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This paper describes a tool, the Guided Reflection Form (GRF), which was used to promote reflection in a modeling-based physics course. Each week, students completed a guided reflection and received feedback from their instructors. These…

Physics Education · Physics 2016-03-15 Dimitri R. Dounas-Frazer , Daniel L. Reinholz

Mixed Reality (MR) has recently shown great success as an intuitive interface for enabling end-users to teach robots. Related works have used MR interfaces to communicate robot intents and beliefs to a co-located human, as well as developed…

Robotics · Computer Science 2022-03-23 Eric Rosen , Sreehari Rammohan , Devesh Jha

Neuroscience education can be promoted by the availability of low cost and engaging teaching materials. To address this issue, we developed an open-source lipid bilayer amplifier, the OpenPicoAmp, which is appropriate for use in…

Physics Education · Physics 2014-12-16 Vadim Shlyonsky , Freddy Dupuis , David Gall

This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…

Computers and Society · Computer Science 2025-08-05 Chengzhang Zhu , Cecile H. Sam , Yanlai Wu , Ying Tang

The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set…

The focus of education is increasingly set on learners' ability to regulate their own learning within technology-enhanced learning environments (TELs). Prior research has shown that self-regulated learning (SRL) leads to better learning…

Human-Computer Interaction · Computer Science 2025-01-24 Xinyu Li , Yizhou Fan , Tongguang Li , Mladen Rakovic , Shaveen Singh , Joep van der Graaf , Lyn Lim , Johanna Moore , Inge Molenaar , Maria Bannert , Dragan Gasevic

Dexterous manipulation tasks involving contact-rich interactions pose a significant challenge for both model-based control systems and imitation learning algorithms. The complexity arises from the need for multi-fingered robotic hands to…

Machine Learning · Computer Science 2023-09-08 Zheyuan Hu , Aaron Rovinsky , Jianlan Luo , Vikash Kumar , Abhishek Gupta , Sergey Levine

The ActiveAI project addresses key challenges in AI education for grades 7-9 students by providing an engaging AI literacy learning experience based on the AI4K12 knowledge framework. Utilizing learning science mechanisms such as goal-based…

Computers and Society · Computer Science 2023-09-25 Ying Jui Tseng , Gautam Yadav

Multi-task learning ideally allows robots to acquire a diverse repertoire of useful skills. However, many multi-task reinforcement learning efforts assume the robot can collect data from all tasks at all times. In reality, the tasks that…

Machine Learning · Computer Science 2022-04-07 Annie Xie , Chelsea Finn

Federated learning, as a privacy-preserving collaborative machine learning paradigm, has been gaining more and more attention in the industry. With the huge rise in demand, there have been many federated learning platforms that allow…

Machine Learning · Computer Science 2022-08-04 Xueyang Wu , Shengqi Tan , Qian Xu , Qiang Yang

This paper presents the web-based platform Machine Learning with Bricks and an accompanying two-day course designed to teach machine learning concepts to students aged 12 to 17 through programming-free robotics activities. Machine Learning…

Robotics · Computer Science 2026-04-07 Viacheslav Sydora , Guner Dilsad Er , Michael Muehlebach

There are several challenges for search and rescue robots: mobility, perception, autonomy, and communication. Inspired by the DARPA Subterranean (SubT) Challenge, we propose an autonomous blimp robot, which has the advantages of low power…

In this research, we introduce a deep reinforcement learning-based control approach to address the intricate challenge of the robotic pre-grasping phase under microgravity conditions. Leveraging reinforcement learning eliminates the…

Robotics · Computer Science 2024-12-16 Bahador Beigomi , Zheng H. Zhu

Inspired by widely used soft fingers on grasping, we propose a method of rigid-soft interactive learning, aiming at reducing the time of data collection. In this paper, we classify the interaction categories into Rigid-Rigid, Rigid-Soft,…

Robotics · Computer Science 2020-03-04 Linhan Yang , Fang Wan , Haokun Wang , Xiaobo Liu , Yujia Liu , Jia Pan , Chaoyang Song

Humanoid robots are increasingly being integrated into learning contexts to assist teaching and learning. However, challenges remain how to design and incorporate such robots in an educational context. As an important part of teaching…

Soft materials have many important roles in animal locomotion and object manipulation. In robotic applications soft materials can store and release energy, absorb impacts, increase compliance and increase the range of possible shape…

Robotics · Computer Science 2015-09-28 Vishesh Vikas , Paul Templeton , Barry Trimmer

High-quality STEM animations can be useful for learning, but they are still not common in daily teaching, mostly because they take time and special skills to make. In this paper, we present a semi-automated, human-in-the-loop (HITL)…

Multimedia · Computer Science 2026-04-08 Aastha Joshi , Hongyi Ke , Meet Gajjar , Aaron Christian , Qi Wang , Jun Chen

We investigated how students perceive the role of IYPT (www.iypt.org) participation in their development of soft skills. We also investigated how students teachers assess the contribution of YPT participation to students soft skills…

Machine learning interatomic potentials (MLIPs) are revolutionizing the field of molecular dynamics (MD) simulations. Recent MLIPs have tended towards more complex architectures trained on larger datasets. The resulting increase in…

Embodiment is a significant keyword in recent machine learning fields. This study focused on the passive nature of the body of a biped robot to generate walking and running locomotion using model-based deep reinforcement learning. We…

Robotics · Computer Science 2026-04-17 Tomoya Kamimura , Haruka Washiyama , Akihito Sano
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