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Large Language Models (LLMs) can generate code from natural language, but their performance is highly sensitive to prompt formulation. We propose a reinforcement-learning-based framework that models prompt refinement as a sequential…

Software Engineering · Computer Science 2026-05-20 Ali Mohammadi Esfahani , Nafiseh Kahani , Samuel A. Ajila

Recent years have seen an increasing amount of work on embodied AI agents that can perform tasks by following human language instructions. However, most of these agents are reactive, meaning that they simply learn and imitate behaviors…

Artificial Intelligence · Computer Science 2022-10-25 Yichi Zhang , Jianing Yang , Jiayi Pan , Shane Storks , Nikhil Devraj , Ziqiao Ma , Keunwoo Peter Yu , Yuwei Bao , Joyce Chai

Large language models (LLMs) face persistent challenges when handling long-context tasks, most notably the lost in the middle issue, where information located in the middle of a long input tends to be underutilized. Some existing methods…

Artificial Intelligence · Computer Science 2025-10-22 Song Yu , Xiaofei Xu , Ke Deng , Li Li , Lin Tian

Reasoning is a fundamental cognitive process that enables logical inference, problem-solving, and decision-making. With the rapid advancement of large language models (LLMs), reasoning has emerged as a key capability that distinguishes…

Recent months have seen the emergence of a powerful new trend in which large language models (LLMs) are augmented to become autonomous language agents capable of performing objective oriented multi-step tasks on their own, rather than…

Learning to adapt and make real-time informed decisions in a dynamic and complex environment is a challenging problem. Monopoly is a popular strategic board game that requires players to make multiple decisions during the game.…

Machine Learning · Computer Science 2022-04-07 Trevor Bonjour , Marina Haliem , Aala Alsalem , Shilpa Thomas , Hongyu Li , Vaneet Aggarwal , Mayank Kejriwal , Bharat Bhargava

Large language models (LLMs) are increasingly used as judges to evaluate agent performance, particularly in non-verifiable settings where judgments rely on agent trajectories including chain-of-thought (CoT) reasoning. This paradigm…

Artificial Intelligence · Computer Science 2026-01-23 Muhammad Khalifa , Lajanugen Logeswaran , Jaekyeom Kim , Sungryull Sohn , Yunxiang Zhang , Moontae Lee , Hao Peng , Lu Wang , Honglak Lee

Modelling the behaviours of other agents is essential for understanding how agents interact and making effective decisions. Existing methods for agent modelling commonly assume knowledge of the local observations and chosen actions of the…

Machine Learning · Computer Science 2021-11-10 Georgios Papoudakis , Filippos Christianos , Stefano V. Albrecht

The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…

Artificial Intelligence · Computer Science 2018-11-14 Mikuláš Zelinka

The emergence of Large Language Models (LLMs) has reshaped agent systems. Unlike traditional rule-based agents with limited task scope, LLM-powered agents offer greater flexibility, cross-domain reasoning, and natural language interaction.…

Artificial Intelligence · Computer Science 2026-05-05 Guannan Liang , Qianqian Tong

Recent advances in Deep Reinforcement Learning (DRL) have largely focused on improving the performance of agents with the aim of replacing humans in known and well-defined environments. The use of these techniques as a game design tool for…

Machine Learning · Computer Science 2020-12-08 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

This work proposes a novel model-free Reinforcement Learning (RL) agent that is able to learn how to complete an unknown task having access to only a part of the input observation. We take inspiration from the concepts of visual attention…

Machine Learning · Computer Science 2023-01-16 Gonçalo Querido , Alberto Sardinha , Francisco S. Melo

A key method for creating Artificial Intelligence (AI) agents is Reinforcement Learning (RL). However, constructing a standalone RL policy that maps perception to action directly encounters severe problems, chief among them being its lack…

Recent advancements in large language models (LLMs) have led to remarkable performance across a wide range of language understanding and mathematical tasks. As a result, increasing attention has been given to assessing the true reasoning…

Computation and Language · Computer Science 2025-03-14 Jonas Golde , Patrick Haller , Fabio Barth , Alan Akbik

Coding agents represent a new paradigm in automated software engineering, combining the reasoning capabilities of Large Language Models (LLMs) with tool-augmented interaction loops. However, coding agents still have severe limitations.…

Software Engineering · Computer Science 2026-04-06 Tural Mehtiyev , Wesley Assunção

In this paper, we propose a novel factored agent architecture designed to overcome the limitations of traditional single-agent systems in agentic AI. Our approach decomposes the agent into two specialized components: (1) a large language…

Artificial Intelligence · Computer Science 2025-04-03 Nicholas Roth , Christopher Hidey , Lucas Spangher , William F. Arnold , Chang Ye , Nick Masiewicki , Jinoo Baek , Peter Grabowski , Eugene Ie

Reinforcement learning combined with deep neural networks has performed remarkably well in many genres of games recently. It has surpassed human-level performance in fixed game environments and turn-based two player board games. However, to…

Artificial Intelligence · Computer Science 2020-02-03 Inseok Oh , Seungeun Rho , Sangbin Moon , Seongho Son , Hyoil Lee , Jinyun Chung

Modeling personality is a challenging problem with applications spanning computer games, virtual assistants, online shopping and education. Many techniques have been tried, ranging from neural networks to computational cognitive…

Multiagent Systems · Computer Science 2017-12-12 Rafał Muszyński , Jun Wang

Deep Reinforcement Learning has been shown to be very successful in complex games, e.g. Atari or Go. These games have clearly defined rules, and hence allow simulation. In many practical applications, however, interactions with the…

Machine Learning · Computer Science 2019-02-12 Andreas Merentitis , Kashif Rasul , Roland Vollgraf , Abdul-Saboor Sheikh , Urs Bergmann

In this article we study the problem of training intelligent agents using Reinforcement Learning for the purpose of game development. Unlike systems built to replace human players and to achieve super-human performance, our agents aim to…

Machine Learning · Computer Science 2021-04-22 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov