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Learning versatile whole-body skills by tracking various human motions is a fundamental step toward general-purpose humanoid robots. This task is particularly challenging because a single policy must master a broad repertoire of motion…

Robotics · Computer Science 2025-09-23 Jinrui Han , Weiji Xie , Jiakun Zheng , Jiyuan Shi , Weinan Zhang , Ting Xiao , Chenjia Bai

Can we enable humanoid robots to generate rich, diverse, and expressive motions in the real world? We propose to learn a whole-body control policy on a human-sized robot to mimic human motions as realistic as possible. To train such a…

Robotics · Computer Science 2024-03-07 Xuxin Cheng , Yandong Ji , Junming Chen , Ruihan Yang , Ge Yang , Xiaolong Wang

Current humanoid motion tracking systems can execute routine and moderately dynamic behaviors, yet significant gaps remain near hardware performance limits and algorithmic robustness boundaries. Martial arts represent an extreme case of…

Robotics · Computer Science 2026-02-17 Zhongxiang Lei , Lulu Cao , Xuyang Wang , Tianyi Qian , Jinyan Liu , Xuesong Li

Motion imitation is a pivotal and effective approach for humanoid robots to achieve a more diverse range of complex and expressive movements, making their performances more human-like. However, the significant differences in kinematics and…

Robotics · Computer Science 2025-08-04 Zhenghan Chen , Haodong Zhang , Dongqi Wang , Jiyu Yu , Haocheng Xu , Yue Wang , Rong Xiong

We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high dimensionality of humanoids and the inherent difficulties in reinforcement learning,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Zhengyi Luo , Jinkun Cao , Josh Merel , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu

We introduce SoftMimic, a framework for learning compliant whole-body control policies for humanoid robots from example motions. Imitating human motions with reinforcement learning allows humanoids to quickly learn new skills, but existing…

Robotics · Computer Science 2025-10-21 Gabriel B. Margolis , Michelle Wang , Nolan Fey , Pulkit Agrawal

A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

Humanoid robots are envisioned to adapt demonstrated motions to diverse real-world conditions while accurately preserving motion patterns. Existing motion prior approaches enable well adaptability with a few motions but often sacrifice…

Humanoid robots are machines built with an anthropomorphic shape. Despite decades of research into the subject, it is still challenging to tackle the robot locomotion problem from an algorithmic point of view. For example, these machines…

Robotics · Computer Science 2020-04-28 Stefano Dafarra

Humanoid robots are capable of performing various actions such as greeting, dancing and even backflipping. However, these motions are often hard-coded or specifically trained, which limits their versatility. In this work, we present…

There are several challenges in developing a model for multi-tasking humanoid control. Reinforcement learning and imitation learning approaches are quite popular in this domain. However, there is a trade-off between the two. Reinforcement…

Robotics · Computer Science 2024-06-18 Siddharth Padmanabhan , Kazuki Miyazawa , Takato Horii , Takayuki Nagai

Recent trends in humanoid robot control have successfully employed imitation learning to enable the learned generation of smooth, human-like trajectories from human data. While these approaches make more realistic motions possible, they are…

This paper presents an integrated model-based framework for generating and executing dynamic whole-body dance motions on humanoid robots. The framework operates in two stages: offline motion generation and online motion execution, both…

Endowing humanoid robots with the ability to perform highly dynamic motions akin to human-level acrobatics has been a long-standing challenge. Successfully performing these maneuvers requires close consideration of the underlying physics in…

Robotics · Computer Science 2025-08-13 Gerald Brantner

Humanoid robots have the potential to mimic human motions with high visual fidelity, yet translating these motions into practical, physical execution remains a significant challenge. Existing techniques in the graphics community often…

Robotics · Computer Science 2025-02-18 Yashuai Yan , Esteve Valls Mascaro , Tobias Egle , Dongheui Lee

This paper tackles the challenge of enabling real-world humanoid robots to perform expressive and dynamic whole-body motions while maintaining overall stability and robustness. We propose Advanced Expressive Whole-Body Control (Exbody2), a…

Robotics · Computer Science 2025-03-13 Mazeyu Ji , Xuanbin Peng , Fangchen Liu , Jialong Li , Ge Yang , Xuxin Cheng , Xiaolong Wang

Learning highly dynamic behaviors for robots has been a longstanding challenge. Traditional approaches have demonstrated robust locomotion, but the exhibited behaviors lack diversity and agility. They employ approximate models, which lead…

Robotics · Computer Science 2024-02-22 Chong Zhang , Jiapeng Sheng , Tingguang Li , He Zhang , Cheng Zhou , Qingxu Zhu , Rui Zhao , Yizheng Zhang , Lei Han

Scalable learning of humanoid robots is crucial for their deployment in real-world applications. While traditional approaches primarily rely on reinforcement learning or teleoperation to achieve whole-body control, they are often limited by…

Controlling a high degrees of freedom humanoid robot is acknowledged as one of the hardest problems in Robotics. Due to the lack of mathematical models, an approach frequently employed is to rely on human intuition to design keyframe…

Artificial Intelligence · Computer Science 2019-01-03 Luckeciano Carvalho Melo , Marcos Ricardo Omena Albuquerque Maximo , Adilson Marques da Cunha

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

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