Related papers: Human-Centered Editable Speech-to-Sign-Language Ge…
It has always been a rather tough task to communicate with someone possessing a hearing impairment. One of the most tested ways to establish such a communication is through the use of sign based languages. However, not many people are aware…
End-to-end speech-in speech-out dialogue systems are emerging as a powerful alternative to traditional ASR-LLM-TTS pipelines, generating more natural, expressive responses with significantly lower latency. However, these systems remain…
Spoken dialogue is an intuitive form of human-computer interaction, yet current speech language models often remain constrained to turn-based exchanges, lacking real-time adaptability such as user barge-in. We propose a novel duplex speech…
Machine recognition of an atypical speech like whispered speech, is a challenging task. We introduce whisper-to-natural-speech conversion using sequence-to-sequence approach by proposing enhanced transformer architecture, which uses both…
Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…
This paper presents an investigation into the impact of adding adjustment features to an existing sign language (SL) avatar on a Microsoft Hololens 2 device. Through a detailed analysis of interactions of expert German Sign Language (DGS)…
Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…
This paper presents a method for end-to-end cross-lingual text-to-speech (TTS) which aims to preserve the target language's pronunciation regardless of the original speaker's language. The model used is based on a non-attentive Tacotron…
In this paper, we propose a novel approach to convert given speech audio to a photo-realistic speaking video of a specific person, where the output video has synchronized, realistic, and expressive rich body dynamics. We achieve this by…
The intrinsic link between facial motion and speech is often overlooked in generative modeling, where talking head synthesis and text-to-speech (TTS) are typically addressed as separate tasks. This paper introduces JAM-Flow, a unified…
End-to-end spoken language understanding (SLU) has recently attracted increasing interest. Compared to the conventional tandem-based approach that combines speech recognition and language understanding as separate modules, the new approach…
The end-to-end ASR model is often desired in the streaming multilingual scenario since it is easier to deploy and can benefit from pre-trained speech models such as powerful foundation models. Meanwhile, the heterogeneous nature and…
In this paper, we propose a dual-condition diffusion pre-training model named SignDiff that can generate human sign language speakers from a skeleton pose. SignDiff has a novel Frame Reinforcement Network called FR-Net, similar to dense…
Zero-shot streaming text-to-speech is an important research topic in human-computer interaction. Existing methods primarily use a lookahead mechanism, relying on future text to achieve natural streaming speech synthesis, which introduces…
Digital text has become one of the primary ways of exchanging knowledge, but text needs to be rendered to a screen to be read. We present AdaptiFont, a human-in-the-loop system that is aimed at interactively increasing readability of text…
Sign language generation (SLG) aims to translate written texts into expressive sign motions, bridging communication barriers for the Deaf and Hard-of-Hearing communities. Recent studies formulate SLG within the language modeling framework…
Modern computational linguistic software cannot produce important aspects of sign language translation. Using some researches we deduce that the majority of automatic sign language translation systems ignore many aspects when they generate…
The objective of this work is to determine the location of temporal boundaries between signs in continuous sign language videos. Our approach employs 3D convolutional neural network representations with iterative temporal segment refinement…
Sign language pre-training has gained increasing attention for its ability to enhance performance across various sign language understanding (SLU) tasks. However, existing methods often suffer from a gap between pre-training and…
Deep neural networks have shown promising potential for ultrasound-to-speech conversion task towards Silent Speech Interfaces. In this work, we applied two Conformer-based DNN architectures (Base and one with bi-LSTM) for this task.…