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Achieving high synchronization in the synthesis of realistic, speech-driven talking head videos presents a significant challenge. Traditional Generative Adversarial Networks (GAN) struggle to maintain consistent facial identity, while…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Ziqiao Peng , Wentao Hu , Yue Shi , Xiangyu Zhu , Xiaomei Zhang , Hao Zhao , Jun He , Hongyan Liu , Zhaoxin Fan

We propose GaussianTalker, a novel framework for real-time generation of pose-controllable talking heads. It leverages the fast rendering capabilities of 3D Gaussian Splatting (3DGS) while addressing the challenges of directly controlling…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Kyusun Cho , Joungbin Lee , Heeji Yoon , Yeobin Hong , Jaehoon Ko , Sangjun Ahn , Seungryong Kim

Recent works on audio-driven talking head synthesis using Neural Radiance Fields (NeRF) have achieved impressive results. However, due to inadequate pose and expression control caused by NeRF implicit representation, these methods still…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Hongyun Yu , Zhan Qu , Qihang Yu , Jianchuan Chen , Zhonghua Jiang , Zhiwen Chen , Shengyu Zhang , Jimin Xu , Fei Wu , Chengfei Lv , Gang Yu

3D Gaussian splatting-based talking head synthesis has recently gained attention for its ability to render high-fidelity images with real-time inference speed. However, since it is typically trained on only a short video that lacks the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Junuk Cha , Seongro Yoon , Valeriya Strizhkova , Francois Bremond , Seungryul Baek

Talking head synthesis with arbitrary speech audio is a crucial challenge in the field of digital humans. Recently, methods based on radiance fields have received increasing attention due to their ability to synthesize high-fidelity and…

Sound · Computer Science 2024-12-12 Yifan Xie , Tao Feng , Xin Zhang , Xiangyang Luo , Zixuan Guo , Weijiang Yu , Heng Chang , Fei Ma , Fei Richard Yu

Talking face generation aims to create realistic videos with accurate lip synchronization and high visual quality, using given audio and reference video while preserving identity and visual characteristics. In this paper, we start by…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Dogucan Yaman , Fevziye Irem Eyiokur , Leonard Bärmann , Hazim Kemal Ekenel , Alexander Waibel

Talking head synthesis, also known as speech-to-lip synthesis, reconstructs the facial motions that align with the given audio tracks. The synthesized videos are evaluated on mainly two aspects, lip-speech synchronization and image…

Machine Learning · Computer Science 2025-03-18 Xulin Fan , Heting Gao , Ziyi Chen , Peng Chang , Mei Han , Mark Hasegawa-Johnson

We introduce GenSync, a novel framework for multi-identity lip-synced video synthesis using 3D Gaussian Splatting. Unlike most existing 3D methods that require training a new model for each identity , GenSync learns a unified network that…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Anushka Agarwal , Muhammad Yusuf Hassan , Talha Chafekar

Talking Head Generation aims at synthesizing natural-looking talking videos from speech and a single portrait image. Previous 3D talking head generation methods have relied on domain-specific heuristics such as warping-based facial motion…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Tong Shi , Melonie de Almeida , Daniela Ivanova , Nicolas Pugeault , Paul Henderson

Creating high-quality, generalizable speech-driven 3D talking heads remains a persistent challenge. Previous methods achieve satisfactory results for fixed viewpoints and small-scale audio variations, but they struggle with large head…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Wentao Hu , Shunkai Li , Ziqiao Peng , Haoxian Zhang , Fan Shi , Xiaoqiang Liu , Pengfei Wan , Di Zhang , Hui Tian

Audio-driven talking head generation is crucial for applications in virtual reality, digital avatars, and film production. While NeRF-based methods enable high-fidelity reconstruction, they suffer from low rendering efficiency and…

Sound · Computer Science 2025-09-23 Tianheng Zhu , Yinfeng Yu , Liejun Wang , Fuchun Sun , Wendong Zheng

Talking head synthesis has emerged as a prominent research topic in computer graphics and multimedia, yet most existing methods often struggle to strike a balance between generation quality and computational efficiency, particularly under…

Graphics · Computer Science 2025-06-30 Shuai Shen , Wanhua Li , Yunpeng Zhang , Yap-Peng Tan , Jiwen Lu

Combining face swapping with lip synchronization technology offers a cost-effective solution for customized talking face generation. However, directly cascading existing models together tends to introduce significant interference between…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Zeren Zhang , Haibo Qin , Jiayu Huang , Yixin Li , Hui Lin , Yitao Duan , Jinwen Ma

Generating talking avatar driven by audio remains a significant challenge. Existing methods typically require high computational costs and often lack sufficient facial detail and realism, making them unsuitable for applications that demand…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yujian Liu , Shidang Xu , Jing Guo , Dingbin Wang , Zairan Wang , Xianfeng Tan , Xiaoli Liu

High-quality, real-time talking head synthesis remains a fundamental challenge in computer vision. Existing reconstruction- and rendering-based methods typically rely on identity-specific models, limiting cross-identity generalization. To…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Peng Jia , Zhen Xiao , Jia Li , Xueliang Liu , Zhenzhen Hu , Lingyun Yu

Lip synchronization, known as the task of aligning lip movements in an existing video with new input audio, is typically framed as a simpler variant of audio-driven facial animation. However, as well as suffering from the usual issues in…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Antoni Bigata , Rodrigo Mira , Stella Bounareli , Michał Stypułkowski , Konstantinos Vougioukas , Stavros Petridis , Maja Pantic

Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Mengchao Wang , Qiang Wang , Fan Jiang , Yaqi Fan , Yunpeng Zhang , Yonggang Qi , Kun Zhao , Mu Xu

This paper presents EGSTalker, a real-time audio-driven talking head generation framework based on 3D Gaussian Splatting (3DGS). Designed to enhance both speed and visual fidelity, EGSTalker requires only 3-5 minutes of training video to…

Sound · Computer Science 2025-10-13 Tianheng Zhu , Yinfeng Yu , Liejun Wang , Fuchun Sun , Wendong Zheng

The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Se Jin Park , Minsu Kim , Joanna Hong , Jeongsoo Choi , Yong Man Ro

We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Kun Cheng , Xiaodong Cun , Yong Zhang , Menghan Xia , Fei Yin , Mingrui Zhu , Xuan Wang , Jue Wang , Nannan Wang
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