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The Fast Reciprocal Square Root Algorithm is a well-established approximation technique consisting of two stages: first, a coarse approximation is obtained by manipulating the bit pattern of the floating point argument using integer…
The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…
Proximal policy optimization(PPO) has been proposed as a first-order optimization method for reinforcement learning. We should notice that an exterior penalty method is used in it. Often, the minimizers of the exterior penalty functions…
We present a randomized parallel algorithm that computes the greatest common divisor of two integers of n bits in length with probability 1-o(1) that takes O(n loglog n / log n) expected time using n^{6+\epsilon} processors on the EREW PRAM…
Permutation patterns and pattern avoidance have been intensively studied in combinatorics and computer science, going back at least to the seminal work of Knuth on stack-sorting (1968). Perhaps the most natural algorithmic question in this…
Recent progress on robust clustering led to constant-factor approximations for Robust Matroid Center. After a first combinatorial $7$-approximation that is based on a matroid intersection approach, two tight LP-based $3$-approximations were…
Let $k\ge 1$ be an integer, and let $P= (f_1(x), \ldots, f_k(x) )$ be $k$ admissible linear polynomials over the integers, or \textit{the pattern}. We present two algorithms that find all integers $x$ where $\max{ \{f_i(x) \} } \le n$ and…
For fixed positive integers $n$, we study the solution of the equation $n = k + p_k$, where $p_k$ denotes the $k$th prime number, by means of the iterative method \[ k_{j+1} = \pi(n-k_j), \qquad k_0 = \pi(n), \] which converges to the…
We revisit the problem of rigorously and deterministically finding elements of large order in the multiplicative group of integers modulo a natural number $N$. Solving this problem is an essential step in several recent deterministic…
We propose the Preference Guided Iterated Pareto Referent Optimisation (PG-IPRO) for urban route planning for people with different accessibility requirements and preferences. With this algorithm the user can interact with the system by…
We describe an exact algorithm for finding the best 2-OPT move which, experimentally, was observed to be much faster than the standard quadratic approach. To analyze its average-case complexity, we introduce a family of heuristic procedures…
Given a set of $n$ points in the Euclidean plane, such that just $k$ points are strictly inside the convex hull of the whole set, we want to find the shortest tour visiting every point. The fastest known algorithm for the version when $k$…
Exactly solving multi-objective integer programming (MOIP) problems is often a very time consuming process, especially for large and complex problems. Parallel computing has the potential to significantly reduce the time taken to solve such…
Due to its optimality on a single machine for the problem of minimizing average flow time, Shortest-Remaining-Processing-Time (\srpt) appears to be the most natural algorithm to consider for the problem of minimizing average flow time on…
Factor analysis and principal component analysis (PCA) are used in many application areas. The first step, choosing the number of components, remains a serious challenge. Our work proposes improved methods for this important problem. One of…
A* is a best-first search algorithm for finding optimal-cost paths in graphs. A* benefits significantly from parallelism because in many applications, A* is limited by memory usage, so distributed memory implementations of A* that use all…
We propose the Particle Swarm Optimization (PSO) as an alternative method for locating periodic orbits in a three--dimensional (3D) model of barred galaxies. We develop an appropriate scheme that transforms the problem of finding periodic…
The rotor-router model, also called the Propp machine, was introduced as a deterministic alternative to the random walk. In this model, a group of identical tokens are initially placed at nodes of the graph. Each node maintains a cyclic…
The most efficient way to calculate strong bisimilarity is by calculation the relational coarsest partition on a transition system. We provide the first linear time algorithm to calculate strong bisimulation using parallel random access…
We present the first optimal randomized algorithm for constructing the order-$k$ Voronoi diagram of $n$ points in two dimensions. The expected running time is $O(n\log n + nk)$, which improves the previous, two-decades-old result of Ramos…