse-reward problem by providing more frequent and informative rewards. We introduce a self-adaptive and highly efficient reward shaping mechanism that…

Machine Learning · Computer Science 2025-03-03 Haozhe Ma , Zhengding Luo , Thanh Vinh Vo , Kuankuan Sima , Tze-Yun Leong

The saliency ranking task is recently proposed to study the visual behavior that humans would typically shift their attention over different objects of a scene based on their degrees of saliency. Existing approaches focus on learning either…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Xin Tian , Ke Xu , Xin Yang , Lin Du , Baocai Yin , Rynson W. H. Lau

Specifying reward functions for robots that operate in environments without a natural reward signal can be challenging, and incorrectly specified rewards can incentivise degenerate or dangerous behavior. A promising alternative to manually…

Artificial Intelligence · Computer Science 2021-01-20 Rachel Freedman , Rohin Shah , Anca Dragan

Robots must learn from both what people do and what they say, but either modality alone is often incomplete: physical corrections are grounded but ambiguous in intent, while language expresses high-level goals but lacks physical grounding.…

Artificial Intelligence · Computer Science 2026-05-19 Jordan Abi Nader , David Lee , Nathaniel Dennler , Andreea Bobu

Recent advances in reinforcement learning have inspired increasing interest in learning user modeling adaptively through dynamic interactions, e.g., in reinforcement learning based recommender systems. Reward function is crucial for most of…

Machine Learning · Computer Science 2021-05-06 Xiaocong Chen , Lina Yao , Xianzhi Wang , Aixin Sun , Wenjie Zhang , Quan Z. Sheng

We study active preference learning as a framework for intuitively specifying the behaviour of autonomous robots. In active preference learning, a user chooses the preferred behaviour from a set of alternatives, from which the robot learns…

Robotics · Computer Science 2020-09-30 Nils Wilde , Dana Kulic , Stephen L. Smith

Preference learning has long been studied in Human-Robot Interaction (HRI) in order to adapt robot behavior to specific user needs and desires. Typically, human preferences are modeled as a scalar function; however, such a formulation…

Robotics · Computer Science 2024-04-01 Austin Narcomey , Nathan Tsoi , Ruta Desai , Marynel Vázquez

Contextual bandits are a form of multi-armed bandit in which the agent has access to predictive side information (known as the context) for each arm at each time step, and have been used to model personalized news recommendation, ad…

Machine Learning · Statistics 2017-05-25 Aniket Anand Deshmukh , Urun Dogan , Clayton Scott

The in-context learning capabilities of modern language models have motivated a deeper mathematical understanding of sequence models. A line of recent work has shown that linear attention models can emulate projected gradient descent…

Computation and Language · Computer Science 2025-03-06 Xiangyu Chang , Yingcong Li , Muti Kara , Samet Oymak , Amit K. Roy-Chowdhury

Designing a reinforcement learning from human feedback (RLHF) algorithm to approximate a human's unobservable reward function requires assuming, implicitly or explicitly, a model of human preferences. A preference model that poorly…

Machine Learning · Computer Science 2026-04-14 Stephane Hatgis-Kessell , W. Bradley Knox , Serena Booth , Peter Stone

Reward modelling from preference data is a crucial step in aligning large language models (LLMs) with human values, requiring robust generalisation to novel prompt-response pairs. In this work, we propose to frame this problem in a causal…

Artificial Intelligence · Computer Science 2026-05-12 Katarzyna Kobalczyk , Mihaela van der Schaar