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In this paper, we explore spatial-aware humanoid whole-body manipulation task. Compared with tabletop settings, this task poses two key challenges: 1) Spatial understanding is challenging in complex 3D environments with diverse spatial…

Robotics · Computer Science 2026-05-21 Zhizhao Liang , Yi-Lin Wei , Xuhang Chen , Mu Lin , Yi-Xiang He , Zhexi Luo , Jun-Hui Liu , Kun-Yu Lin , Wei-Shi Zheng

Whole-body control (WBC) of humanoid robots has witnessed remarkable progress in skill versatility, enabling a wide range of applications such as locomotion, teleoperation, and motion tracking. Despite these achievements, existing WBC…

Robotics · Computer Science 2025-09-18 Weishuai Zeng , Shunlin Lu , Kangning Yin , Xiaojie Niu , Minyue Dai , Jingbo Wang , Jiangmiao Pang

Humanoid robots have the potential to help human workers by realizing physically demanding manipulation tasks such as moving large boxes within warehouses. We define such tasks as Dynamic Mobile Manipulation (DMM). This paper presents a…

Robotics · Computer Science 2023-07-06 Amartya Purushottam , Yeongtae Jung , Christopher Xu , Joao Ramos

Stable bipedal walking is a key prerequisite for humanoid robots to reach their potential of being versatile helpers in our everyday environments. Bipedal walking is, however, a complex motion that requires the coordination of many degrees…

Robotics · Computer Science 2020-11-06 Marcell Missura , Maren Bennewitz , Sven Behnke

This paper introduces MotionGlot, a model that can generate motion across multiple embodiments with different action dimensions, such as quadruped robots and human bodies. By leveraging the well-established training procedures commonly used…

Robotics · Computer Science 2025-05-02 Sudarshan Harithas , Srinath Sridhar

Multiple Object Tracking (MOT) has rapidly progressed in recent years. Existing works tend to design a single tracking algorithm to perform both detection and association. Though ensemble learning has been exploited in many tasks, i.e,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Yunhao Du , Zihang Liu , Fei Su

While recent advances in humanoid locomotion have achieved stable walking on varied terrains, capturing the agility and adaptivity of highly dynamic human motions remains an open challenge. In particular, agile parkour in complex…

Humanoid robots are drawing significant attention as versatile platforms for complex motor control, human-robot interaction, and general-purpose physical intelligence. However, achieving efficient whole-body control (WBC) in humanoids…

Robotics · Computer Science 2026-02-10 Mingqi Yuan , Tao Yu , Wenqi Ge , Xiuyong Yao , Huijiang Wang , Jiayu Chen , Bo Li , Wei Zhang , Wenjun Zeng , Hua Chen , Xin Jin

An accurate motion model is an important component in modern-day robotic systems, but building such a model for a complex system often requires an appreciable amount of manual effort. In this paper we present a motion model representation,…

Robotics · Computer Science 2010-05-28 Mark Edgington , Yohannes Kassahun , Frank Kirchner

Tracking specific targets, such as pedestrians and vehicles, has been the focus of recent vision-based multitarget tracking studies. However, in some real-world scenarios, unseen categories often challenge existing methods due to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Zewei Wu , Longhao Wang , Cui Wang , César Teixeira , Wei Ke , Zhang Xiong

For full-size humanoid robots, even with recent advances in reinforcement learning-based control, achieving reliable locomotion on complex terrains, such as long staircases, remains challenging. In such settings, limited perception,…

Robotics · Computer Science 2025-12-09 Haolin Song , Hongbo Zhu , Tao Yu , Yan Liu , Mingqi Yuan , Wengang Zhou , Hua Chen , Houqiang Li

Deep Reinforcement Learning (RL) has emerged as a promising method to develop humanoid robot locomotion controllers. Despite the robust and stable locomotion demonstrated by previous RL controllers, their behavior often lacks the natural…

Robotics · Computer Science 2025-02-06 Qiyuan Zhang , Chenfan Weng , Guanwu Li , Fulai He , Yusheng Cai

Many state-of-the-art approaches to people tracking rely on detecting them in each frame independently, grouping detections into short but reliable trajectory segments, and then further grouping them into full trajectories. This grouping…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Andrii Maksai , Xinchao Wang , Francois Fleuret , Pascal Fua

Embodied world models aim to predict and interact with the physical world through visual observations and actions. However, existing models struggle to accurately translate low-level actions (e.g., joint positions) into precise robotic…

Robotics · Computer Science 2026-04-01 Taiyi Su , Jian Zhu , Yaxuan Li , Chong Ma , Jianjun Zhang , Zitai Huang , Hanli Wang , Yi Xu

In this paper we address the problem of robot movement adaptation under various environmental constraints interactively. Motion primitives are generally adopted to generate target motion from demonstrations. However, their generalization…

Robotics · Computer Science 2016-09-14 Ren Mao , John S. Baras , Yezhou Yang , Cornelia Fermuller

We present an integrated approach to locomotion and balancing of humanoid robots based on direct centroidal control. Our method uses a five-mass description of a humanoid. It generates whole-body motions from desired foot trajectories and…

Robotics · Computer Science 2022-08-10 Grzegorz Ficht , Sven Behnke

Motion mimicking, i.e., encouraging the control policy to mimic human motion, facilitates the learning of complex tasks via reinforcement learning (RL) for humanoid robots. Although standard RL frameworks demonstrate impressive locomotion…

Robotics · Computer Science 2026-03-10 Ludwig Chee-Ying Tay , I-Chia Chang , Yan Gu

To enable humanoid robots to work robustly in confined environments, multi-contact motion that makes contacts not only at extremities, such as hands and feet, but also at intermediate areas of the limbs, such as knees and elbows, is…

Human motion modeling traditionally separates motion generation and estimation into distinct tasks with specialized models. Motion generation models focus on creating diverse, realistic motions from inputs like text, audio, or keyframes,…

Graphics · Computer Science 2025-05-05 Jiefeng Li , Jinkun Cao , Haotian Zhang , Davis Rempe , Jan Kautz , Umar Iqbal , Ye Yuan

Humanoid robots often face significant balance issues due to the motion of their heavy limbs. These challenges are particularly pronounced when attempting dynamic motion or operating in environments with irregular terrain. To address this…

Robotics · Computer Science 2025-11-18 Tianlin Zhang , Linzhu Yue , Hongbo Zhang , Lingwei Zhang , Xuanqi Zeng , Zhitao Song , Yun-Hui Liu
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