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Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

Human-Computer Interaction · Computer Science 2025-04-23 Ryan Najami , Rami Ghannam

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

Motion information from 4D medical imaging offers critical insights into dynamic changes in patient anatomy for clinical assessments and radiotherapy planning and, thereby, enhances the capabilities of 3D image analysis. However, inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Xia Li , Runzhao Yang , Xiangtai Li , Antony Lomax , Ye Zhang , Joachim Buhmann

Surgical procedures require a high level of technical skill to ensure efficiency and patient safety. Due to the direct effect of surgeon skill on patient outcomes, the development of cost-effective and realistic training methods is…

We present an approach for visualizing mobile robots through an Augmented Reality headset when there is no line-of-sight visibility between the robot and the human. Three elements are visualized in Augmented Reality: 1) Robot's 3D model to…

Robotics · Computer Science 2022-03-17 Morris Gu , Akansel Cosgun , Wesley P. Chan , Tom Drummond , Elizabeth Croft

The visualization of a network influences the quality of the mental map that the viewer develops to understand the network. In this study, we investigate the effects of a 3D immersive visualization environment compared to a traditional 2D…

Human-Computer Interaction · Computer Science 2020-06-05 Joseph Kotlarek , Oh-Hyun Kwon , Kwan-Liu Ma , Peter Eades , Andreas Kerren , Karsten Klein , Falk Schreiber

Nearly one million total hip and knee arthroplasties (THA/TKA) are performed annually in the United States, with most patients discharged home and prescribed home exercise programs (HEPs) to enhance lower extremity function. Traditional…

Human-Computer Interaction · Computer Science 2025-02-21 Christy L. Conroy , Gina M. Brunetti , Angelos Barmpoutis , Emily J. Fox

Technological advances can bring many benefits to our daily lives, and this includes the education and training sectors. In the last years, online education, teaching and training models are becoming increasingly adopted, in part influenced…

Traditional sign language teaching methods face challenges such as limited feedback and diverse learning scenarios. Although 2D resources lack real-time feedback, classroom teaching is constrained by a scarcity of teacher. Methods based on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Hongli Wen , Yang Xu , Lin Li , Xudong Ru , Xingce Wang , Zhongke Wu

Most telemanipulation systems for aerial robots provide the operator with only 2D screen visual information. The lack of richer information about the robot's status and environment can limit human awareness and, in turn, task performance.…

In each of the last five years, a few dozen empirical studies appeared in visualization journals and conferences. The existing empirical studies have already featured a large number of variables. There are many more variables yet to be…

Human-Computer Interaction · Computer Science 2020-09-29 Min Chen , Alfie Abdul-Rahman , David H. Laidlaw

During lockdown, we piloted a variety of augmented reality (AR) experiences in collaboration with subject matter experts from different fields aiming at creating remote teaching and training experiences. In this paper, we present a case…

Human-Computer Interaction · Computer Science 2023-09-14 Danai Korre , Andrew Sherlock

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Simulated training platforms offer a suitable avenue for surgical students and professionals to build and improve upon their skills, without the hassle of traditional training methods. To enhance the degree of realistic interaction…

Robotics · Computer Science 2023-08-16 Soroush Sadeghnejad , Mojtaba Esfandiari , Farshad Khadivar

Exoskeletons for rehabilitation can help enhance motor recovery in individuals suffering from neurological disorders. Precision in movement execution, especially in arm rehabilitation, is crucial to prevent maladaptive plasticity. However,…

Human-Computer Interaction · Computer Science 2024-12-10 Beatrice Luciani , Alessandra Pedrocchi , Peppino Tropea , Agnese Seregni , Francesco Braghin , Marta Gandolla

How should we learn visual representations for embodied agents that must see and move? The status quo is tabula rasa in vivo, i.e. learning visual representations from scratch while also learning to move, potentially augmented with…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Karmesh Yadav , Ram Ramrakhya , Arjun Majumdar , Vincent-Pierre Berges , Sachit Kuhar , Dhruv Batra , Alexei Baevski , Oleksandr Maksymets

Despite renewed awareness of the importance of articulation, it remains a challenge for instructors to handle the pronunciation needs of language learners. There are relatively scarce pedagogical tools for pronunciation teaching and…

Computer Vision and Pattern Recognition · Computer Science 2020-05-15 M. Hamed Mozaffari , Won-Sook Lee

Recent advances in machine learning models allowed robots to identify objects on a perceptual nonsymbolic level (e.g., through sensor fusion and natural language understanding). However, these primarily black-box learning models still lack…

Robotics · Computer Science 2023-07-11 Amr Gomaa , Bilal Mahdy , Niko Kleer , Michael Feld , Frank Kirchner , Antonio Krüger

This paper addresses the problem of 2D pose representation during unsupervised 2D to 3D pose lifting to improve the accuracy, stability and generalisability of 3D human pose estimation (HPE) models. All unsupervised 2D-3D HPE approaches…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Peter Hardy , Srinandan Dasmahapatra , Hansung Kim

Upcoming HI surveys will deliver large datasets, and automated processing using the full 3-D information (two positional dimensions and one spectral dimension) to find and characterize HI objects is imperative. In this context,…

Instrumentation and Methods for Astrophysics · Physics 2015-06-02 D. Punzo , J. M. van der Hulst , J. B. T. M. Roerdink , T. A. Oosterloo , M. Ramatsoku , M. A. W. Verheijen