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Related papers: Adaptive Accompaniment with ReaLchords

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Game consists of multiple types of content, while the harmony of different content types play an essential role in game design. However, most works on procedural content generation consider only one type of content at a time. In this paper,…

Artificial Intelligence · Computer Science 2022-07-13 Ziqi Wang , Jialin Liu

Large Language Models have been increasingly employed in the creation of Virtual Assistants due to their ability to generate human-like text and handle complex inquiries. While these models hold great promise, challenges such as…

Computation and Language · Computer Science 2026-04-30 Dumitru Verşebeniuc , Martijn Elands , Sara Falahatkar , Chiara Magrone , Mohammad Falah , Martijn Boussé , Aki Härmä

Recent advances in generative models have made it possible to create high-quality, coherent music, with some systems delivering production-level output. Yet, most existing models focus solely on generating music from scratch, limiting their…

The field of Automatic Music Generation has seen significant progress thanks to the advent of Deep Learning. However, most of these results have been produced by unconditional models, which lack the ability to interact with their users, not…

Sound · Computer Science 2022-12-22 Pedro Neves , Jose Fornari , João Florindo

Music as an emotional intervention medium has important applications in scenarios such as music therapy, games, and movies. However, music needs real-time arrangement according to changing emotions, bringing challenges to balance emotion…

Sound · Computer Science 2024-07-30 Zihao Wang , Le Ma , Chen Zhang , Bo Han , Yunfei Xu , Yikai Wang , Xinyi Chen , HaoRong Hong , Wenbo Liu , Xinda Wu , Kejun Zhang

Generative artificial intelligence raises concerns related to energy consumption, copyright infringement and creative atrophy. We show that randomly initialized recurrent neural networks can produce arpeggios and low-frequency oscillations…

Sound · Computer Science 2025-07-23 Hugo Chateau-Laurent , Tara Vanhatalo , Wei-Tung Pan , Xavier Hinaut

Recent progress in text-to-music generation has enabled models to synthesize high-quality musical segments, full compositions, and even respond to fine-grained control signals, e.g. chord progressions. State-of-the-art (SOTA) systems differ…

Sound · Computer Science 2025-09-05 Or Tal , Felix Kreuk , Yossi Adi

While many topics of the learning-based approach to automated music generation are under active research, musical form is under-researched. In particular, recent methods based on deep learning models generate music that, at the largest time…

Sound · Computer Science 2024-04-19 Lilac Atassi

Automatic musical accompaniment is where a human musician is accompanied by a computer musician. The computer musician is able to produce musical accompaniment that relates musically to the human performance. The accompaniment should follow…

Sound · Computer Science 2018-03-28 Anyi Rao , Francis Lau

Accompaniment arrangement is a difficult music generation task involving intertwined constraints of melody, harmony, texture, and music structure. Existing models are not yet able to capture all these constraints effectively, especially for…

Sound · Computer Science 2021-08-26 Jingwei Zhao , Gus Xia

Continual learning is essential for real-world deployment when there is a need to quickly adapt the model to new tasks without forgetting knowledge of old tasks. Existing work on continual sequence generation either always reuses existing…

Computation and Language · Computer Science 2022-04-06 Yanzhe Zhang , Xuezhi Wang , Diyi Yang

While most music generation models generate a mixture of stems (in mono or stereo), we propose to train a multi-stem generative model with 3 stems (bass, drums and other) that learn the musical dependencies between them. To do so, we train…

Sound · Computer Science 2025-01-08 Simon Rouard , Robin San Roman , Yossi Adi , Axel Roebel

Recent advances in deep learning have expanded possibilities to generate music, but generating a customizable full piece of music with consistent long-term structure remains a challenge. This paper introduces MusicFrameworks, a hierarchical…

Sound · Computer Science 2021-09-03 Shuqi Dai , Zeyu Jin , Celso Gomes , Roger B. Dannenberg

With the growing popularity of generative AI for images, video, and music, we witnessed models rapidly improve in quality and performance. However, not much attention is paid towards enabling AI's ability to "be creative". In this study, we…

Multiagent Systems · Computer Science 2025-09-10 Naomi Imasato , Kazuki Miyazawa , Takayuki Nagai , Takato Horii

Realistic music generation has always remained as a challenging problem as it may lack structure or rationality. In this work, we propose a deep learning based music generation method in order to produce old style music particularly JAZZ…

Audio and Speech Processing · Electrical Eng. & Systems 2020-02-11 Gullapalli Keerti , A N Vaishnavi , Prerana Mukherjee , A Sree Vidya , Gattineni Sai Sreenithya , Deeksha Nayab

Traditionally, music was treated as an analogue signal and was generated manually. In recent years, music is conspicuous to technology which can generate a suite of music automatically without any human intervention. To accomplish this…

Sound · Computer Science 2019-08-06 Sanidhya Mangal , Rahul Modak , Poorva Joshi

Flow Matching (FM) has shown remarkable ability in modeling complex distributions and achieves strong performance in offline imitation learning for cloning expert behaviors. However, despite its behavioral cloning expressiveness, FM-based…

Machine Learning · Computer Science 2025-10-14 Zhenglin Wan , Jingxuan Wu , Xingrui Yu , Chubin Zhang , Mingcong Lei , Bo An , Ivor Tsang

Dance requires skillful composition of complex movements that follow rhythmic, tonal and timbral features of music. Formally, generating dance conditioned on a piece of music can be expressed as a problem of modelling a high-dimensional…

Diffusion models have shown promising results in cross-modal generation tasks, including text-to-image and text-to-audio generation. However, generating music, as a special type of audio, presents unique challenges due to limited…

Sound · Computer Science 2023-08-04 Ke Chen , Yusong Wu , Haohe Liu , Marianna Nezhurina , Taylor Berg-Kirkpatrick , Shlomo Dubnov

Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that…

Sound · Computer Science 2024-09-02 Yixiao Zhang , Akira Maezawa , Gus Xia , Kazuhiko Yamamoto , Simon Dixon