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Related papers: Multimodal Integration Challenges in Emotionally E…

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Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

Effective human-agent interaction (HAI) relies on accurate and adaptive perception of human emotional states. While multimodal deep learning models - leveraging facial expressions, speech, and textual cues - offer high accuracy in emotion…

Machine Learning · Computer Science 2025-12-15 Matvey Nepomnyaschiy , Oleg Pereziabov , Anvar Tliamov , Stanislav Mikhailov , Ilya Afanasyev

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

Audio-driven portrait animation, which synthesizes realistic videos from reference images using audio signals, faces significant challenges in real-time generation of high-fidelity, temporally coherent animations. While recent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Dechao Meng , Steven Xiao , Xindi Zhang , Guangyuan Wang , Peng Zhang , Qi Wang , Bang Zhang , Liefeng Bo

Recent advances in AI has made automated analysis of complex media content at scale possible while generating actionable insights regarding character representation along such dimensions as gender and age. Past works focused on quantifying…

Human-Computer Interaction · Computer Science 2025-08-28 Evdoxia Taka , Debadyuti Bhattacharya , Joanne Garde-Hansen , Sanjay Sharma , Tanaya Guha

In this paper we address the problem of multi-cue affect recognition in challenging scenarios such as child-robot interaction. Towards this goal we propose a method for automatic recognition of affect that leverages body expressions…

Computer Vision and Pattern Recognition · Computer Science 2019-09-06 Panagiotis P. Filntisis , Niki Efthymiou , Petros Koutras , Gerasimos Potamianos , Petros Maragos

Photorealistic telepresence requires both high-fidelity body modeling and faithful driving to enable dynamically synthesized appearance that is indistinguishable from reality. In this work, we propose an end-to-end framework that addresses…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Edoardo Remelli , Timur Bagautdinov , Shunsuke Saito , Tomas Simon , Chenglei Wu , Shih-En Wei , Kaiwen Guo , Zhe Cao , Fabian Prada , Jason Saragih , Yaser Sheikh

Automatic emotion recognition (ER) has recently gained lot of interest due to its potential in many real-world applications. In this context, multimodal approaches have been shown to improve performance (over unimodal approaches) by…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 R Gnana Praveen , Eric Granger , Patrick Cardinal

Emotion is a critical component of artificial social intelligence. However, while current methods excel in lip synchronization and image quality, they often fail to generate accurate and controllable emotional expressions while preserving…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Wenqing Wang , Yun Fu

Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Jisoo Kim , Jungbin Cho , Joonho Park , Soonmin Hwang , Da Eun Kim , Geon Kim , Youngjae Yu

Human communication often relies on visual cues to resolve ambiguity. While humans can intuitively integrate these cues, AI systems often find it challenging to engage in sophisticated multimodal reasoning. We introduce VAGUE, a benchmark…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Heejeong Nam , Jinwoo Ahn , Keummin Ka , Jiwan Chung , Youngjae Yu

Social presence, the feeling of being there with a real person, will fuel the next generation of communication systems driven by digital humans in virtual reality (VR). The best 3D video-realistic VR avatars that minimize the uncanny effect…

Computer Vision and Pattern Recognition · Computer Science 2022-07-05 Amin Jourabloo , Baris Gecer , Fernando De la Torre , Jason Saragih , Shih-En Wei , Te-Li Wang , Stephen Lombardi , Danielle Belko , Autumn Trimble , Hernan Badino

Co-viewing videos with family and friends remotely has become prevalent with the support of communication channels such as text messaging or real-time voice chat. However, current co-viewing platforms often lack visible embodied cues, such…

Human-Computer Interaction · Computer Science 2025-05-27 Ryo Ohara , Chi-Lan Yang , Takuji Narumi , Hideaki Kuzuoka

With recent advancements in neural rendering and motion capture algorithms, remarkable progress has been made in photorealistic human avatar modeling, unlocking immense potential for applications in virtual reality, augmented reality,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Hendrik Junkawitsch , Guoxing Sun , Heming Zhu , Christian Theobalt , Marc Habermann

In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Chao Xu , Yang Liu , Jiazheng Xing , Weida Wang , Mingze Sun , Jun Dan , Tianxin Huang , Siyuan Li , Zhi-Qi Cheng , Ying Tai , Baigui Sun

The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms modeling human pose with 2D or 3D structures all face various…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Tianyu Sun , Zhoujie Fu , Bang Zhang , Guosheng Lin

Current text-to-image models struggle to render the nuanced facial expressions required for compelling manga narratives, largely due to the ambiguity of language itself. To bridge this gap, we introduce an interactive system built on a…

Human-Computer Interaction · Computer Science 2025-11-21 Qing Zhang , Jing Huang , Yifei Huang , Jun Rekimoto

Non-contact physiological measurement has the potential to provide low-cost, non-invasive health monitoring. However, machine vision approaches are often limited by the availability and diversity of annotated video datasets resulting in…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Daniel McDuff , Javier Hernandez , Erroll Wood , Xin Liu , Tadas Baltrusaitis

Real-time animation of virtual characters has traditionally been accomplished by playing short sequences of animations structured in the form of a graph. These methods are time-consuming to set up and scale poorly with the number of motions…

Graphics · Computer Science 2023-10-10 Jose Luis Ponton

Creating high-fidelity, animatable 3D talking heads is crucial for immersive applications, yet often hindered by the prevalence of low-quality image or video sources, which yield poor 3D reconstructions. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Ding-Jiun Huang , Yuanhao Wang , Shao-Ji Yuan , Albert Mosella-Montoro , Francisco Vicente Carrasco , Cheng Zhang , Fernando De la Torre
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